Review Strawhat 3/5 · Oct 28, 2024
7.5/10 - Solid
TL;DR - "Greatness from small beginnings" is a great way to summarize this first entry. It may lack the polish and glamour that the future games have, but Uncharted: Drake's Fortune showed the potential this franchise had: A Tomb Raider-like game that puts less emphasis on puzzles and platforming, and more on action and cinematics.

ACTION-ADVENTURE - Nathan Drake embarks …
TL;DR - "Greatness from small beginnings" is a great way to summarize this first entry. It may lack the polish and glamour that the future games have, but Uncharted: Drake's Fortune showed the potential this franchise had: A Tomb Raider-like game that puts less emphasis on puzzles and platforming, and more on action and cinematics.

ACTION-ADVENTURE - Nathan Drake embarks on a perilous journey through jungles and ancient ruins to uncover the legendary El Dorado.
PROS:
++ Engaging storytelling. Although it doesn't tell an original story, the way they told it was engaging. A trend that will continue with the sequels. It was exciting and at times, even emotional.
++ Wonderful cast. Nathan Drake, Sully, and Elena are all fantastic characters. They're some of my favorites in all of gaming actually. And even in this initial outing, I enjoyed their characters and I think they left a great first impression on lots of people. Their quips with one another was funny and always entertaining. And they interacted with each other like real people. The voice acting and motion capture is to be commended too!
++ Fantastic presentation. The game looks brilliant! Not just the remastered, but I think the original holds up well too. The vibrant green jungle was a great setting, and I think it looks mighty impressive for a 2007 game. Also, the MUSIC! I absolutely love the soundtrack of this one and all the Uncharted games. chef's kiss
++ Bonuses. There's an an incentive to collect all the treasures. It unlocks new skins, weapons, render modes, and even some cheats!
++ Supernatural twist. Although everybody could see it coming, the "zombies" that take center stage in Chapters 18-19 was a great addition. The atmosphere in those two stages was phenomenal, and I wish there were more "horror" levels like that in Uncharted. But from my memory, this seems to be the only example in the series.
++ Simplified platforming. The platforming is made trivial which I appreciate. After having played some classic Tomb Raider games last year, I would rather have platforming sections be trivialized and made simple.
CONS:
-- Few puzzles. There were only like three or four puzzles, and none of them were memorable or creative. And they all took like less than 1 minute to solve.
-- Lack of setpieces. Cinematic set-pieces is what the franchise will eventually be known for. So in this first outing, the lack of any memorable set-pieces is quite noticeable.
-- Subpar gunplay & cover system. The major criticism leveled at this first entry is the weak combat. And although I don't dislike it as much as some do, it definitely is worth criticizing. Gunplay is very standard, and the guns only feel okay to shoot. Enemies are bullet sponges if you don't aim for the head. The reticles for guns can be inconsistent. There were too many standard encounters in the jungle so it became monotonous. In the original, there were infinite spawning enemies in some parts (I'm glad the remastered version eliminates this). And the cover system was mostly serviceable, though at times it can be inaccurate. One praise I can give is the enemy A.I. They duck, dodge, and weave your line of fire. They even go prone which surprised me. And they had a good habit of flanking the player, too! Also, I liked how the max ammo count for each gun is intentionally small so that the player is constantly forced to leave cover to scavenge for more.
-- Weak antagonists. Gabriel, Ataq, and Eddy are okay villains. Gabriel's your standard British villain, Ataq is the backstabbing villain, and Eddy is the comedic villain. I think out of all of them, Eddy had the most potential and it would have been interesting to see him in future entries if he hadn't gotten killed.
