Last info on The Sims 5 and The Sims 4.
the main reason behind this decision to not publish a fifth edition of the game was the concern that players (there are more than 80 million worldwide, per EA) would have to start all over again after a decade’s worth of gameplay in the existing “Sims 4.”
I can't overstate how out of touch this take from EA's Vice President and GM of 'The Sims' franchise Kate Gorman is: The Sims 4 suffers awfully from it being absolutely and understating-ly boring. The majority of users will log, do their challenge if they set themselves to do one, or make a Sim, build their house and then close the game.
The Sims used to be a game where you could have one family for generations upon generations and have absolute freedom of how to handle them or change families as easily as you'd change your clothes. The next installment used to be a moment of joy because you simply didn't know where they were going to take the franchise next, what DLCs could come up and starting over was never a big point of contention because you could simply remake the family from the old game to the new one, improved, with more stuff to do. To say they don't want to release a 5th installment due to fear that people "would have to start over" in a life simulation game where you handle multiple families in multiple saves doesn't strike me as someone who's ever been in touch with what the franchise is.
“The way to think about it is, historically, ‘The Sims’ franchise started with ‘Sims 1’ and then ‘Sims 2,’ ‘3’ and ‘4.’ And they were seen as replacements for the previous products,”
They could be but people kept playing the old ones because the community around them is dedicated. The Sims, The Sims 2 and The Sims 3 co-exist because of the community that still dearly loves them, all the franchise is played - albeit less than the Free To Play installment, of course - and if you don't want to move on The Sims 4, you simply don't have to.
[...] We’re only going to be adding to our universe. With that, you’ll see there are more ways to experience ‘The Sims’ on different platforms, different ways to play, transmedia, and lots of great offerings within this universe. So absolutely, we’re still continuing to support ‘TS4’ more than ever. Still continue to deliver expansion packs and updates and fixes. But what this is to say is, the way we’re going to do things going forward is a little different. And it’s really exciting and it’s really the most expansive iteration of ‘The Sims’ yet.
No, it's setting out to be the most expensive iteration of The Sims yet. The Sims 4 sorely suffers from boredom: your Sims do not struggle, your Sims do not 'advance' organically (you can change traits by doing one action multiple times, like cleaning, or letting your Sims free will squats for two in-game minutes...). A lot of long-time players have complained that they will open the game, make a Sim, make them a house and close the game and I am one of them. Every so often I'll re-install The Sims 4 and play for something like 30 minutes before growing bored and going to do something else. A lot of the stuff that comes from packs is overpriced for what it does, sometimes you only get some 2D modelled clothes that are almost taken from older iterations of the game (like the Goth Stuff pack) and slap a $5.00 price tag on it, sometimes they will add something cool that functionally your Sims never do (like nectars, fizzy drinks, making gnomes, crafts and etc...) because they just add nothing more to the game but it's something like a $40.00 price tag for maybe 5 more lots, all of which you can't choose in size and are firmly planted in one spot, and something more to use or buy that you usually don't ever bother with.
Lovestruck has been such a huge disappointment as well! In The Sims 3, your Sims used to cuddle automatically during the night if they had high affection or were married with high affection, now you have to click on the Sim, select the bed, get into the bed through the option "Cuddle with..." and then re-click on the Sim and select "Go to sleep cuddling". anyway, that's a review I'll be doing soon, as well as every DLC I had the (dis)pleasure to p(l)ay.
It's just sad that now EA sees everything as a "you need to play this title forever!" as an engagement tactic rather than simply moving forward and releasing a new title. It's becoming truly tiring.