Kingdom Hearts HD 1.5 Remix (2013)

Square Enix, Square Enix 1st Production Department

PlayStation 3

4.27 from 869 ratings

2199 members have it in their collection · 162 playing now · 594 backlogged · 267 wish listed

How long? Main story 26h · with extras 31h · 100% 56h (from 8 logged playthroughs)

Kingdom Hearts HD 1.5 Remix includes... Kingdom Hearts: Final Mix In the original and Final Mix versions of Kingdom Hearts, the command menu had four commands: Attack, Magic, Items, and a fourth context-sensitive slot that varied depending on what the player had targeted, where they were, etc. The command menu has been updated to include "Attack", "Magic", "Items", and "Summons" … Read more
Kingdom Hearts HD 1.5 Remix includes... Kingdom Hearts: Final Mix In the original and Final Mix versions of Kingdom Hearts, the command menu had four commands: Attack, Magic, Items, and a fourth context-sensitive slot that varied depending on what the player had targeted, where they were, etc. The command menu has been updated to include "Attack", "Magic", "Items", and "Summons" in the fourth slot, which was originally located as a sub-category beneath the "Magic" menu. The original fourth command has been replaced by the introduction of Reaction Commands from Kingdom Hearts II and are triggered by pressing the Triangle Button. The camera works more similarly to that of Kingdom Hearts II, utilizing the right thumb stick to move the camera and allowing the player to click the R3 button to reset the camera behind Sora, as opposed to the original game which made use of the shoulder triggers L2 and R2 to position the camera. Overall, the gameplay of Kingdom Hearts Final Mix was modified so it would play more similarly to Kingdom Hearts II and Re:Chain of Memories, to create a more consistent play style throughout the series. Kingdom Hearts: Re:Chain of Memories This version of Chain of Memories was released in Europe and Australia for the first time as part of the collection, as it was previously released in North America in December 2008. Kingdom Hearts: 358/2 Days This game, originally released for the Nintendo DS, does not appear in playable form in this collection, and is instead adapted into 2 hours and 50 minutes worth of cinematic cutscenes, remastered in high definition. Read less
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Release dates

  • Mar 14, 2013 (Full Release) (Japan) PlayStation 3
  • Sep 10, 2013 (Full Release) (North_America) PlayStation 3
  • Sep 12, 2013 (Full Release) (Australia) PlayStation 3
  • Sep 13, 2013 (Full Release) (Europe) PlayStation 3

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Rating distribution

5 stars
417
4 stars
309
3 stars
117
2 stars
14
1 star
12
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Community All Reviews Statuses

TheChampionTiger

Status TheChampionTiger May 26, 2026

If I had a nickel for each game I played this year where the main villain transforms into a giant battleship at the end, I'd have two nickels. Which isn't a lot, but it's weird that it happened twice.

savarunl

Review savarunl 4/5 · Oct 1, 2023

An aged RPG that still holds up quite well

The kingdom hearts games are a series that somehow always evaded me, even though i'm an RPG player in heart, the Disney vide was never really appealing to me before.

Recently i decided to give them a chance, and started my adventure with KH1(.5) - the remastered version.

Let me first off state that the game feels very dated in …

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The kingdom hearts games are a series that somehow always evaded me, even though i'm an RPG player in heart, the Disney vide was never really appealing to me before.

Recently i decided to give them a chance, and started my adventure with KH1(.5) - the remastered version.

Let me first off state that the game feels very dated in certain regards, such as the camera work (even when locking enemies), the monster ai (sometimes they go to places where you just fall down half a level for attacking them, or sit inside doorways to other areas etc). However, this is a fairly old game, even in the remix version, and i don't think it'd therefore be fair to judge the game in that regard, even when it can be frustrating at times while playing through the game in the modern day.

The other aspects of the game are all phenomenal, and dit age pretty well too. The story starts off a bit shallow, but goes somewhat deeper near the end of the game, in what i assume is setting up a darker mainline story throughout the rest of the games.

I enjoyed most of the worlds, even though i didn't care much for some of the Disney stories (mainly the Atlantica and Agrabah worlds), some others where really fun to play through, and the last few worlds in the game are really phenomenal.

