Main game
3.50 average rating based on 2643 ratings
To be perfectly honest this was not a game I was expecting. All I knew before lunching it was that it's not your average GTA-like game. But in the end I must admit I enjoyed it quite a bit. In short this game feels like GTA on mods with a pretty stupid, absurd story line and weird game play.
In the game you control the president of united states. But this guy was previously a gang member with his homies being the staff members. Planet earth gets attacked and destroyed by aliens, people get kidnapped and put into a matrix like pods aboard the alien spaceship and you get put into a computer simulation where you try to defeat the bad alien boss. This gives the ground to you having all of the absurd powers.
Game plays actually like GTA on mods. You can jump high, stomp, fly around, throw cars and other heavy objects, run like flash and shoot fire bullets.
The game is not very unified and feels like a collection of mini games where you get to use your powers one way or another. There are events where you have to scale towers, other places you will …
To be perfectly honest this was not a game I was expecting. All I knew before lunching it was that it's not your average GTA-like game. But in the end I must admit I enjoyed it quite a bit. In short this game feels like GTA on mods with a pretty stupid, absurd story line and weird game play.
In the game you control the president of united states. But this guy was previously a gang member with his homies being the staff members. Planet earth gets attacked and destroyed by aliens, people get kidnapped and put into a matrix like pods aboard the alien spaceship and you get put into a computer simulation where you try to defeat the bad alien boss. This gives the ground to you having all of the absurd powers.
Game plays actually like GTA on mods. You can jump high, stomp, fly around, throw cars and other heavy objects, run like flash and shoot fire bullets.
The game is not very unified and feels like a collection of mini games where you get to use your powers one way or another. There are events where you have to scale towers, other places you will race with your super speed. In other instanced you'll do some hacking, throw cars through virtual hoops and so on. On their own the modes are pretty fun to play and there is really a lot of them. If you're not looking for anything serious and just want to enjoy yourself with no thought involved - this might be the right fit. The main story missions make a bit more sense but not that much - just feel like a different mode from the rest.
The progression and upgrade system does not feel very rewarding - though you are able to update your powers to make them more effective. Guns are strange and most of them are pretty useless. You can drive around in cars but since you're faster on foot it doesn't make any sense to do so aside from the special missions.
The game graphics are pretty decent although constant night time feels boring after a while.
In the end it was fun playing. A rather light game but fun nonetheless - surprisingly so to be honest.
Intro
The Saints Row games are third-person shooters in which you drive/fly/sail around a city and kill/destroy/buy stuff.
The Good
SR4 is extremely similar to its predecessor. As i wrote in my Saints Row 3 review, the devs generally care more about what players would want rather than that they get off on how great they think they are.
Like SR3, SR4 is weird, fun, crazy and bizarre. The superpowers are fun. You can freeze things, stomp the ground to blow stuff up or suspend it in the air, fly around, run superfast, et cetera. Zinyak is a fun big bad with his love for English literature and language. The game also gives you solid backup in the form of (super) homies and even the crew of Hey Ash Whatcha Playing.
Also you fight alongside Santa in DLC missions and at the end of the base game You've Got The Touch starts playing and you & Zinyak repeat some of the dialogue of the Transformers movie (this really cracked me up).
The Bad
Intro
The Saints Row games are third-person shooters in which you drive/fly/sail around a city and kill/destroy/buy stuff.
The Good
SR4 is extremely similar to its predecessor. As i wrote in my Saints Row 3 review, the devs generally care more about what players would want rather than that they get off on how great they think they are.
Like SR3, SR4 is weird, fun, crazy and bizarre. The superpowers are fun. You can freeze things, stomp the ground to blow stuff up or suspend it in the air, fly around, run superfast, et cetera. Zinyak is a fun big bad with his love for English literature and language. The game also gives you solid backup in the form of (super) homies and even the crew of Hey Ash Whatcha Playing.
Also you fight alongside Santa in DLC missions and at the end of the base game You've Got The Touch starts playing and you & Zinyak repeat some of the dialogue of the Transformers movie (this really cracked me up).
The Bad
Conclusion
I've completed this game twice. The first time i got 94% completion, this time 97%. I'm not a completionist, SR4 is just a lot of fun. Fly around like Superman, throw enemies with telekinesis, shrink enemies, you name it. Fun.
