River Raid (1982)

Activision

Atari 2600 · Atari 5200 · Atari 8-bit · ColecoVision · Commodore C64/128/MAX · DOS · Intellivision · Legacy Mobile Device · MSX · PC (Microsoft Windows) · Xbox 360 · ZX Spectrum

3.50 from 76 ratings

160 members have it in their collection · 1 playing now · 28 backlogged · 5 wish listed

Mission: Code Name River Raid. Jet down the river. Break the enemy blockade and blast the bridges to halt enemy troop advances. Terrain: Code Name River of No Return. An ever-changing, ever-challenging waterway. Expect huge islands, narrow channels and treacherous bays crawling with enemy choppers, tankers and jets. Weaponry: Code Name StratoStrafer. Your B1 StratoWing Assault Jet has been retrofitted … Read more
Mission: Code Name River Raid. Jet down the river. Break the enemy blockade and blast the bridges to halt enemy troop advances. Terrain: Code Name River of No Return. An ever-changing, ever-challenging waterway. Expect huge islands, narrow channels and treacherous bays crawling with enemy choppers, tankers and jets. Weaponry: Code Name StratoStrafer. Your B1 StratoWing Assault Jet has been retrofitted with sophisticated, rapid-fire guided missiles. Your craft is super-sensitive to the stick. Accelerate, slow or bank radically with only a touch. Tactics: Jet low to the river to avoid radar. Stop periodically at depots to refuel. A warning claxxon will alert you. Top speed! Best of luck! Read less

Release dates

  • Dec 1982 (Full Release) (North_America) Atari 2600
  • Oct 1983 (Full Release) (North_America) Atari 8-bit
  • Dec 1983 (Full Release) (North_America) Intellivision
  • Feb 1984 (Full Release) (North_America) ColecoVision
  • Oct 1984 (Full Release) (Worldwide) Commodore C64/128/MAX, ZX Spectrum
  • Nov 1984 (Full Release) (Brazil) Intellivision
  • 1984 (Full Release) (North_America) Commodore C64/128/MAX
  • 1984 (Full Release) (Japan) MSX
  • 1985 (Full Release) (Worldwide) MSX
  • 1987 (Full Release) (Europe) Commodore C64/128/MAX
  • 2003 (Full Release) (North_America) Legacy Mobile Device
  • May 26, 2010 (Full Release) (Worldwide) PC (Microsoft Windows), Xbox 360
  • TBD (Full Release) (Brazil) Atari 2600

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5 stars
14
4 stars
24
3 stars
27
2 stars
8
1 star
3

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scoopings

Review scoopings 2/5 · Dec 17, 2022

Great, But Pales To Even Its Contemporaries In The Arcade

Preliminary: Wow how did I miss this. I suppose I wasn't eager to add every shoot em up, but this one obviously is quite early and renowned. Thanks to YellowCab for mentioning it so I would play it! Plus, a great excuse to return to the Atari 2600 (not to mention an early Activision game, I always loved their look …

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Preliminary: Wow how did I miss this. I suppose I wasn't eager to add every shoot em up, but this one obviously is quite early and renowned. Thanks to YellowCab for mentioning it so I would play it! Plus, a great excuse to return to the Atari 2600 (not to mention an early Activision game, I always loved their look and colors). Hopefully me being up in 1985 (and later for arcade machines I have access to) wont taint the experience, since if I played it when I was playing 1982 games, it might have shined more.

Look: 7/10 Nice, Atari 2600-era Activision colors, but mostly forgettable graphics. The Fuel is nice looking and it's cute they included the little houses. Plus, the classic simple Atari UI.

Sound: 7/10 Gotta love the sounds of this era, for me I especially like the noise drone when you go fast through the level. I can't claim to be moved by any of it, like I was with Superman for the Atari, and I never particularly love shoot em up sound effects, but Atari sounds are still very palatable for me compared to later, better-developed shooting onslaughts of sound. Oh, and the re-fueling sound was pretty nice.

Play: 7/10 I got oddly hooked for a good while, but the reality is, Xevious and other arcade vertical scrollers are gonna outshine an Atari vertical scroller. This is great for its hardware and without access to Xevious, etc., but really, nowadays, you might as well pull that up. As others have noted, the level design is nice (tho it becomes repetitive, of course, since it's an infinite looping game).

Feel: 6/10 Influential in a genre I've grown to like thanks to this project (vertically scrolling shoot em ups), and a nice return to the Atari era. Nevertheless, once I realized there wasn't a set ending to reach for, the looping level design quickly became bland and the gameplay somewhat irritating. Great for early console vertical scrollers, but might as well go with later ones or arcade ones unless trying to play through em all.

Attachment: 7/10 At about 11k Score I suddenly thought: oh right this isn't 1984, this is 1982... this very well might not have an end like 1942 does. A quick google search showed me, indeed, it's endless. I just pushed through a bit longer but didn't have that drive I had had. I clocked out, so to speak, here enter image description here

Completion: 12,180 Score Playtime: ~20 mins

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