The combat in the game is very simplistic, where most of the game you are beating things by (auto)combo-ing with your weapon. The latter part of the game becomes very easy when you obtain certain spells, which, at least on final mix difficulty, made the endbosses feel way too easy too, a bit of a shame in that regard. With the amount of monsters that spawn in every single area (which was my main gripe with the game) that can eventually become a bit of a slog.

I haven't fully completed the post-game yet (i did some of it, plan to return there later to clean all of that up), but all in all, playing through the main part of the game, i feel it was overall an enjoyable experience, and i'm excited to start the next game in the series (chain of memories).

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savarunl

Status savarunl Sep 23, 2023

Just finished Halloween town, the game just keeps getting better and better! :) Still getting really frustrated now and then by the camera, something i wish they would have made better in the final mix version but i guess they were maybe limited by the engine? (never played the original so i don't know how bad the camera was there).

savarunl

Status savarunl Sep 17, 2023

About 5 worlds in, the story is amazing though. The game is a fight with the camera instead of with the enemies half the time, but the story makes me look hrough it and want to keep playing! :)

savarunl

Status savarunl Sep 17, 2023

Playing through this game right now as i've always missed out on the KH series, but having a hard time with it. This game has NOT aged well, even with the 'improved' camera/movement of 1.5. Forcing my self through it because i want to play the other KH games too :D

adverb

Review adverb 4/5 · Oct 25, 2021

Solid game, but be warned the controls are not "simple and clean".

This was one of those games I always meant to play, but never did. Lots of my friends have fond memories of playing the original PS2 game growing up. I tried a couple times to get into it, but I could never get past Traverse Town. The last time I played this was over 10 years ago on the PS2 …

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This was one of those games I always meant to play, but never did. Lots of my friends have fond memories of playing the original PS2 game growing up. I tried a couple times to get into it, but I could never get past Traverse Town. The last time I played this was over 10 years ago on the PS2 with an ex-boyfriend, but we didn't get that far (although I did get a stuffed Papau Fruit for Valentine's Day - true story). Life went on, and then this game went on to the Eternal Backlog™ and that was that.

Until one day Sora was announced for Smash! And then Kingdom Hearts was announced for Switch (yay!) as streaming only (boo!). I wrote an angry letter to Square and then decided to get this on the PS4 so I could play this on my husband's PS5. Can you believe the whole collection (including KH3?) was only $35? I heard it goes even lower than that, but I'll take that price. Yoink! And so here we are.

And I'm happy to say that after 10+ years of having this game on my backlog, I finally beat it! I didn't 100% the game, but I got to the ending, and that's good enough for me. But did it live up to the hype?

When I first started playing this game a couple weeks ago, I wasn't really sure if I was going to play it all the way through. I just wanted to experience the remake and maybe play a few levels. The story is what really drew me in. But there were many times the gameplay made me want to give up. I was playing on Easy, and man was it tough. I died a lot for some of the boss fights (the hardest ones being Ursula, Riku, and all those mini-boss fights to open the Heartless door near the end). There were several times I thought "I could just give up and watch the rest on YouTube and no one will know." I was also really stubborn and never got Aerora or Aeroga, which probably would have helped a lot. But somehow I stumbled through to the final bosses and didn't have it then, so I figured I might as well just make it a challenge to complete the game - and I did.

The story though is really good, and not too confusing (yet). The fact they got so many of the original OG voice actors for this is really impressive. And on top of that for the new characters they got some top tier talent too. Plus a theme song. There was a LOT of money put into this game. Plus Disney licensing ain't cheap. It kinda had to do well.

I didn't 100% the game, because I was in a hurry to get to the other games and continue the story, but I do plan to go back at some point and do more stuff. I know the Little Mermaid world was optional, but I did it, so I can say I did. It wasn't awful, but it wasn't great. I didn't collect all the dalmations, craft the Ultima weapon, collect all the Pooh pages, or synthesize all the things although I made SOME progress on each of those side quests.

If you've never played the game before, you definitely need to play the 1.5 version. It has slightly improved navigation, a handy shortcut menu, and smoothed out graphics. I wish they would have done more with the improvements though because getting to items was still a pain and the amount of times I died in the middle of giving myself a healing item is TOO DAMN HIGH. The platforming elements can be really challenging, so be prepared for some janky controls at times. It's not the WHOLE game though, which is probably why I pushed through. The story is really good and really clever. Unless you hate Disney.