I never though I was gonna enjoy this much a 'clone' of GTA. I knew that, since part 3, the Saints Row game tried to differentiate themselves from all the other urban open world games by using absurd humor, but I thought it was gonna be juvenile, offensive jokes.
I never expected and actually charming plot that made me laugh so much (I'm a fan of old John Carpenter movies and this game has an extended reference to one that I fucking loved). Running at incredible speeds and jumping over skyscrappers is the most fun way to travel in a game that I've experienced since Marvel's Spider-Man.
Still, is an old game and it shows on its graphics and some mechanics that nobody in their right mind would include in a modern game. It also has an insane amount of bugs, a couple of which did hurt my time with the game.
Anyway, full review in spanish.
Also, I made my character to be the most attractive women possible, he he he.

I recently picked up the 'Re-elected" edition on a PSN sale for $5. I had played the original SR4 on PS3, and wanted a refresher on it. This game is something else, that's for sure. I suppose when you start out as a legit GTA clone you have to think of a way to differ yourself, and they went with batshit crazy humor, to satisfying results. And versus SR3, I find the humor better in this one. Less dirty jokes, more smart wit.
A lot of the humor, and plot, to this game revolves around references, especially of the video game variety. There are levels dedicated to MGS and Streets of Rage parodies and lots of easter eggs for other games, films and pop culture icons. And these parodies work because it's not Saints Row trying to take a piss on these franchises, just making good hearted fun of them.
I also like the main villain, Zinyak. With a bunch of comedy characters on the side of the Saints the best villain for them is a comedic straight man. The banter between him and the Boss has some of the best moments, such as when he quotes MacBeth. The rest …
I recently picked up the 'Re-elected" edition on a PSN sale for $5. I had played the original SR4 on PS3, and wanted a refresher on it. This game is something else, that's for sure. I suppose when you start out as a legit GTA clone you have to think of a way to differ yourself, and they went with batshit crazy humor, to satisfying results. And versus SR3, I find the humor better in this one. Less dirty jokes, more smart wit.
A lot of the humor, and plot, to this game revolves around references, especially of the video game variety. There are levels dedicated to MGS and Streets of Rage parodies and lots of easter eggs for other games, films and pop culture icons. And these parodies work because it's not Saints Row trying to take a piss on these franchises, just making good hearted fun of them.
I also like the main villain, Zinyak. With a bunch of comedy characters on the side of the Saints the best villain for them is a comedic straight man. The banter between him and the Boss has some of the best moments, such as when he quotes MacBeth. The rest of the cast of villains are oldies they've pulled from previous games, which is kinda neat to see some of those characters make a return. I'd also say the other half of this game is a "Saints Row Greatest Hits" with most of the levels that aren't parodies being based on previous games. I'd almost say this game was meant to be the final in the series, a love letter to all the past entries and a wrap-up to the Saints story. I mean, blowing up the Earth is a pretty ballsy move.
With the addition super powers, it'd also be interesting to see where they go for a 5th installment. You can't get rid of them. I did enjoy the superpowers, though I usually found the blast power to be the most useful and hardly ever used the stomp or buff power-up. And the super sprint makes cars pointless, which creating custom cars was one of my favorite activities in SR3.
Speaking of activities, those make a return in Steelport. They can get very tedious if you go after them in one sitting, but there are enough variants of activities that it doesn't feel totally boring.
All in all, this was my favorite Saints game I'd played with good humor and lots of zanny moments. One thing I wish they'd kept from SR3 is the Saints penthouse. I know we have the ship as a relax zone to meet the team, but it'd be nice to have a place in the simulation to hang out. And while your character is the President, you don't get to do a lot of presidential stuff before you go back to being a standard thug. I think it would have been cool to play in the real world just to see how the country would react to such a president.
Simple review for posterity sake - it was a fun game. Thoroughly enjoyed it once I let go of the classic GTA/SR mentality and enjoyed it for what it was. I think I enjoyed SRIII a little better, but all in all it was fun having super powers and bringing it to the bad guys.
While its a shame that they reused the map of SR3, it doesn't change the fact that this game is so hella fun and crazy with superpowers, aliens and just all out craziness. An open world superhero experience is not your everyday thing. The DLC Gat out of hell is an even crazier experience. While the final outcome was not what the original developers had in mind, it was still nevertheless an amazing experience. I just wish we got more.
