Street Fighter IV (2008)

Dimps

Android · Arcade · PC (Microsoft Windows) · PlayStation 3 · Xbox 360 · iOS

3.45 from 844 ratings

1788 members have it in their collection · 20 playing now · 174 backlogged · 78 wish listed

How long? Main story 53h (from 1 logged playthrough)

Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom’s latest advancements in next generation technology to create a truly extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts. Newcomers: - Abel - C.Viper - Rufus - El Fuerte - Gouken
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Details

Developers
Dimps
Publishers
Capcom
Genres
Fighting
Themes
Action
Franchises
Street Fighter
Series
Street Fighter, Street Fighter IV
Steam
View on Steam

Release dates

  • Jul 18, 2008 (Japan) Arcade
  • Feb 12, 2009 (Japan) PlayStation 3, Xbox 360
  • Feb 17, 2009 (North_America) PlayStation 3, Xbox 360
  • Feb 20, 2009 (Europe) PlayStation 3, Xbox 360
  • Jul 02, 2009 (Japan) PC (Microsoft Windows)
  • Jul 03, 2009 (Europe) PC (Microsoft Windows)
  • Jul 07, 2009 (North_America) PC (Microsoft Windows)
  • Mar 10, 2010 (Worldwide) iOS
  • Jan 19, 2012 (Worldwide) Android

Also available on

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Featured in lists

Rating distribution

5 stars
115
4 stars
264
3 stars
367
2 stars
83
1 star
15
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Community All Reviews Statuses

Sir_Laguna

Status Sir_Laguna Nov 30, 2025

I finished reading the novel Street Fighter: Where Strength Lies. This is an interesting book, but ultimately disappointing.

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I've always been a huge fan of the Street Fighter series and I love having opportunities to learn more about its lore, so a novel was something I couldn't say no to. It's supposed to revolve around the events of SF4 …

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I finished reading the novel Street Fighter: Where Strength Lies. This is an interesting book, but ultimately disappointing.

enter image description here

I've always been a huge fan of the Street Fighter series and I love having opportunities to learn more about its lore, so a novel was something I couldn't say no to. It's supposed to revolve around the events of SF4 and Ryu's transformation into Evil Ryu... but the narrative centers entirely on fights between different characters, which severely limits what could be done in terms of plot.

In reality, only three (well, four) of the fights actually focus on Evil Ryu, and the writer is so focused on describing the combat moves that everything else feels underdeveloped. There are times when this way of telling the story brings out interesting aspects of the characters' personalities (I learned a lot about Sagat that I really didn't expect), but it's something that could have been explored more fully.

The fights between Chun-Li and Elena, Honda and Guile, Hakan and Dhalsim, and Dudley and Balrog are just filler. In some cases, you learn interesting things about these fighters' styles, but again, it falls short.

While I can't deny that I enjoyed finally learning how Ryu transformed into his villainous version, why Sagat left Shadaloo, and what happened to Gouken, the book overall was sadly boring. Focusing on describing the fights is interesting and something a better writer (or translator) could take full advantage of, but until I find that book, I'll enjoy it more in more visual media... like a video game, for example.

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Strawhat

Status Strawhat Mar 14, 2024

I love fighting games (2D, 3D, Arena, whatever else), but man do I suck at all of them. I tried playing SF4 today, and the amount of finger gymnastics that is needed in order to be good at this game is frankly insane.