Don't feel like you have to do all the things in this game, especially since you can go back and do them later. You probably should get Aerora though, and spend some time leveling up. Or just die a lot like me and be frustrated. Even Easy mode won't save you forever.

But it's worth playing the game to see what a marvel of licensing magic they were able to blend so well between all the Disney and Square IP. The game (minus the awkward controls at times) holds up really well. As someone who is notorious about not finishing games, if I can finish this one, that's saying something!

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adverb

Status adverb Oct 21, 2021

After a few days of struggle, I finally beat Riku THANK GOODNESS. Oh my gosh that fight was so hard. Even leveling up and getting a special keyblade I still had challenges. Unfortunately there are more boss fights to be had. I'm trying to find my way back through Hollow Bastion to fight the Behemoth. This seems like it …

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After a few days of struggle, I finally beat Riku THANK GOODNESS. Oh my gosh that fight was so hard. Even leveling up and getting a special keyblade I still had challenges. Unfortunately there are more boss fights to be had. I'm trying to find my way back through Hollow Bastion to fight the Behemoth. This seems like it shouldn't be this hard to get back to where I need to go but I guess it is?

Also it was kinda fun when I briefly turned into a heartless but it was annoying I couldn't use a save point. C'mon!! I want to save my game so that I don't lose the progress on the boss I worked so hard to beat.

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adverb

Status adverb Oct 20, 2021

I’m 85% of the way through the game I think, based on the walkthrough I’m using... and not counting sidequests. Man, these bosses are hard though. I just beat Malificient And Dragon Malificient but now I’m up to Evil Riku and it’s a lot of dying.

I’m over the menu system. I can’t count how many times I’ve died in …

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I’m 85% of the way through the game I think, based on the walkthrough I’m using... and not counting sidequests. Man, these bosses are hard though. I just beat Malificient And Dragon Malificient but now I’m up to Evil Riku and it’s a lot of dying.

I’m over the menu system. I can’t count how many times I’ve died in the middle of healing because I didn’t push enough buttons in the right time and a boss killed me in the meantime. Many profanities were uttered.

I’m almost ready to just throw in the towel and watch the ending on YouTube but I’ve come this far.. I guess I got to finish it. At least the story is good. Man even playing on easy is tough!

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adverb

Status adverb Oct 17, 2021

Slowly making my way through this game. I think I’m kinda close to the end because I’m at Neverland, although I know there are still side quests to do and what not.

Even though I knew the Little Mermaid World was optional, I decided to do it... and man was Ursula hard (both fights!). Also I hated the swimming …

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Slowly making my way through this game. I think I’m kinda close to the end because I’m at Neverland, although I know there are still side quests to do and what not.

Even though I knew the Little Mermaid World was optional, I decided to do it... and man was Ursula hard (both fights!). Also I hated the swimming controls but I applaud them for trying something different. I wish Sebastian got more screentime besides just a couple lines here and there because he’s my favorite. But alas.

My husband was watching me play the game and said he finds the controls really frustrating. I mean he’s not wrong, but I’m sticking to it because... heck I’ve come this far. I’ve heard bad things about the final boss though so we’ll see if I make it to the end END. Ursula was really hard and I was playing on Easy!!

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adverb

Status adverb Oct 14, 2021

After hearing that KH games are coming to Switch.... as cloud versions, I bought the All-In-One collection on Amazon in protest!! I started with this game because ... why not? I forgot how much Square fanservice was in these games.

It's been a long time since I've played KH, and I didn't get that far. I'm about 6 hours in …

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After hearing that KH games are coming to Switch.... as cloud versions, I bought the All-In-One collection on Amazon in protest!! I started with this game because ... why not? I forgot how much Square fanservice was in these games.

It's been a long time since I've played KH, and I didn't get that far. I'm about 6 hours in and I'm pretty sure I got farther than I ever did the first two times. I've made it to the Tarzan area and I just beat the boss before shutting down for the night. Also the GUMMI ship is kinda lame and also kinda complicated, so hopefully it's okay if I just ignore it.

