Paper Beast (2020)

Pixel Reef

Oculus Quest · Oculus Rift · PlayStation VR · SteamVR

3.11 from 27 ratings

587 members have it in their collection · 3 playing now · 374 backlogged · 16 wish listed

How long? · with extras 6h (from 1 logged playthrough)

From the creative mind of renowned game designer Eric Chahi (Another World, Heart of Darkness, From Dust) comes Paper Beast, a playful exploration game of big data and vibrant wildlife. Paper Beast will see player-explorers discover an ecosystem born out of lost code and forgotten algorithms. They will interact with ever-evolving environments and will form delicate bonds with emotionally stirring … Read more
From the creative mind of renowned game designer Eric Chahi (Another World, Heart of Darkness, From Dust) comes Paper Beast, a playful exploration game of big data and vibrant wildlife. Paper Beast will see player-explorers discover an ecosystem born out of lost code and forgotten algorithms. They will interact with ever-evolving environments and will form delicate bonds with emotionally stirring creatures. Following an unspoken narrative, players will interact with fascinating wildlife that adapts its behaviour to the player’s actions. Paper Beast is a poetic fusion of VR technology and immersive gameplay experiences, with a deep simulation system at its core. Read less
Remove Ads with Grouvee Gold

Details

Developers
Pixel Reef
Publishers
Pixel Reef
Genres
Adventure, Indie, Puzzle, Simulator
Themes
Open world
Steam
View on Steam

Release dates

  • Mar 24, 2020 (Worldwide) PlayStation VR
  • Jul 24, 2020 (Worldwide) Oculus Rift, SteamVR
  • Aug 19, 2021 (Worldwide) Oculus Quest

Also available on

Remove Ads with Grouvee Gold

Rating distribution

5 stars
3
4 stars
8
3 stars
9
2 stars
3
1 star
4
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Shirochwan

Review Shirochwan 1/5 · Jun 21, 2023

Une expérience qui n'a pas pris sur moi

Paper Beast est un walking simulator expérimental. Au cœur d'un "ordinateur quantique" qui bug, vous vous retrouvez dans un monde virtuel peuplé de créature en papier que vous devez traverser.

Des Décors oniriques et surréalistes, une ambiance sonore angoissante et des monstres polygonaux terrifiants jalonnent votre route. Malheureusement si l'ambiance est réussi, l'absence de directives (sensé renforcer l'immersion) aura eu …

Read more

Paper Beast est un walking simulator expérimental. Au cœur d'un "ordinateur quantique" qui bug, vous vous retrouvez dans un monde virtuel peuplé de créature en papier que vous devez traverser.

Des Décors oniriques et surréalistes, une ambiance sonore angoissante et des monstres polygonaux terrifiants jalonnent votre route. Malheureusement si l'ambiance est réussi, l'absence de directives (sensé renforcer l'immersion) aura eu raison de ma patience à la deuxième session de jeu, ne comprenant pas comment avancer.

Read less
hewward

Review hewward 2/5 · Jan 17, 2023

What in the actual hell was that!?

I launched into my game tonight to give this a go, and while I've never actually taken drugs (yet), this game is exactly what I imagine that experience is like.

The spindly creatures that you meet are bizarre and you expect them to turn and impale you at any moment, though, none did in my play time.

It took a …

Read more

I launched into my game tonight to give this a go, and while I've never actually taken drugs (yet), this game is exactly what I imagine that experience is like.

The spindly creatures that you meet are bizarre and you expect them to turn and impale you at any moment, though, none did in my play time.

It took a while for me to identify that this was a puzzle game.

In the end, while the game was very pretty, it was strange and not something I'll be going back for.

~David.

Read less
Alphadoriest

Review Alphadoriest 4/5 · Aug 13, 2021

A Different Kind of Beast

"I want to express something. It must come from the heart and the gut. If I have nothing to say, I prefer to do nothing." - Éric Chahi

enter image description here

Being a paper creature has its disadvantages.

