Black Widow Games

Black Widow Games was founded in 1997 to produce contractual game levels and mods for state-of-the-art 3D engines. From 1997 to 2003, the company released 14 contract-work game projects based on the Quake and Half-Life technologies, freely distributed as promotional material for the marketing campaigns of a TV series, game magazine, web news site and a theatrical movie. In 2004, the level of detail and complexity required for high quality game content increased significantly after the arrival of next generation game engines, mainly UT2003/4, Doom 3, FarCry and Half-Life 2. As a consequence, it finally became impractical for low budget promotional projects to keep competing at the same level with commercial game companies. Instead of reducing its activities and produce less ambitious projects, Black Widow Games decided for the opposite approach and expanded into a commercial company, starting the production of They Hunger: Lost Souls.

7 games developed
0 games published

Games developed by Black Widow Games

USS Darkstar 1999
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They Hunger: Episode 1 1999
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They Hunger 2: Rest in Pieces 2000
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They Hunger 3: Rude Awakening 2001
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Underworld: Bloodline 2003
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They Hunger: Trilogy 2005
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They Hunger: Lost Souls
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Games published by Black Widow Games