Final Fantasy III (1994)

Square

New Nintendo 3DS · Super Famicom · Super Nintendo Entertainment System · Wii · Wii U

4.52 from 2773 ratings · #21 top rated on Grouvee

6859 members have it in their collection · 384 playing now · 2564 backlogged · 1283 wish listed

How long? Main story 33h · with extras 40h · 100% 65h (from 57 logged playthroughs)

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time … Read more
Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health. Read less
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Details

Developers
Square
Publishers
Square, Square Enix
Genres
Adventure, Role-playing (RPG)
Themes
Fantasy, Open world, Sandbox
Franchises
Final Fantasy
Series
Final Fantasy

Release dates

  • Apr 02, 1994 (Full Release) (Japan) Super Famicom
  • Oct 20, 1994 (Full Release) (North_America) Super Nintendo Entertainment System
  • Mar 15, 2011 (Full Release) (Japan) Wii
  • Mar 18, 2011 (Full Release) (Australia) Wii
  • Mar 18, 2011 (Full Release) (Europe) Wii
  • Jun 30, 2011 (Full Release) (North_America) Wii
  • Jun 26, 2013 (Full Release) (Japan) Wii U
  • Aug 23, 2017 (Full Release) (Japan) New Nintendo 3DS

Also available on

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Rating distribution

5 stars
1784
4 stars
697
3 stars
241
2 stars
41
1 star
10
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Community All Reviews Statuses

Kenchiin

Status Kenchiin Apr 2, 2026

I think this entry is consdering the third original US release, and not the actual FFVI game?

macieg

Status macieg Apr 1, 2025

Great game overall!

Every character has a unique skillset which makes the gameplay complex and allows to differentiate tactics. Apart from Gau, who requires an outrageous amount of grinding to get to the full potential, all of them are fun to play and develop.

The story is very bland for me but I might feel this way because of how …

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Great game overall!

Every character has a unique skillset which makes the gameplay complex and allows to differentiate tactics. Apart from Gau, who requires an outrageous amount of grinding to get to the full potential, all of them are fun to play and develop.

The story is very bland for me but I might feel this way because of how briefly it is told. Nevertheless, there are some cool concepts in the story that don’t get enough exposure. I’d love to solve a mystery on the ghost train, or learn the origin story of Zozo but I got the opera scene instead. I wasn’t there when the game was out, as I got into FF games only a few years ago, but I have no idea what’s all the hype about. The wole thing makes little sense and it doesn’t compliment the clumsy romance subplot either. Luckly, there’s more to this game than its story, as it offers also some riddles, secrets and exta content. It’s hard to see most of it without a walkthrough but most of the time it’s hard to figure out what to do next without it.

The walkthrough is luckly not needed to get through the dungeons as they are fun and not overly convoluted, unless you are going for all the secrets. The sets of enemies in most of them give incentive to align the party to gain maximum advantage over them, which makes beating the game quite a satisfying experience.

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MantaOrlando

Status MantaOrlando Dec 15, 2024

Need I say more? This is peak Pixel Era story telling! With magnificent gameplay that doesn't need to be exploited. Go ahead and play it, it's near the best it can get.

WerqKween

Status WerqKween Jan 27, 2024

Progress update towards my "100%" playthrough:

  • Have all party members
  • Everyone's level 99
  • All Espers (so far)
  • Everyone knows every spell (so far)
  • Everyone has best-in-slot armor, helmet, weapon, and a Thunder Shield or better (being Genji, Force, Aegis, or Paladin depending on the situation), so far.
  • Enough Celestriads, Miracle Shoes, and Earrings for everyone not using Ribbons, Hero Ring, …
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Progress update towards my "100%" playthrough:

  • Have all party members
  • Everyone's level 99
  • All Espers (so far)
  • Everyone knows every spell (so far)
  • Everyone has best-in-slot armor, helmet, weapon, and a Thunder Shield or better (being Genji, Force, Aegis, or Paladin depending on the situation), so far.
  • Enough Celestriads, Miracle Shoes, and Earrings for everyone not using Ribbons, Hero Ring, Master Scroll, Genji Glove, Soul of Thamasa, or a Dragoon setup.
  • At least one of every item, weapon, shield, helm, armor, and relic available so far
  • All Lores
  • All Dances
  • All Blitzes
  • All Tools
  • All Bushido
  • All chests open so far

To do:

  • Finish bestiary
  • Finish Gau's Rages
  • Farm Ragnaroks/Lightbringers, and Ultima Weapons from last battle
  • Everyone needs to learn Meltdown and Diablos spells
  • Dragon's Den and obtain Diablos
  • Soul Shrine
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WerqKween