This game is just gray and darkness. where are the colors of the previous game? I miss the fun colors.
I have pretty mixed feelings on this one. I still enjoy it, it was still fun to play through the first time, but by the end I was so burnt out on the repetitive missions. The character missions were fun, but to get to each one you have to first make your way through about 20 different "Go here and kill aliens", "Go here and kill aliens some more", "Go and hack something while killing aliens", "Go and protect your companion by killing aliens while they hack something". It was a serious chore.
Graphics aged fine, though they're not much better than Saints Row: The Third's already were. Soundtrack is good, but again a step down from The Third in my opinion.
The general tone is a little disconnected from what I like about the series. I liked that The Third was still somewhat grounded in reality and centering around gang wars and street crime etc., while IV is completely gone from all of that and is full sci-fi and aliens and spaceships and... it's fine, I can vibe with it, it's just not what I was into the series for.
Ultimately, it's decent fun to play through when I'm …
I have pretty mixed feelings on this one. I still enjoy it, it was still fun to play through the first time, but by the end I was so burnt out on the repetitive missions. The character missions were fun, but to get to each one you have to first make your way through about 20 different "Go here and kill aliens", "Go here and kill aliens some more", "Go and hack something while killing aliens", "Go and protect your companion by killing aliens while they hack something". It was a serious chore.
Graphics aged fine, though they're not much better than Saints Row: The Third's already were. Soundtrack is good, but again a step down from The Third in my opinion.
The general tone is a little disconnected from what I like about the series. I liked that The Third was still somewhat grounded in reality and centering around gang wars and street crime etc., while IV is completely gone from all of that and is full sci-fi and aliens and spaceships and... it's fine, I can vibe with it, it's just not what I was into the series for.
Ultimately, it's decent fun to play through when I'm in the mood for it, but when I replay the series I tend to skip this one.
This game is amazing I personally have put in close to 500 hours and I brought this game for less than £5 on steam

Who’s ready to have some fun?! That’s what video games are supposed to be all about right? Sometimes as grown ups we get caught up in thinking way too much about things, and we need a nice, mindless outlet for entertainment to enjoy. Sure, the appearance of this fun has changed over the years. It’s not necessarily WCW Vs. NWO Revenge or Mario Party 2 anymore (Mario Party 1 was banned from my house because all the spinning ruined controller analog sticks). We have more evolved and mature tastes now, thank you very much.
sigh …….Nevermind.
Saints Row The Third really turned heads by just deciding to go right out of their goddamn minds in almost every aspect. The game was extremely referential and had an insane mix of sophisticated humor and poop jokes living in harmony. All this was packed into a game that was actually quite well made. With Saints Row IV, Volition just said “Oh you like that? You liked that spoonful of crazy? Well here’s an Olympic sized pool full of it!”. Saints Row IV appears to be made entirely by referencing a flow chart that operated like this: Is it fun? Yes? Put it in …

Who’s ready to have some fun?! That’s what video games are supposed to be all about right? Sometimes as grown ups we get caught up in thinking way too much about things, and we need a nice, mindless outlet for entertainment to enjoy. Sure, the appearance of this fun has changed over the years. It’s not necessarily WCW Vs. NWO Revenge or Mario Party 2 anymore (Mario Party 1 was banned from my house because all the spinning ruined controller analog sticks). We have more evolved and mature tastes now, thank you very much.
sigh …….Nevermind.
Saints Row The Third really turned heads by just deciding to go right out of their goddamn minds in almost every aspect. The game was extremely referential and had an insane mix of sophisticated humor and poop jokes living in harmony. All this was packed into a game that was actually quite well made. With Saints Row IV, Volition just said “Oh you like that? You liked that spoonful of crazy? Well here’s an Olympic sized pool full of it!”. Saints Row IV appears to be made entirely by referencing a flow chart that operated like this: Is it fun? Yes? Put it in the game!
