Review scoopings 3/5 · Oct 24, 2025
Jarring Movement Of Graphics Holds Back An Otherwise Solid Game
Preliminary: This honestly feels very Doom-like despite it being a first person dungeon crawler drawing straight from AD&D. I like how customizable the experience is. And on Easy, I liked how approachable my first dungeon was. I didn't make it to the boss, though, because the movement and graphics get disorienting quickly. Everything about this I like though: the menu/inventory, …
Preliminary: This honestly feels very Doom-like despite it being a first person dungeon crawler drawing straight from AD&D. I like how customizable the experience is. And on Easy, I liked how approachable my first dungeon was. I didn't make it to the boss, though, because the movement and graphics get disorienting quickly. Everything about this I like though: the menu/inventory, the map, the combat; it has to be my favorite of the early first person dungeon crawler attempts so far; but at best, it's just something I "like," not worthy of much more except recognition for pulling this off the best so far. Even better than the first Elder Scrolls or earlier Ultima Underworld imo, tho maybe due to the graphics/disorientation situation they're all quite equal.
Look: 7/10 I love the UI, but yeah, the Doom-esque graphics for some reason felt very jarring in this.
Sound: 7/10
Play: 7.5/10 A little boost for pulling it off well
Feel: 7.5/10 Again, a boost for standing out. And its customizability
Attachment: 7/10
Overall: 7.2/10