Status WerqKween Dec 27, 2023

Discovered I can play the Steam version on my phone on my tv with a DualShock=guess I'm finishing another playthrough of FF6 this week. I'm going through some medical stuff so I stayed in town for Christmas, so I have all the time in the world this week. It'll be my first time doing the bonus content. Enjoying it as …

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Discovered I can play the Steam version on my phone on my tv with a DualShock=guess I'm finishing another playthrough of FF6 this week. I'm going through some medical stuff so I stayed in town for Christmas, so I have all the time in the world this week. It'll be my first time doing the bonus content. Enjoying it as always! I switched up the order I did the scenarios this time. 😉

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danksocks

Status danksocks Aug 23, 2023 Abandoned

Really enjoyed the first half but quit during the world of ruin. I can see why other people love this game but I enjoyed other final fantasy games a lot more. Might eventually revisit since I experienced something similar with ffvii where it took me a couple attempts to start to love the game.

50Sven

Status 50Sven Jan 19, 2023

The intro, the music, the opera and everything between. Unique in its time as you could play as different characters and it felt like the story progressed differently depending on how you played.

grok

Status grok Dec 8, 2022

Wow this final dungeon is tough!

All the walkthroughs I read assume you have unlocked most of the best spells across your multiple teams, which seems a bit naïve. I like the challenge though!

grok

Status grok Dec 5, 2022

I am incredibly near the end of this game and I have been loving this second half.

My one complaint, is that it forces you to use a lot of the party members that you probably ignored most of the game. This might be a perk depending how you look at it too.

grok

Status grok Sep 7, 2022

I have long heard this is one of the best JRPGs of all time, and have been really amped to give it a try.

I am playing the PS1 port on my PS2. I am about 6 hours in and really impressed. The story is solid, with some pretty great cut scenes and passable dialogue, particularly for the time. The …

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I have long heard this is one of the best JRPGs of all time, and have been really amped to give it a try.

I am playing the PS1 port on my PS2. I am about 6 hours in and really impressed. The story is solid, with some pretty great cut scenes and passable dialogue, particularly for the time. The graphics have aged amazingly well if you like pixel graphics, and the combat so far has some nice aspects.

Im excited to see where the game goes, I have read soon I will get summon-like abilities and can't wait to see how that shakes things up.

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WerqKween

Status WerqKween May 7, 2022

I've been wanting to try the CES challenge for a while and tonight I actually finished it. If you don't know, CES stands for Celes, Edgar, Setzer, the only mandatory characters you recruit in the second half. You can't pick up any other characters, which also means you miss out on:

  • Ragnarok
  • Paladin Shield
  • Lakshmi
  • Phoenix
  • Alexander
  • Missing these espers …
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I've been wanting to try the CES challenge for a while and tonight I actually finished it. If you don't know, CES stands for Celes, Edgar, Setzer, the only mandatory characters you recruit in the second half. You can't pick up any other characters, which also means you miss out on:

  • Ragnarok
  • Paladin Shield
  • Lakshmi
  • Phoenix
  • Alexander
  • Missing these espers and items means you can't learn Holy, Curaga, Reraise, Arise, or Ultima

You have to do Phoenix Cave (minus completing it) with a team of 1 and a team of 2, and Kefka's Tower with three one person teams.

I read various rules, but basically it breaks down to, do whatever you want in the first half but try to use Celes, Edgar, and Setzer, and only use them in the second half. Don't use Vanish+Doom and don't over level.

I got up to the mid/high 40s before going into to Kefka's Tower, but then gained a bunch of levels there, mostly unintentionally. Ended at 57.

This challenge was pretty easy, all things considered. I could use magic unlike the four job fiesta iteration, and relied on esper level up bonuses a lot, mostly HP boosts, especially on Celes. After I felt ok with HP, I worked on Magic with Celes and Strength with Edgar. Setzer was Master Scrolling Fixed Dice, so he was just worrying about HP and Stamina, except for like, the one level and Speed he got with Odin before switching to Raiden.

The hardest part was balancing damage output with survival against bosses in the last dungeon. Ultima Buster and Demon kicked Edgar's ass a few times before I moved some armor around and got the hang of it.

My final builds were Celes double casting magic, Dragoon Edgar, and Setzer using Fixed Dice and Master Scroll. Having Edgar unable to equip a Ribbon or Safety Bit because his relic slots were taken up led to some trouble but it worked out in the end. Otherwise, this was very easy. I absolutely lucked out and Rest's death spell didn't hit anyone right before Kefka, so I had the full team for the last fight. Which was super quick and disappointing as usual. No idea why the final boss fight in this game is so easy.

enter image description here names are blurred out because I may or may not have given them all silly, vulgar names. ☺️

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