Kingdom Hearts: Chain of Memories box art

See more on IGDB

Kingdom Hearts: Chain of Memories

Remove Ads with Grouvee Gold

Kingdom Hearts: Chain of Memories

Nov 11, 2004

Main game

3.17 average rating based on 1339 ratings

5
139
4
340
3
546
2
240
1
74
Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It is a direct sequel to Kingdom Hearts and exclusive to the Game Boy Advance. It was published by Square Enix and developed by Jupiter, and was released in 2004. Chronologically, it is the third game in the timeline after Kingdom Hearts Birth by Sleep and Kingdom Hearts, and takes place during Kingdom Hearts 358/2 Days.
Release Dates
Nov 11, 2004 (Japan)
Game Boy Advance
Dec 07, 2004 (North_America)
Game Boy Advance
Jan 13, 2005 (Australia)
Game Boy Advance
May 06, 2005 (Europe)
Game Boy Advance
Remove Ads with Grouvee Gold
User Stats
2639
In Collection
281
Wish Listed
52
Playing
477
Backlogged
How Long Is Kingdom Hearts: Chain of Memories?
Main story: 15.0 hours
Total completions: 1
Related Content
Malcolmthegrey11
Malcolmthegrey11 gave Jul 11, 2023
Malcolmthegrey11 gave Jul 11, 2023
Malcolmthegrey11's review of Kingdom Hearts: Chain of Memories

I suspect people were caught so off-guard back in the day by this title. The direct sequel to one of the biggest PS2 titles was a GameBoy Advanced exclusive meant to appease younger fans and those on the wait for another console entry. With all that in mind, Chain of Memories is a far more compelling game than it had any right to be. While it obviously doesn't reach the same level as its predecessor, the story is still solid, if convoluted, and introduced elements that would be mainstays for the franchise as a whole. It recycles some assets from the first game, such as nearly all audio, levels, and story beats. But, what the developers managed to squeeze into a GameBoy Advanced cartridge is still very impressive. What stands out the most is the pixel art, which I consider to be the very best the system was ever graced with.

Now, the combat is what truly divided fans. This time around, all the combat resources from the previous game all tied to specific cards and card combinations. Honestly, as someone who is not into card-based games whatsoever, I find the combat to be a lot of fun, and even …

Read More

I suspect people were caught so off-guard back in the day by this title. The direct sequel to one of the biggest PS2 titles was a GameBoy Advanced exclusive meant to appease younger fans and those on the wait for another console entry. With all that in mind, Chain of Memories is a far more compelling game than it had any right to be. While it obviously doesn't reach the same level as its predecessor, the story is still solid, if convoluted, and introduced elements that would be mainstays for the franchise as a whole. It recycles some assets from the first game, such as nearly all audio, levels, and story beats. But, what the developers managed to squeeze into a GameBoy Advanced cartridge is still very impressive. What stands out the most is the pixel art, which I consider to be the very best the system was ever graced with.

Now, the combat is what truly divided fans. This time around, all the combat resources from the previous game all tied to specific cards and card combinations. Honestly, as someone who is not into card-based games whatsoever, I find the combat to be a lot of fun, and even very challenging at points. Chain of Memories tasks the player with a lot of decision-making that can either make or break the experience, which is a level of detail not often found in games from this platform.

As for the story, despite being aimed at younger audiences, this Kingdom Hearts game loses none of the first's heart and dark implications. Sora as a character is driven to say things I couldn't believe at the time. And the main setting adds this dark sense of foreboding that almost makes it feel ripped straight out of Castlevania. It all culminates in yet another bittersweet climax that sets up the stage for Kingdom Hearts II. Not to mention that this is the first time we got to play as Riku, a fan-favorite character that did not disappoint. While his mechanics are bit different from Sora's, in that his deck cannot be customized, this is made up with the ability to change into Dark Mode, another mechanic that would be greatly expanded on. Now, it can't be ignored that Riku's story is a bit more barebones than Sora's. But, this is once again made up with the fact that his character development here might be his most significant ever. It balances out and ties a neat little bow in the Chain of Memories experience.

Read Less
Witt997
Witt997 gave Apr 28, 2021
Witt997 gave Apr 28, 2021
Catena di Ricordi

Sebbene sappia di aver giocato la versione Re del gioco e non l'originale, penso comunque di poter scrivere qualcosa a proposito. Trama molto bella che apre a numerose speculazioni e ad un universo più ampio di qquello intravisibile in Kingdom Hearts. Peccato molto per il gameplay, dal momento che il gioco a carte tramite stanze uguali e combattimenti sia alla lunga ripetitivo. Voto: 7/10

digblocksweewoo
digblocksweewoo updated their status Aug 29, 2024
digblocksweewoo updated their status Aug 29, 2024

Jeff Rosenstock - We Cool?

Jeff Rosenstock - WORRY

emptyhaven
emptyhaven updated their status Jul 31, 2024
emptyhaven updated their status Jul 31, 2024

I need to finish the reverse story (Riku's side). Due for a replay.

internpepper
internpepper updated their status Nov 12, 2020
internpepper updated their status Nov 12, 2020

This would be 1 star if it weren't for Riku's playthrough. I enjoyed that way more than Sora's story. The card battles were not fun to learn or perform. I only played this at the time I was eagerly waiting Kingdom Hearts II's release back in 2005. I can't think of any reason to play this now.

TheRedRoadoftheGamer
TheRedRoadoftheGamer updated their status Sep 28, 2015
TheRedRoadoftheGamer updated their status Sep 28, 2015

Definitely, my least favorite game in the franchise. The player relies too much on a mess of a turn based card system to fight. Given this was also the first game in the series that i've played, it's no wonder it took me almost three years to even consider playing the others.