M.U.S.H.A. (1990)

Compile

Sega Mega Drive/Genesis · Wii

3.91 from 46 ratings

114 members have it in their collection · 2 playing now · 36 backlogged · 26 wish listed

How long? Main story 1h (from 3 logged playthroughs)

M.U.S.H.A. is a Sega Genesis vertical-scrolling shooter from Compile and Seismic originally released in 1990 and later re-released on the Nintendo Virtual Console in 2009. The game is known for its rarity and its ability to fetch high prices on auction sites.
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Details

Developers
Compile
Publishers
Naxat Soft, Seismic, Toaplan
Genres
Shooter
Themes
Science fiction
Series
Aleste

Release dates

  • Dec 21, 1990 (Full Release) (Japan) Sega Mega Drive/Genesis
  • Mar 1991 (Full Release) (North_America) Sega Mega Drive/Genesis
  • 1991 (Full Release) (North_America) Sega Mega Drive/Genesis
  • Apr 01, 2008 (Full Release) (Japan) Wii
  • Jan 19, 2009 (Full Release) (North_America) Wii

Related

Bundled in

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Featured in lists

Rating distribution

5 stars
9
4 stars
24
3 stars
11
2 stars
1
1 star
0
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Community All Reviews Statuses

Floweypowey

Review Floweypowey 5/5 · Oct 29, 2022

Aleste is the best

Probably the most accomplished Sega Mega Drive-game I have yet to play. The intensity and focus of gameplay, atmospheric set pieces, mind blowing soundtrack and balanced difficulty had me shaking from excitement. The falling panels in level 3 is probably the single coolest moment I've experienced in a 16-bit title. The only real complaint I can muster is that the …

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Probably the most accomplished Sega Mega Drive-game I have yet to play. The intensity and focus of gameplay, atmospheric set pieces, mind blowing soundtrack and balanced difficulty had me shaking from excitement. The falling panels in level 3 is probably the single coolest moment I've experienced in a 16-bit title. The only real complaint I can muster is that the lava scenery overstays its welcome in a couple of the later levels.

Now I'm eager to play some of the other Compile shooters I own (the Aleste Collection, Blazing Lazers and Spriggan 1 & 2)

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Capt.ACAB

Status Capt.ACAB Feb 8, 2020

Really enjoyed this. Just played through the standard way where you can continue where you left off after you beat the level. Will go back and get the 1 cc.

Reset_Tears

Status Reset_Tears Sep 29, 2019

MUSHA, also known as Musha Aleste, is one of the most well-regarded shmups on the Genesis -- some even call it the best (perhaps partly due to how ridiculously overpriced copies have become on Ebay, etc). I still have plenty of shmups to check out, so I'll hold off on deciding what's #1 for now. But yeah, Musha is great …

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MUSHA, also known as Musha Aleste, is one of the most well-regarded shmups on the Genesis -- some even call it the best (perhaps partly due to how ridiculously overpriced copies have become on Ebay, etc). I still have plenty of shmups to check out, so I'll hold off on deciding what's #1 for now. But yeah, Musha is great stuff. It didn't completely blow me away, but it's a solid vertical shooter.

Fast-paced, beautiful pixel art, and tough as nails. Enemies, bullets, and lasers fill the screen, but the Genesis can handle it. Perhaps what I liked most about this one was the art direction -- this one goes for a unique blend of traditional Japan-themed imagery with the futuristic robot tech we expect of the genre. It is very late 80s / early 90s Cool Japan, the beautiful 5-10 years that gave us a hundred cyborg ninja games. But seriously, the samurai mechs and floating Japanese castles are awesome, and there are a couple moments in particular where the game really wowed me with its graphics and presentation.

The music is also held in high regard for this one, but after listening to it off and on for a couple weeks I just think it's fine -- no tune in particular really stood out, but it's rockin' enough. I think it would've been cool if it had mixed in some kind of traditional Japanese music bits into its tunes somehow.

Gameplay-wise, Musha keeps things simple in terms of weapons and power-ups. Three different special abilities, and you upgrade them the way you'd expect in a shmup. What stands out more is how you can also get two little robot pod buddies that hover to either side of you -- but you can change the direction they shoot as well as their flying patterns, allowing you to help concentrate their firepower effectively depending on enemy placement. It works great, though I was definitely not talented enough to use them to their full potential. The biggest problem I had with Musha is how if you die, you're back to just using your pea-shooter, which as far as I can tell just means you have a snowball's chance in hell of defeating whatever boss you're on. Either use save states so you can keep your upgraded weaponry, or... git gud, lol. Git REAL gud.

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Fugazi57

Status Fugazi57 Jan 22, 2019

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Just beat it again. This really is a perfect shooter, no wonder it costs a bazillion dollars. Thanks God for Virtual Console though (RIP).

And sorry for the sideways photo I don't know how to fix it lol