Myst IV: Revelation (2004)

Ubisoft Montreal

Mac · PC (Microsoft Windows) · Xbox

3.86 from 69 ratings

469 members have it in their collection · 8 playing now · 285 backlogged · 77 wish listed

Myst IV: Revelation is the fourth installment in the Myst computer game series, developed and published by Ubisoft. Like Myst III: Exile, Revelation combines pre-rendered graphics with digital video, but also features real-time 3D effects for added realism. The plot of Revelation ties up loose ends from the original Myst. The player is summoned by Atrus, a man who creates … Read more
Myst IV: Revelation is the fourth installment in the Myst computer game series, developed and published by Ubisoft. Like Myst III: Exile, Revelation combines pre-rendered graphics with digital video, but also features real-time 3D effects for added realism. The plot of Revelation ties up loose ends from the original Myst. The player is summoned by Atrus, a man who creates links to other worlds known as Ages by writing special linking books. Almost twenty years earlier, Atrus' two sons nearly destroyed all of his linking books and were imprisoned; Atrus now wishes to see if his sons' imprisonment has reformed them. The player ends up traveling to each brother's prison, in an effort to recover Atrus' daughter Yeesha from the brothers' plot. Read less
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Details

Developers
Ubisoft Montreal
Publishers
Cyan Worlds
Genres
Adventure, Point-and-click, Puzzle
Themes
Drama, Fantasy, Mystery
Series
Myst
Steam
View on Steam

Release dates

  • Sep 30, 2004 (Full Release) (Europe) Mac, PC (Microsoft Windows)
  • Mar 28, 2005 (Full Release) (North_America) Xbox
  • Sep 28, 2018 (Full Release) (North_America) Mac, PC (Microsoft Windows)

Related

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Featured in lists

Rating distribution

5 stars
20
4 stars
23
3 stars
23
2 stars
2
1 star
1
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Community All Reviews Statuses

Gunkaloo

Review Gunkaloo 5/5 · Feb 20, 2024

Enough of the negatives. This was a really good game

Definitely a Myst game. Very tough and I nearly got through the entire thing without help. Two problems. One was the node-to-node movement. There was a puzzle that required mapping and I could not tell where I was going too. Plus there were a few bugs. The water was not consistent. It was there on one screen and gone in …

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Definitely a Myst game. Very tough and I nearly got through the entire thing without help. Two problems. One was the node-to-node movement. There was a puzzle that required mapping and I could not tell where I was going too. Plus there were a few bugs. The water was not consistent. It was there on one screen and gone in the next. Not possible. Plus there was a problem with the marble puzzle. I didn't remember the correct layout if I didn't take a picture of it. Enough of the negatives. This was a really good game with great graphics and sound. It should have won awards for both. It was a pleasure to play and I am sure I will remember it for a while. I just wish those 2 bugs were not there. A++

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AlfredoSalza

Status AlfredoSalza Feb 6, 2022

Uhm... I wasn't expecting a great game when I began playing Myst 4, and I think it's better than Myst 3 but just barely. During my gameplay I still had a few moments when I thought "wow, this must be the worst puzzle in all of the Myst series!" or "man, that puzzle was completely pointless!"

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Thankfully, Revelation includes an …

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Uhm... I wasn't expecting a great game when I began playing Myst 4, and I think it's better than Myst 3 but just barely. During my gameplay I still had a few moments when I thought "wow, this must be the worst puzzle in all of the Myst series!" or "man, that puzzle was completely pointless!"

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Thankfully, Revelation includes an in-game guide so (in theory) you don't need to go to GameFAQS or whatever to reach the end of the game. Also the "zip mode" is a lot more intuitive this time around, but you are still limited to some rules about teleporting that sometimes don't make a lot of sense.

The graphics and the music are on-point as it often is in the Myst series. I also really appreciate the in-game camera, so I had to use my smartphone only a couple of times to take a photo of my monitor.

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The puzzles are... let's say OK. The first area is excellent: I felt all the puzzles were relevant and coherent with the game lore, It also felt simple to navigate (ignoring the downright abysmal loading times between some screens, even when using an NVMe drive) and the correct answers to the puzzles seemed fair.

Things start getting ugly in the next two worlds, which require a few instances of borderline insulting object-hunting where you need to slowly scan the whole floor of each scene looking for book pages scattered in seemingly random places. I also started feeling that some puzzles just didn't make sense lore-wise and I saw them more as the devs saying "hey, here's another puzzle!" without much reasoning behind it.

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I finally lost my patience when faced against the "color clouds" puzzle in Serenia, point where I stopped playing. This puzzle is so uninspired and so unnecessarily frustrating that it convinced me to just go to Youtube and watch the rest of the game there.

I still think Revelation is worth playing... and I also still want to play Myst V. Let's see how that goes.

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