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This review is for the PC (Microsoft Windows) version
A beautiful allegory on disability, told with intelligence, sweetness and humour, that manages to be emotional and say important things without climbing on a stand, thanks to the sincere, naive, weird style of Keita Takahashi. Not everything works, sometimes it’s clunky in its mechanics and controls, some bits are too long, there’s a couple of moments where the camera really doesn’t work well, but when it clicks it’s so good that you forget all the issues. Or at least that’s what happened to me and my daughter: we experienced it together, she played most of the time while I was watching and commenting. We had fun, we had wet eyes, it gave us many topics to talk about. So lovely. ♡
Anyway, the game is interesting but held back by some annoying little flaws. It feels... slow. Like, playing it moment-to-moment and getting to locations is "just" longer than feels reasonable.
Also the fixed camera angles can be annoying and will occasionally leave me stuck in a way I need to quit and restart the episode to continue. Especially, the episode where you are a dog. That one fixes the camera really low and make traversal irritating and I had to restart from getting stuck somewhere twice.
I would not buy it but it worked fine as a short-ish gamepass game that does not wear out its welcome. It is just a small minigame collection held together by a narrative...
But "Incredible Crisis" this is not.