Whilst it wouldn't be right to paint Another World, Heart of Darkness, From Dust, and Paper Beast as being solely products of the genius mind …

Read more

"I want to express something. It must come from the heart and the gut. If I have nothing to say, I prefer to do nothing." - Éric Chahi

enter image description here

Being a paper creature has its disadvantages.

Whilst it wouldn't be right to paint Another World, Heart of Darkness, From Dust, and Paper Beast as being solely products of the genius mind of game designer Éric Chahi (there's enough of a problematic auteur narrative in tech/games as it is), I'll be damned if he's not a common thread.

In 2011 my favourite 'god game' of all time was released. From Dust understood that the power of the elements and natural forces were scarier than anything fictional. Eric's passion for volcanology gave us From Dust's volcano eruptions, something that still struggles to find equal in how truly awe-inspiring those moments proved. Leaning on influencing the elements and environmental simulation for its mechanics, there's really nothing quite like it - even now. Except for Paper Beast that is.

enter image description here I think we all sometimes feel in life like we're stuck in an impossible grind of rolling sand balls to reach an unreachable luminous goal.

Paper Beast conserves a lot of that DNA: puzzle-like manipulation of the elements, environment, and physics to your advantage; levels like meticulously-crafted diorama simulations to experiment with; and a focus on the frightening power of nature in its mini ecosystems. Only now we have better tech and the immersive power of VR that places you squarely inside these living ecosystems. Still... From Dust VR please?

If From Dust had one deficit, it was its tribe AI that, in full fairness to it, had to adapt to any kind of terrain deformation you exposed them to. Paper Beast takes that one negative and turns it into its single greatest strength.

Despite their namesake, these 'paper beasts,' these stunning origami organisms are nothing less than living things. What they lack in typically empathy-stirring features like eyes they more than make up for in their movements and behaviours. Simply sitting and co-existing with these creatures in their habitat as they go about their routines is worth the price of admission.

enter image description here The moment your desert island mixtape gives up on you.

More embedded in the world as you are, you're typically tasked with light physics and environmental puzzles, be it escorting certain creatures past predators, over a slippery hill, or through strong winds, etc. It's all very clever stuff, a smart adaptation of From Dust's god game manipulations rendered smaller, more intimate, and without the frustrating life or death urgency.

It similarly carries over the principle of freeform solutions to puzzles by dint of these being mini simulation sandboxes. You know you have to sand over the slippery rocks so the beasts can overcome the hill, but there's a lovely element of play between the idea of what you need to do and realising it. There's chaos in sand not quite perfectly being applied and the beasts needing that last helping hand up as you grab their feet to tug them up at the last stretch. What was made frustrating in From Dust because of punishing failure states works in Paper Beast's favour.

Labelling the game a progression of puzzles rather undersells the transcendent experience of occupying these small slices of virtual worlds, though. There's a magic to sitting with and observing each one. I would just sit and throw balls for the dog-like beasts for much too long before floating away in my paper hot air balloon. Did I mention this game is magical?

It's definitely a light-simulation, though. On top of the 'adventure' mode is the 'immersive playground sandbox' mode. Whilst this should be all the more magical for the greater freedom and tools at your disposal, I found the lack of impetus exposed the smoke and mirrors of the game a bit too much. These creatures are living and breathing in passing, but in a sandbox wherein there's no real life cycle or in-depth simulations to their existence to speak of, it wears a little (paper-)thin.

enter image description here With its numeric clouds, I'd love to see this world's weather broadcast.

How well the non-VR version realises the tactile nature of the world - the element of play and simulation without Vive wands or their equivalent - I look forward to seeing. As usual with anything related to the legendary designer, however, Paper Beast is a different kind of beast. A truly transcendent and affecting piece of media that deserves to be experienced and not just played.

Read less
giopep

Review giopep 5/5 · Oct 23, 2020

It's a lovely adventure/puzzle game, full of interesting puzzles based on physics, systems and "animal" behavior. But it's so much more: it's a deep, fascinating, irresistible tale about [SPOILER] that leaves you amazed at it's stylistic beauty and completely melancholic in front of that final screen. Plus, the sandbox mode is lovely. (Played without VR)