Status scoopings Mar 1, 2023
Holy crap, only partway through the first dungeon and the Zelda connections are uncanny! Collecting what looks like Rupees/Crystals, having to time my sword slashes based on the enemies' patterns--... those damned flying bats. And omg even the Zelda 2-type point-sword-down-during-jump attack!
Only on Round 3, though, I already tired with some of the clunky mechanics/bouncing around during battles and …
Holy crap, only partway through the first dungeon and the Zelda connections are uncanny! Collecting what looks like Rupees/Crystals, having to time my sword slashes based on the enemies' patterns--... those damned flying bats. And omg even the Zelda 2-type point-sword-down-during-jump attack!
Only on Round 3, though, I already tired with some of the clunky mechanics/bouncing around during battles and mediocre collision masks. Still, very impressive concept and execution for its time, truly a predecessor to the upcoming Zelda era. Surely worth a playtest, but I couldn't commit to all 12 unique Rounds.