I'm playing this game on Easy, but it's still pretty dang hard in some points. Easy doesn't save you from the annoying platforming elements, like jumping on these damn hippos! I almost gave up and just watched a Let's Play... but I'm not at that point.... just yet. enter image description here

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lukaspanda

Review lukaspanda 3/5 · Aug 26, 2021

6/10

Very fun. The gameplay is basically button smash smash smash with two bosses being so so so hard, the story is intriguing and now I am very interested in the series.

Witt997

Review Witt997 4/5 · Apr 28, 2021

Primo remix della serie

Raccolta che comprende Kingdom Hearts: Final Mix, Re:Chain of Memories e 358/2 Days. il piatto principale è il primo Kingdom Hearts, gli altri servono a collegarlo al secondo capitolo, non da saltarli, in quanto lo rendono comprensibile. Ottima rimasterizzazione e felicissimo del porting su PC (assieme a 2.5) Voto della raccolta: 8.5/10

Skretownage

Review Skretownage 5/5 · Feb 16, 2021

Childhood remastered with Disney magic and a pinch of Final Fantasy

Kingdom Hearts HD 1.5 ReMIX is a HD remaster of a good old classic extraordinary game called Kingdom hearts. The game itself is a crazy mashup of final fantasy and Disney. Yeah, you heard it right, FF and Disney. So yeah, what can come up from something as ridiculous as this ? Shockingly, something really good.

Do you know that …

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Kingdom Hearts HD 1.5 ReMIX is a HD remaster of a good old classic extraordinary game called Kingdom hearts. The game itself is a crazy mashup of final fantasy and Disney. Yeah, you heard it right, FF and Disney. So yeah, what can come up from something as ridiculous as this ? Shockingly, something really good.

Do you know that feeling when you boot up a really old game that looked well in your memories and it looks like absolute garbage? Not this time, Kingdom Hearts 1.5 HD ReMix looks exactly as good as in my memories. Which means that they did wonders with it, because there's no way it looked good back in 2002. The game still looks and feels pretty retro, but also looks as good as it possibly can for a remaster, job well done. Cutscenes are also very pretty and to be honest I was pretty shocked that they look THAT good, there weren't many tho. The music is as good as it's always in Final Fantasy games (and to be honest it's a final fantasy game with Disney aesthetic) so 10/10 in that case, just a great soundtrack. I played on PS5 and there were hardly any loading screens and if there were, they lasted like one second. They could work on menus tho, they looked really ancient and were a great pain in the ass to deal with, other then that it's a perfect remaster.

The game itself started really slowly, i was kinda bored at first, not gonna lie. You don't have access to any cool attacks, you don't have companions, skills, cool weapons, you don't have anything. There are too many enemies and you don't know what to do. That was my biggest problem with KH and it still is. I struggled many, many times with what to do next to progress the story. That's the reason why I put KH off when i was a child, I didn't know English at all and i didn't know what to do.All these years passed and this hasn't changed. I still had no idea what to do. I had to google many times and I still had problems with some sections. After some time the game became more obvious and actually fun to play. I didn't have to google stuff that often, I unlocked some cool abilities and I got really hooked. The gameplay became really fun, a good mix of JRPG, slasher, retro 3d platformer with enemies and Final Fantasy. The game was actually hard. I mean, it was a piece of cake mostly, but some boss encounters or frickin mazes with million enemies were as hard as i can imagine. I was actually sweaty in the last hour of the game where you fight ten bosses in a row and you can't save, the Final Fantasy classic. It wasn't challenging, just annoyingly hard. Flying and swimming segments were annoying as well. So yeah, i have no idea how kids beat this game, but it was mostly really fun and provided some good RPGy build making. The game includes some mini-games, but to be honest, I didn't like most of them, arena is really cool tho. I absolutely hated the gummi ship, mostly because of trash controls when making one, but it really grew on me over the course of the game and i really like it at the end. Both the gameplay and the creator.

