Main game
4.25 average rating based on 2098 ratings
Buon seguito del primo kotor, con una storia migliore e meglio raccontata, complice anche maggiori scelte e un più spiccato approccio ruolistico. Gameplay simile al predecessore, son un uso smisurato della pausa tattica. Controller funziona, ma serve prenderci la mano. Peccato per i contenuti tagliati, ma almeno la Restoration Mod riesce a fare qualcosa per dare maggiore completezza. comunque alla fine si sente che è tagliato. Voto: 9.25/10
Everything I want to say about this game has probably already been said. The major flaw of this game is the bugs, but I can look past it since the game came out in 2005. First, the gameplay is not the goat but it still makes for a fun and challenging time. There are tons of options for play style and customization. From the weapons, armor, force powers, dialogue, skill points, you get to decide how you upgrade and use them. Next, the worlds you get to play on are each so unique and fun to explore. Each world has it's own lore history which makes it easy to take your time on each planet and learn more about it. Lastly, the best part of the game is the story it tells and the themes it reveals to the player. This is a story not about light and dark but rather a morally grey story. It introduces themes of forgiveness, obsession, and letting go (I'm sure there are more). The Sith Lords was truly ahead of its time for story-telling in video games, and makes it easily one of the greatest PC RPGs of all-time.
It's an undeniably good and novel game - both as a Star Wars game and as a WRPG. However, like a lot of games of its era the things that make it unique are also the things that grate on you as the game goes on.
I love that party members have much more autonomy and reactivity, but I hated all the parts I had to control a party member that I had zero interest (or gear, or levels) in. I loved that conversations could often lead to permanent stat increases, feats, and influence - a genuine reward for roleplaying! I hated how little these were signposted, and the dialogue system in general frequently had me running in loops trying to find the "correct" sequence to advance the conversation
I loved being able to flourish my lightsabers. I loved all the voice acting. I loved all the comedy moments - every single one of them tickled me just right.
But there were so many small issues that kept snowballing as the game went on that by the end I was just ready for the whole thing to be over with. This is with the restoration patch - I can't even …
It's an undeniably good and novel game - both as a Star Wars game and as a WRPG. However, like a lot of games of its era the things that make it unique are also the things that grate on you as the game goes on.
I love that party members have much more autonomy and reactivity, but I hated all the parts I had to control a party member that I had zero interest (or gear, or levels) in. I loved that conversations could often lead to permanent stat increases, feats, and influence - a genuine reward for roleplaying! I hated how little these were signposted, and the dialogue system in general frequently had me running in loops trying to find the "correct" sequence to advance the conversation
I loved being able to flourish my lightsabers. I loved all the voice acting. I loved all the comedy moments - every single one of them tickled me just right.
But there were so many small issues that kept snowballing as the game went on that by the end I was just ready for the whole thing to be over with. This is with the restoration patch - I can't even imagine what this end sequence would look like with even less budget.
Improves upon everything they did in the first, just didn't have the time to fine-tune it.
Finally got an update about the DLC for KOTOR II. Pretty bummed about this.

Has there been any word on the Switch port DLC for this? I've been really itching to play and I heard it's worth waiting, but I also haven't heard any updates in ages
Completion Status:
Defeated the final boss and beat the game.
Missing side-quest completion.
Just re-playing this on the Switch as its re-released this week. Some initial thoughts...
I mean...development is so slow.
Played 9 hours and i see they did some minor changes but. Still no lightsaber in near future.
Didn't really get into the game. Feels so much similar to 1. Also those bugs.
Maybe i'll return to it if there's another Kotor game like Kotor 3.
But i've had enough of these type of games. For now.
KotOR 2 best KotOR game
He's in boys! He said the star wars line! He did it!
[Not my video. Line is at 6:05][1]
Minor spoilers for the first 30 or minutes of the game.
[1]:
half way through the game you have to go to online sith school, revise in the library and pass a test in order to proceed - incredible
I liked the original KotOR when it came out, but never played the second until recently. Even with mods to improve some of the issues, the game just wasn't doing it for me. The slow pace, poor AI, and boring combat were just more than I'm willing to deal with these days. For me, at least, the old Infinity Engine games hold up a lot better. Stories aside, there's more to do in combat, and the interface allows you to control a full party more easily.
Follow up to the greatest single player RPG of all time--and it's just as good. If you have never played these, correct that now.