Earthworm Jim 2 (1995)

Shiny Entertainment

Sega Mega Drive/Genesis · Wii

3.56 from 463 ratings

1111 members have it in their collection · 13 playing now · 247 backlogged · 114 wish listed

How long? Main story 3h (from 6 logged playthroughs)

From Evil the Cat’s’Circus of the Scars’ to the planet of Meat, join Jim on a madcap chase across the galaxy. Saving cows, thwarting lawyers and outsmarting Psy-Crow are all in a day’s work for Jim. Are you up to the challenge? Can you handle the awesome new weapons? Excellent! Then stop reading this. Try it now! Trust no one, play it yourself.. or EAT DIRT!
Remove Ads with Grouvee Gold

Release dates

  • Nov 15, 1995 (Full Release) (North_America) Sega Mega Drive/Genesis
  • Dec 22, 1995 (Full Release) (Europe) Sega Mega Drive/Genesis
  • 1995 (Full Release) (Brazil) Sega Mega Drive/Genesis
  • Sep 01, 1996 (Full Release) (Japan) Sega Mega Drive/Genesis
  • Sep 01, 2009 (Full Release) (Japan) Wii
  • Dec 04, 2009 (Full Release) (Europe) Wii
  • Dec 14, 2009 (Full Release) (North_America) Wii

Also available on

Related

Remove Ads with Grouvee Gold

Featured in lists

Sega Genesis by KiingShady · 62 games · 0
Super Nintendo by KiingShady · 38 games · 0
Childhood by tylerisrandom · 92 games · 0

Rating distribution

5 stars
64
4 stars
187
3 stars
165
2 stars
38
1 star
8
Remove Ads with Grouvee Gold

Community All Reviews Statuses

scoopings

Review scoopings 3/5 · Mar 10, 2026

Like The First One, A Game Best Just Rented

Preliminary: Like the first one, this has great tunes and a great background/neat Look, but the gameplay is just not for me. Way too much focus on the slipperiness and delayed controls, along with enemy-pop-out design.

Look: 7.5/10 Great background but not as striking now in late 95

Sound: 8/10

Play: 6.5/10

Feel: 6.5/10

Attachment: 7/10 I think this is …

Read more

Preliminary: Like the first one, this has great tunes and a great background/neat Look, but the gameplay is just not for me. Way too much focus on the slipperiness and delayed controls, along with enemy-pop-out design.

Look: 7.5/10 Great background but not as striking now in late 95

Sound: 8/10

Play: 6.5/10

Feel: 6.5/10

Attachment: 7/10 I think this is the one I used to play as a kid.

Overall: 7.1/10

Read less
Inc
tylerisrandom

Review tylerisrandom 3/5 · Mar 14, 2021

🐄🐄🐄

An early screenshot from Earthworm Jim 2 on Genesis

In some ways, this game improves on the original. The animations are even livelier, there's a lot more variety between levels, Snott's moves are welcome additions, and I can make it quite a bit further without relying on cheats and emulation trickery.

But in other ways, it feels a bit more disjointed to me. I enjoy this game's …

Read more

An early screenshot from Earthworm Jim 2 on Genesis

In some ways, this game improves on the original. The animations are even livelier, there's a lot more variety between levels, Snott's moves are welcome additions, and I can make it quite a bit further without relying on cheats and emulation trickery.

But in other ways, it feels a bit more disjointed to me. I enjoy this game's tangents involving blind cave salamanders, puppy rescues and inflated heads, but they're so frequent that I find myself losing some muscle memory for Jim's core "run and gun" moveset between more traditional levels. This made later stages like Level Ate (IMO the ugliest level in the series) feel disproportionately frustrating for me.

So while I prefer this game to the first, it's only by a slight margin.

Read less
Chovus

Status Chovus Jun 18, 2019

Played on Normal but could not stand to play very far. I enjoyed the second level with its mining through dirt mechanics but the part after that where you have to bounce dogs and bombs is a prime example of the experimental game mechanics that caused me to not like the original Earthworm Jim. I barely scraped past the first …

Read more

Played on Normal but could not stand to play very far. I enjoyed the second level with its mining through dirt mechanics but the part after that where you have to bounce dogs and bombs is a prime example of the experimental game mechanics that caused me to not like the original Earthworm Jim. I barely scraped past the first 3 rounds by abusing save states hard. When round 4 came I felt this mechanic had already long outlived its novelty and turned the game off. Done with this game.

Read less
theWellRedMage

Review theWellRedMage 3/5 · Oct 19, 2016

Earthworm Jim 2 (1995) reviewed by the Well-Red Mage

“Creativity is the ability to introduce order into the randomness of nature.”
-Eric Hoffer

If “sequelitis” can be defined as “the law of physics which prescribes that sequels are worse than the original”, then you can define “sequelitis” as Earthworm Jim 2. Ever wonder what the fall of Rome was like? Look no further than the glory that was …

Read more
“Creativity is the ability to introduce order into the randomness of nature.”
-Eric Hoffer

If “sequelitis” can be defined as “the law of physics which prescribes that sequels are worse than the original”, then you can define “sequelitis” as Earthworm Jim 2. Ever wonder what the fall of Rome was like? Look no further than the glory that was so quickly lost in the Earthworm Jim franchise, which went from an awesome and hilarious Sega Genesis/SNES run and gun platformer to a mediocre, mark-missing Sega Genesis/SNES run and gun platformer.

And since EWJ 2 is the last game in the franchise to be developed by Jim’s original creators at Shiny Entertainment, you can rest assured that this was the beginning of the end. A long, torturous end. We’re rapidly approaching Sam Raimi’s Spider-Man 3, Christopher Reeve’s Superman III, or The Matrix Revolutions at the conclusion of this game.

We used to look forward to sequels but now several of us know better. Many times sequels try to out-do the original entry in their franchise by going waaay over the top or repeating jokes and beats we’ve seen before and loved the first time. Earthworm Jim 2 is guilty of both, and more.

Click here for the full review... https://thewellredmage.wordpress.com/2016/10/19/ea...

Read less