The story is really complicated and I can't tell that loved it, but I'm indeed interested to see what's coming next, because it surely has potential. It's really confusing and left with many holes tho. Meeting all my favorite Final Fantasy heroes and my beloved Disney characters from my childhood was the best experience in the game. I just really like all these encounters. Dealing with problems from different Disney movies was awesome and kinda touchy, because it reminded me how fun they are. The game also has really good side content. Dalmatians as collectibles are just so smart and cool, trinity symbols were pretty fun to collect as well, different weapons and keyblades are totally awesome when you get the new ones. I also really liked the journal that tells you about characters, plot, secrets and more. The game also provides a shockingly good endgame content, secret bosses, new arena, secret ending to unlock and more.

In the end, KH 1.5 is a great remaster or a really good game that provides fun gameplay, decent plot and totally awesome encounters in all your favorite worlds from Disney movies, just give the game some time and have some patience with some segments.

8.5/10

"All for one and one for all!"

~Wo

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juicetown

Status juicetown Mar 9, 2020

Well after 38 hours of gameplay I completed the game, opened every chest and did all the side stuff, (optional bosses and side quests) I did not craft the ultima keyblade though. I loved it and can't wait to play KH2 eventually. But first chain of memories ☺️

juicetown

Status juicetown Jan 25, 2020

I can't believe I waited so long to play these games. I just finished deep jungle and not going to lie I'm using a 100% guide I must do everything!

RossBonaime

Review RossBonaime 3/5 · Nov 12, 2018

If you would've asked me a few months ago what my top 5 games on the Playstation 2 were, Kingdom Hearts would've certainly been on my list. I loved this game when I played it sixteen years ago, and the combination of Disney characters and characters from my favorite era of Final Fantasy was of course an easy sell for …

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If you would've asked me a few months ago what my top 5 games on the Playstation 2 were, Kingdom Hearts would've certainly been on my list. I loved this game when I played it sixteen years ago, and the combination of Disney characters and characters from my favorite era of Final Fantasy was of course an easy sell for me. The idea of replaying this game - and all the others - in anticipation of Kingdom Hearts 3 was an exciting venture, one I couldn't wait to start. However, when I finally returned to the world of Kingdom Hearts after all these years, I felt like my heart had also been ripped out by how disappointing the game actually was.

When I told my best friend - who also looking forward to KH3 - that I didn't like this game as much anymore, she agreed that it wasn't that good and we realized something very important about this era of video games. When you play retro games, there's a muted expectation, the idea that these games are very much from the past, so of course they won't play similar to the games of today. Yet since the PS2 era, the evolution of games has been much more gradual, so games that are almost 20 years old (like Kingdom Hearts) feel similar to what we play today, but are harder to wrap our heads around and harder to maneuver. I also found this to be the case when I played through all the God of War games earlier this year. While the first game was fun, I didn't feel like I had the amount of control I was used to in this type of game, which made the game more difficult than it probably was originally.

I can break down my major problems with Kingdom Hearts in one statement: I always felt like I was doing something wrong. Worlds are small, but almost feel labyrinthian due to the lack of information on where you're supposed to go. Areas like Deep Jungle, Agrabah and Monstro are really only two or three major areas, and yet it's often confusing to try and figure out what you need to do. In a weird way, it's like the game almost needs you to know the story of the films in order to know where to go.

I also found the way that Sora and his crew upgrades and fights to be completely lacking. I never felt like there was any strategy in my fights, but that I was just hacking and slashing. I even looked up strategies to see if I was doing something wrong, but most said to indeed just keep hitting, with the occasional block. I never felt either that the upgrade system was all that worthwhile, especially in terms of learning new abilities. For example, there are certain levels with treasure chests that are just out of reach. I kept thinking that there had to be a way to reach these, I was again just doing something wrong. Not until much later in the game did I realize that the game hadn't given me all my abilities in terms of just physical movements. I felt like my movement was stunted because it was actually stunted.

And you can't talk about Kingdom Hearts without talking about the story, which is already bonkers after the first one. There's no real explanation why these Disney worlds are affected, and the danger doesn't really feel that dire, except in the case of a few Final Fantasy characters. Apparently, Square thought that the game wouldn't do well without Final Fantasy characters - which is insane - and while I did love seeing these characters the first time I played this, now they stand out like a sore thumb. I also can't help but think of how unnecessary it is to have Sora in this game instead of just letting Mickey be the lead character. Plus, by the time you get to the end of the game, not much has really happened. The adventure continues with only slight variations.

