Review scoopings 3/5 · Feb 21, 2024
Nostalgic, But Clunky And Disappointing Overall
Preliminary: Some of the angling/depth mechanics are poorer than I expected (I've always known the NES version of this, but never the arcade version, so I expected more from it... seemed the NES version was quite comparable), like I know I was angled in the right row to hit an enemy but I guess I had to be a couple …
Preliminary: Some of the angling/depth mechanics are poorer than I expected (I've always known the NES version of this, but never the arcade version, so I expected more from it... seemed the NES version was quite comparable), like I know I was angled in the right row to hit an enemy but I guess I had to be a couple pixels illogically farther up to properly hit. But I was getting used to it. And regardless, I was having fun. This was a game I always enjoyed. I loved the Whip weapon, loved the woman bad guys being tough, and loved playing with my brothers. I hope the fun sticks despite the slight clunkiness in the controls, the depth mechanic being a bit off, no jump kick it seems? :(, and potentially repetitive gameplay based on these first couple minibosses/er, giants.
Look: 7/10
I have a lot of nostalgia for the NES version's look, not so much for this one. Still, this is the foundation for the NES one. Plus I like this background ha. 
And the overall idea of a gritty urban landscape (tho eventually out in the country?) (oh apparently I'm going to the enemy's secret base out there, and the base/cave is cool inside)
Sound: 6/10 Surprisingly mediocre, tho I did like the Stage 3 jingle. Most of the jingles were... odd tho.
Play: 7/10 Overall, quite disappointed with the clunkiness and poor depth mechanic and hitboxes for being an 1987 arcade game. I wish there were a way to crouch. However, I know how fun this can be with 2 players cooping, cool idea with that. Plus, it really started the true brawler genre after all. The death mechanic is very forgiving, as long as you have coins that is ha. I was wondering if I wanted to keep pushing through, but I read that there are only four stages, and I am already partway through Stage 3 so here goes nothing. I am now on "Invading the Enemy's Base" but have to end for the night. The gameplay feels quite repetitive and clunky, having to use the same basic tactics on the enemies, just more of the large ones and more of them on the screen. But it was still keeping its momentum for the most part.
Feel: 8/10 My nostalgia for the NES game at my grandma's of course boosts this Feel. For the most part, I was disappointed. But it's still a fun brawler, and I bet with a second player it'd be a super fun brawler! The mechanics and controls could be better, but so it goes. Certainly better than most the proto-brawlers' mechanics!
Attachment: 7/10 Sheeeeesh the enemies at the enemy base take foreverrrr to kill. And the clunkiness, like defaulting to the left direction, is really taking its toll. Might be time to drop this, even tho I'm so close to the end. Yeahhhh, I dunno. Maybe it's something about the enemies crouching but me not having that option. Maybe it's just getting tired of it heh. This definitely would be better 2-player, but as it is, wound up passable. The nostalgia helps boost the overall score, but it turned out disappointing.
Completion: A bit after "Invade the enemy's base" Playtime: 30 mins