Whereas SR3 was basically your typical open world urban game that had you spending a great deal of your time driving between objectives, SR4 just decided screw that noise, how about you just fly everywhere all the time. That sounds awesome, but a nice part of these games is listening to the radio stations. Well then let’s just jam a radio right into the player’s skull so they can listen to music ALL THE TIME. Sounds great, but being able to fly alone would be pretty silly without having at least a sprinkling of a few other super powers to screw with too. The end result is basically the best super hero game ever made, and certainly the best since that one Spider Man game that one time.
Nothing crazy in this screenshot. This is literally how you casually get around in this game.
There will inevitably be a lot of comparison between this game and Saints Row The Third. The general consensus I have seen suggests that SR3 is the more liked game. The new installment didn’t do anything wrong, but The Third was such a huge jump and such a pleasant surprise that all Saints Row IV could really do is iterate on what was already there. While I agree with that point of view from a story and comedy standpoint, I couldn’t disagree more on the gameplay end.
Story-wise, sure. Things were so crazy last game that the only way not to disappoint this time was to go even crazier, to double down. As a result, some of the absolute insanity just seems a bit like it’s trying too hard. Now for myself, I quite honestly didn’t love the story or the humor from the 3rd game as much as many others did, so I actually found this game to be just fine in that department. If anything, I found the humor slightly more subtle and a little less stuck in potty humor. I really enjoyed the loyalty missions that gave you insight into all the characters, and the “Romance” options on the ship were kind of hilarious.
Oh Keith David. You know just what to say to get my motor running.
The gameplay is where this game really stands out for me though. The super powers are insanely fun to play around with. You can jump hundreds of feet in the air, run at the speed of sound, launch fireballs, mind control, freeze and entire city block, and your body is basically made out of wingsuit. It’s just great fun all the time. There are these collectibles all over the place called “clusters”. I’m typically the type to only go after collectibles if they give you a meaningful reward, and in this case they do. The clusters are your currency for buying some really sweet upgrades to your super powers.
There are a lot of side missions that are pretty similar to the ones offered in the previous game, and I still don’t particularly care for them. They did implement a nice trick though to get me to do more of them. They would package five or six of them together into a “Quest Line” that would reward me with a super power upgrade or new weapon when I was done, so I actually ended up doing all of those as well. I legitimately enjoyed spending as much time playing this game as possible, so I went back after I finished the game to complete all these side objectives, which I rarely do.
Who could say “No” to more of this?
Saints Row IV still has one of my favourite parts as well. I’ve always loved that you can customize the look of your character, yet they are still voiced. It’s usually one or the other. Add in the inclusion of seven different voice actors to choose from, and your main protagonist is truly unique to your experience.
But just so you know, if you pick any voice other than the guy with the cockney accent you’re a bad person who apparently doesn’t like joy.
Saints Row 4 is extremely fun with enough comedy to keep it running, even with some less than optimal mission types.
The game is very much like its predecessor, Saints Row the Third in many ways. It looks the same, and for the first couple hours plays the same. Then you enter "The Simulation" where you can leap a hundred feet in the air, throw fireballs, and stomp fools into the ground. That's right you get super powers and the game turns into a spiritual successor the Crackdown. This is awesome and extremely fun. You'll be blasting enemies into oblivion and launching them a hundred feel into the sky easily. The jumping and gliding mechanics are fantastic and make travelling around Steelport a joy.
One thing I need to say is that, in a vacuum, this game might not be that amazing. But it is this closeness, in both story ties and gameplay, to Saints Row the Third that makes it truly special. If you've spent a dozen or so hours in the Steelport (the game's one and only city) of Saints Row the Third, entering it now with super powers makes it amazing. Remember those buildings you could only …
Saints Row 4 is extremely fun with enough comedy to keep it running, even with some less than optimal mission types.
The game is very much like its predecessor, Saints Row the Third in many ways. It looks the same, and for the first couple hours plays the same. Then you enter "The Simulation" where you can leap a hundred feet in the air, throw fireballs, and stomp fools into the ground. That's right you get super powers and the game turns into a spiritual successor the Crackdown. This is awesome and extremely fun. You'll be blasting enemies into oblivion and launching them a hundred feel into the sky easily. The jumping and gliding mechanics are fantastic and make travelling around Steelport a joy.