Kingdom Hearts is an ambitious game that makes insane choices. It's a game that feels large in scale, but constrictive in individual levels. Kingdom Hearts is definitely a game of its era, and one that feels older than it is because of its odd gameplay and poorly designed levels. And yet, I still get excited to explore these levels that I'll eventually get fed up with. As I finished the final bosses of the game, I still gasped with excitement that the game found a way to throw Fantasia's Chernabog into the mix. There's a magic to this series that could be far more effective, it's just a shame that Kingdom Hearts tends to squander that magic with ideas that really don't work.

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noplotr

Review noplotr 3/5 · Jul 28, 2018

So Much Disney. Too Much Disney.

I get it, I do. If you're gonna do something as crazy as Kingdom Hearts you've gotta make a deal with the devil to get it off the ground, and if that means burying your original story so far under the Disney "magic" that you can barely see it, then fine. Gameplay was fun, if a bit grindy, and even …

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I get it, I do. If you're gonna do something as crazy as Kingdom Hearts you've gotta make a deal with the devil to get it off the ground, and if that means burying your original story so far under the Disney "magic" that you can barely see it, then fine. Gameplay was fun, if a bit grindy, and even the Disney stuff wasn't all bad (I mean, you can't knock Hades), but if I didn't already know that KHII was a better game I probably wouldn't play it. Then again, maybe having played KHII first gave me too high expectations, I don't know. I just wasn't expecting sooooooo much Disney. Too much Disney. Just...too much.

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AlfredoSalza

Review AlfredoSalza 3/5 · Jan 13, 2015

Played this for 20-22 hours (Proud) before dropping it. The fights are just boring (I really don't enjoy Devil May Cry-like combat) the minigames are nonesense, the story is bananas. On the other hand, it looks good and the music is amazing. I hate gummy ship.

mattlarkin

Review mattlarkin 3/5 · Aug 20, 2014

The original Kingdom Hearts for PS2 was one of the sleeper hits I think I only tried on a whim the first time around. The concept, a merging of Final Fantasy and Disney, struck me as odd. As it turns out, not only was it incredibly fun, but the concept actually worked. It was a pleasure to encounter classic Disney …

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The original Kingdom Hearts for PS2 was one of the sleeper hits I think I only tried on a whim the first time around. The concept, a merging of Final Fantasy and Disney, struck me as odd. As it turns out, not only was it incredibly fun, but the concept actually worked. It was a pleasure to encounter classic Disney characters and take on favorites like Cloud, or meet Aerith in a new setting.

So basically when I heard it was getting the HD treatment for PS3 I was very psyched.

Graphics:
KH HD is bright and beautiful, and looks great on a wide screen HD TV. The artists did a wonderful job on the upgrade. It's not going to have that realistic quality you see on a game like Final Fantasy XIII--it occasionally looks a little polygonated still--but it works really well.

Story:
The story is unchanged from the original. All the different Disney worlds exist in a connected universe, and these shadows called the Heartless around going around destroying those worlds. Our hero, a young boy named Sora, has to travel around with his magic keyblade and seal the worlds against the Heartless.

It's ridiculous, but relatively fun.

Gameplay:
So, here's where I have mixed feelings about the game. The gameplay is basically unchanged from ten years ago, and that's both good and bad. Because things that I accepted back then now annoy me as they've been phased out of game design a bit. The platforming, in particular, was sometimes more frustrating than fun. The way enemies sometimes spawn out of nowhere, repeatedly, and more pointedly, the amount the game makes me backtrack, was sometimes irritating. It was far too easy to fall off a ledge--or worse, be forced off by one by having to fight enemies--then having to backtrack through the same area five times. What do I mean having to fight enemies? Well you can't interact with the environment unless you clear all the enemies, which, in some areas is truly annoying.

Now, don't get me wrong, in the beginning and towards the end, I was truly enjoying reliving the experience. Taking down Cerberus in the arena (in fact all the arena fights) was still awesome, and some of the later fights were classic. There were times, however, when I felt the game showing its age. I simply don't have the patience for some things I did back then.

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