Mega Man X4 (1997)

Capcom

Legacy Mobile Device · PC (Microsoft Windows) · PlayStation · Sega Saturn

4.10 from 528 ratings

1150 members have it in their collection · 14 playing now · 256 backlogged · 124 wish listed

How long? Main story 7h · with extras 4h · 100% 10h (from 10 logged playthroughs)

Mega Man X4, known as Rockman X4 in Japan, is the fourth game from the Mega Man X series. It was the second game in the series to be released on the Sega Saturn and Sony PlayStation (although it is the first original game; Mega Man X3 was ported to the systems), released in 1997 (and also re-released onto PlayStation … Read more
Mega Man X4, known as Rockman X4 in Japan, is the fourth game from the Mega Man X series. It was the second game in the series to be released on the Sega Saturn and Sony PlayStation (although it is the first original game; Mega Man X3 was ported to the systems), released in 1997 (and also re-released onto PlayStation as part of its greatest hits in 2002). It was later ported to the PC in 1998 and then re-released as part of the Mega Man X Collection Read less
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Details

Developers
Capcom
Publishers
Capcom, Sony Computer Entertainment
Genres
Platform, Shooter
Themes
Action, Science fiction
Franchises
Mega Man
Series
Mega Man, Mega Man X

Release dates

  • Aug 01, 1997 (Japan) PlayStation, Sega Saturn
  • Sep 1997 (North_America) Sega Saturn
  • Sep 25, 1997 (North_America) PlayStation
  • Oct 13, 1997 (Europe) PlayStation
  • Dec 03, 1998 (Japan) PC (Microsoft Windows)
  • 1999 (Europe) PC (Microsoft Windows)
  • 1999 (North_America) PC (Microsoft Windows)
  • Dec 25, 2011 (Japan) Legacy Mobile Device

Related

Bundled in

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Featured in lists

Rating distribution

5 stars
199
4 stars
198
3 stars
116
2 stars
13
1 star
2
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Community All Reviews Statuses

peshti

Status peshti Feb 21, 2021

I finished this first time as a kid, I can't remember if it was on PC or PS1. However now I got a saturn so I played it on that.

It took some time for me to get used to the controls, maybe it's because I'm new to the Saturn console, I don't know but I got used to it …

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I finished this first time as a kid, I can't remember if it was on PC or PS1. However now I got a saturn so I played it on that.

It took some time for me to get used to the controls, maybe it's because I'm new to the Saturn console, I don't know but I got used to it and it felt extremly tight when I did.

It's honestly kinda crazy how well this game holds up today, it's still really enjoyable, not many cheap deaths etc because of how little you seen on screen etc.

Another thing that suprised me is that I prefer to play as Zero, it's a really fun and smooth playthrough.

The game is not too hard or too easy, the balance is pretty good.

However once you know the boss weakness of each level it gets pretty easy to finish the game.

The only thing is that the cutscenes feels kinda bad, especially the voice acting but it's at the same time kinda charming.

I can easily recommend you to play this game today, it's really that good!

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NotRegret

Status NotRegret May 18, 2018

This is where the X series peaked, it went down hill pretty fast after a different staff started handling in X5. If you like the X series be sure and play the best!

There isn't too much of a quality difference with the first 4 X games in stage design. They were all very fast paced with tons of unique …

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This is where the X series peaked, it went down hill pretty fast after a different staff started handling in X5. If you like the X series be sure and play the best!

There isn't too much of a quality difference with the first 4 X games in stage design. They were all very fast paced with tons of unique environmental hazards, enemies, or mini-boses. But this is definitly one of the better ones: no gimmicks like ride-armor chip hunts, no health sponge enemies that slow down the action, the most and best uses of verticle stage design and the best platforming segments (an aspect that was very underdeveloped in the X series). What really pushes this over as the best X4 is how it's by far the most visually appealing. With beautiful environments like the jungle area with a rainbow over the waterfall, a level that consists of jumping between small aircrafts and boarding the mother ship, and all done with fantastic pixel art in high resolution with plenty of color (color usage become kind of repulsive after X4).

To top it off it's got the best and deepest movement in the series. In addition to dashes and air dashes you can do a hover which gives you more options for verticle levels or air-born enemies.

They also cut down on e-tank grinding. There's only 2 e-tanks instead of 4 and they fill up much faster. It's also hardest game in the series, with less cheesy boss weapons, a more conservative level of stat-boosting allowed, and bossse that are less pattern based, as well as getting tougher attacks at low health.

Zero is playable and has a totally different approach, with melee attacks and rather than getting new guns with limited ammo unlocks new melee moves. Action games rarely balance out range and melee characters, but this game does it perfectly.

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