One thing I need to say is that, in a vacuum, this game might not be that amazing. But it is this closeness, in both story ties and gameplay, to Saints Row the Third that makes it truly special. If you've spent a dozen or so hours in the Steelport (the game's one and only city) of Saints Row the Third, entering it now with super powers makes it amazing. Remember those buildings you could only look up at? Well now you can bound there in a leap or two. This copy is, for some, also a negative. It's the exact same city with some additions due to the antagonist, but it's pretty much the same. For some this may seem lazy or boring to spend another 12-15 hours in the same city again.
There are two negatives. One objective and the other subjective. On the Xbox 360 the game sometimes nearly dies when you get achievements. Also, the game froze on me three times during my total 16 hours with it. These were extremely frustrating because it puts you back at the mission beginning, NOT at your most recent checkpoint. For the subjective negative for me, they called back too many characters from Saints Row 1-3. I have never played the first two, so I had no idea who these people were. I'm sure if you played them you'd be excited "Holy shit! I haven't seen him since 2007!" But for me it was more of a "...huh?" Thankfully the game has enough character and humor that it makes up for it.
I recommend this game whole heartedly. I had a blast with it, but it may be in your best interest to pick up Saints Row the Third and play through it so you know who the characters in the story are. While they drag character back from Saints Row 1 and Saints Row 2 as well, they aren't as connected into the story. The characters from Saints Row the Third are the ones you'll really want to know.
Cuarta entrega de la saga Saints Row, que decir de este juego que no sea bizarres, no apto para menores de edad en su mayoría debido al alto lenguaje explicito ocupado en el juego, pero por la parte de jugabilidad te atrapa al darte una gran cantidad de opciones para desarrollarte mediante la historia, ya sea con armas como una m16 a armas alienígenas entre otras cosas mas "explicitas", el añadido de la simulación dentro del juego da mas libertad a la hora de explicar los superpoderes que tiene tu personaje, el boss final algo cojo, las misiones secundarias están decentes aun que algo repetitivas, apartado musical 10/10 salen temazos rikos.

not as good as 3 but still really fun with friends
i know this is just saints row the third ramped up to 11 but i got to fuck a robot in it so i dont care
here's how I'd describe Saints Row IV:
Saints Row IV and GTA V are both written by different types of people who never go outside. The biggest difference is that the GTA V writers are miserable fucks and the Saints Row IV writers are huge dorks who play too many video games and watch too many movies and love all of them, even the shitty ones (AKA they're just like me fr)
This is free in the Epic store this week:
https://store.epicgames.com/en-US/p/saints-row-iv-re-elected
Read my review to see why you should play this fun GTA-style game.
There's something about this series. I watched this Extra Punctuation video about the new Saints Row and I immediately wanted to replay the games.
https://www.escapistmagazine.com/where-saints-row-went-wrong-extra-punctuation/
This is, I think, the silliest game I've ever wanted to finish
The game kept crashing every half an hour or so. I tried everything. Set the graphics to Low. Verified the files in Steam. Checked some setting in the registry. Enabled "Run as administrator". Probably some other stuff i forgot. Turns out, the problem was... Steam cloud save. Disabling that seemingly fixed the problem. I'm guessing it's because SR4 saves every time after picking something up (voice files, glowy upgrade orbs). I'm posting this here because i didn't see this solution suggested anywhere.
I'm enjoying this much more than I thought! The humor is very juvenile in places but its actually much, MUCH MUUUUUCH better than GTA's attempts at parody.
My game glitched and my character got stuck with Zinyak's head-and-spine for the final dance.

I've been busy these past weeks and hadn't a lots of time to game so I decided to revisit a favourite of mine. The absurdity and humour still holds up. I love the absolute freedom to customize your character (within the limits of the system, of course). When I had played it the first time I didn't realise that one of the voices was French. The ridiculousness of a French lady being president of the USA still amuses me more than it probably should.
In a world full of overlengthy melodramatic bleak and dismal games, I thank god every single day that Saints Row in all its glorious stupidity exists. It's such a much needed bucket of fun in an industry who decided to throw general fun and mayhem out the window years ago.
I’m struggling to find a new game to play, so instead I’m replaying Saints Row IV. Still as good as ever.
And...and no one told me the Burch family was in this thing. The last time I played Saints Row IV was at release. So I missed out on DLC. And now I have the entire Burch family following me around, blowing things up and providing excellent banter. All is well with the world.
Loyalty - Girls Night Out | 64% Completion | 28:00