Main game
3.83 average rating based on 124 ratings
King's Bountry: Barely-Armored Princess is an endless grind of barely distinguishable battles. The story is barely there, the 'characters' are just a portrait with no narration and there's almost no actual role-playing possible. I encountered only one quest in 13 hours where you actually had a real choice, the rest of the time you can only "choose" whether or not to take a quest.
There is constant backtracking to recruit troops, which is made worse by the fact that you can't see which troops are sold where until you actually talk to someone at a location. The game is presented at an open world but this is 100% a lie. You have to find maps to new islands, you can't just freely explore. And each new island has overwhelmingly powerful forces. You have to 'complete' an island before you're really capable of moving on.
Another huge flaw are the "medals". Basically, you have to do some tedious stuff or you will miss out on huge bonuses. "Cast one of these four spells 50/150/400 times in the first 10 turns", "Discover 40/80/120 treasures" and the worst one "Win 10/30/50 battles without casualties". There are 10 of these and they ruin the …
King's Bountry: Barely-Armored Princess is an endless grind of barely distinguishable battles. The story is barely there, the 'characters' are just a portrait with no narration and there's almost no actual role-playing possible. I encountered only one quest in 13 hours where you actually had a real choice, the rest of the time you can only "choose" whether or not to take a quest.
There is constant backtracking to recruit troops, which is made worse by the fact that you can't see which troops are sold where until you actually talk to someone at a location. The game is presented at an open world but this is 100% a lie. You have to find maps to new islands, you can't just freely explore. And each new island has overwhelmingly powerful forces. You have to 'complete' an island before you're really capable of moving on.
Another huge flaw are the "medals". Basically, you have to do some tedious stuff or you will miss out on huge bonuses. "Cast one of these four spells 50/150/400 times in the first 10 turns", "Discover 40/80/120 treasures" and the worst one "Win 10/30/50 battles without casualties". There are 10 of these and they ruin the game. You will find yourself reloading because a single unit died. You will find yourself keeping one weak enemy alive so you can find all the treasures and cast those spells. You will jump through these godawful hoops because the benefits are huge (like +1000 leadership) and you need them. It's the worst kind of game design.
But the worst part about King's Bounty: The Legend and Barely-Armored Princess is the combat. It's the same as in Heroes of Might and Magic. Two groups line up on a hexgrid with some terrain features and it always works out pretty much the same way. You cast slow on the big melee groups, take out their ranged troops and try to bait them into attacking your toughest unit. It's always the same and terribly boring. It's forgivable in HOMM because you build up cities and you have multiple different heroes that develop in different ways. Here there are no player-owned cities and you only have one hero for the entire game, which takes dozens and dozens of hours.
If you want to play actually interesting turn-based battles in a fantasy setting, go play Age of Wonders instead. AoW 2, AoW: Shadow Magic (basically AoW 2.5) and AoW 3 has battles on big maps with lots of different terrain features and far more interesting interactions.
King’s Bounty: Armored princess is a fantastic sequel to The Legend. It has the same play style, a new story line that follows up The Legend perfectly and is full of new features, creatures, and tweaks in the game.
The story is great. Once again it is a classic fairy tale where you must save the world from an evil tyrant, but it is still interesting and always made me wonder what will happen next. The different areas or islands you can visit in your own order is also a good idea and gives the game some freedom. You could still visit continents in The Legend but here, the choice is simply more spread out.
The graphics are the same as King’s Bounty: The Legend but are still nice to look at, even today. The music has some new tracks and like I said in my review about King’s Bounty: The Legend, it is beautiful. Twenty points to the auditory department.
The new tweaks in the game work very well. The locations of merchants and castles are now displayed on your map, so you know what to search for and on the mini map, small stars indicate goodies. But the …
King’s Bounty: Armored princess is a fantastic sequel to The Legend. It has the same play style, a new story line that follows up The Legend perfectly and is full of new features, creatures, and tweaks in the game.
The story is great. Once again it is a classic fairy tale where you must save the world from an evil tyrant, but it is still interesting and always made me wonder what will happen next. The different areas or islands you can visit in your own order is also a good idea and gives the game some freedom. You could still visit continents in The Legend but here, the choice is simply more spread out.
The graphics are the same as King’s Bounty: The Legend but are still nice to look at, even today. The music has some new tracks and like I said in my review about King’s Bounty: The Legend, it is beautiful. Twenty points to the auditory department.
The new tweaks in the game work very well. The locations of merchants and castles are now displayed on your map, so you know what to search for and on the mini map, small stars indicate goodies. But the best feature of all: Flying! No more walking trough the same long path again to reach your destination, just fly over it!
Like always with the King’s Bounty series, the difficulty of this game is legendary.
People say that this game is easier and more balanced then the first one. At first, I called bullsh!t. Every battle apart from the begin island Debir was a 90% troop loss and I needed to restock my army every time. Any enemy was lethal or invincible and I doubted if I could finish this one. With tactics, picking my fights wisely and trying to get as many leadership banners and side quests done as possible, I made progression. When I reached level 35, the game got much easier. This is because I got a lot of defense and attack upgrades, much more leadership and some nice goodies to help me in my quest. I managed to reach level 53 and the last part of the game was no problem for me. But I learned my lesson. If you screw up from the beginning (out of money or troops), do not even try, start again. So, in the end, this one is indeed easier and more balanced then the first game. Still, it is ridiculously hard.
The battles where intense and the boss battles epic. I enjoyed all of them! Sure, it gets a little repetitive over time, but I do not mind. The fights can be won in many different ways, it is fun to experiment with the right tactics for each fight.
In short, this game is an excellent sequel to King’s Bounty: The Legend and I think I found It ever better.
I would surely recommend this game.