Spyro the Dragon (1998)

Insomniac Games

PlayStation · PlayStation 3 · PlayStation Portable

3.88 from 2260 ratings

4305 members have it in their collection · 57 playing now · 450 backlogged · 277 wish listed

How long? Main story 7h · with extras 5h · 100% 8h (from 18 logged playthroughs)

Spyro the Dragon is a platform game developed by Insomniac Games for the PlayStation. It stars the title character, a young purple dragon named Spyro and his dragonfly friend, Sparx, and is the first game in the Spyro the Dragon series. The first game was massively popular at its initial release and Spyro would later become one of the most … Read more
Spyro the Dragon is a platform game developed by Insomniac Games for the PlayStation. It stars the title character, a young purple dragon named Spyro and his dragonfly friend, Sparx, and is the first game in the Spyro the Dragon series. The first game was massively popular at its initial release and Spyro would later become one of the most recognizable, popular and respected gaming icons for the PlayStation gaming console. Spyro's best friend, Sparx the dragonfly, acts like the player's health meter and assists in gathering gems. The various dragons Spyro unfreezes along the way are also key characters in Spyro's progression through the game. Gnasty Gnorc is the main antagonist, who froze all the dragons of the land in crystal. Read less
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Release dates

  • Sep 09, 1998 (Full Release) (North_America) PlayStation
  • Oct 23, 1998 (Full Release) (Australia) PlayStation
  • Oct 23, 1998 (Full Release) (Europe) PlayStation
  • Apr 01, 1999 (Full Release) (Japan) PlayStation
  • Oct 25, 2007 (Digital Compatibility Release) (North_America) PlayStation 3, PlayStation Portable
  • Mar 12, 2008 (Digital Compatibility Release) (Japan) PlayStation 3, PlayStation Portable
  • Dec 12, 2012 (Digital Compatibility Release) (Australia) PlayStation 3, PlayStation Portable
  • Dec 12, 2012 (Digital Compatibility Release) (Europe) PlayStation 3, PlayStation Portable
  • Dec 12, 2012 (Digital Compatibility Release) (New_Zealand) PlayStation 3, PlayStation Portable

Also available on

Related

Bundled in

Remakes

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Featured in lists

1990's Games by Roach · 140 games · 2
çöp by Rerogshi · 298 games · 0
PlayStation Game Pak Disc 1 by Roach · 10 games · 0
Childhood by tylerisrandom · 92 games · 0

Rating distribution

5 stars
627
4 stars
878
3 stars
626
2 stars
112
1 star
17
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Community All Reviews Statuses

Para

Review Para 4/5 · Mar 28, 2026

between freeing rude old dragons from their crystalline prisons & setting bad guy's butts on fire...

...this finds a quite relaxing rhythm within its bright, pastel-y colour palettes and charming simplicity. spyro's movement is fully formed from the get go, with tricks and limitations to be explored as you figure out the challenges in each level. it initially lets you sprint, charge and jump to your heart's content within rather unobstructed and friendly plains. as soon …

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...this finds a quite relaxing rhythm within its bright, pastel-y colour palettes and charming simplicity. spyro's movement is fully formed from the get go, with tricks and limitations to be explored as you figure out the challenges in each level. it initially lets you sprint, charge and jump to your heart's content within rather unobstructed and friendly plains. as soon as you arrive in cliff town, however, things change. here's where the use of combat and movement need to be expanded on. we can't just go full speed all the time anymore as we have to navigate obstacles. variating between charge and fire as enemies will be immune to one or the other (and pose a real chance of defeating you if you're not careful) is needed. it is the point where spyro's health becomes a concern and signifies a breaking point, not only a rethinking of how to approach levels going forward, but how to move as spyro. it's clever. and it reaches a degree where later levels become full of moving hazards requiring an even more careful approach. by the end, i was using all sorts of flight/glide dive cancels while chasing THE gnasty gnorc, showing just how mileage one can get out of what's seemingly a rather simple moveset. what a lovely time!!!!

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LinkToTheTrees

Review LinkToTheTrees 4/5 · Feb 18, 2025

Nostalgia for a Game I Never Played

I never played this game as a kid - I was big on the Crash Bandicoot era and played later games in the SPYRO series on the PS2 and such, but this is my first time approaching this game with my own eyes. It’s just pure fun! I couldn’t stop thinking about it as soon as I started and, as …

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I never played this game as a kid - I was big on the Crash Bandicoot era and played later games in the SPYRO series on the PS2 and such, but this is my first time approaching this game with my own eyes. It’s just pure fun! I couldn’t stop thinking about it as soon as I started and, as I knew would happen, I went through the whole thing completing every level and reaching 120% (I mean how could you not).

This game is literally built in a way that makes it feel nostalgic, I’m so glad I finally got a copy. Excited for the others!

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SunBr0ther

Review SunBr0ther 2/5 · Aug 10, 2022

Even with the Reignited treatment, this entry in the series still feels frustratingly outdated.

I'm going to go ahead and assume that with the Reignited edition they made a conscious decision not to redesign any of the games' levels - and this is ultimately my biggest problem with the release.

While I certainly don't expect T4B to go over every level with a fine-tooth comb, changing and smoothing architecture and such for a perfect …

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I'm going to go ahead and assume that with the Reignited edition they made a conscious decision not to redesign any of the games' levels - and this is ultimately my biggest problem with the release.

While I certainly don't expect T4B to go over every level with a fine-tooth comb, changing and smoothing architecture and such for a perfect experience, the number of times where a quick fix would result in a drastically improved experience boggled my noodle.

It is, to me, nothing short of astounding that the devs for the original spyro created systems for

  • Rescuing players from automatically dying to kill planes during difficult jumps
  • Unlocking shortcuts once you progress far enough in the level to save time on complicated platforming segments
  • Subtly indicating where to go through careful placement of gems and other environmental indicators

And then not only did those devs just decide not to use those features for the vast majority of levels (Like, at most there's two levels where the faeries save you from falling to your death, and literally every cliff or body of water can be a drop to a kill plane) but then, on a second pass T4B chose not to implement any of those mechanics a second time. Deliberately.

The platforming and combat is interesting enough for a game that's over 20 years old. This game is no Symphony of the Night, or even Ocarina of Time, but it's still got charm and feels rewarding when you solve a difficult challenge. But that's far eclipsed by the number of times where you attempt a difficult jump, miss it by a tiny margin, go straight down to hell, and spend half a minute re-loading.

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Capt.ACAB

Review Capt.ACAB 3/5 · Jul 23, 2022

Good 3D platformer for the time with awful music

Just completed this (88%) having never really played it as a kid. It does a lot of things right but I really couldn't stand the music and i felt like the worlds and enemy designs were pretty uninspired.

Lmao I really kicked the wasp nest with this one

maeday

Review maeday 5/5 · Sep 5, 2021

Spyro The Dragon: Keeping The Past Alive Through Polygonal Nostalgia

Spyro The Dragon is one of my all time favorite titles, and for very obvious reasons that likely most people would name. It's colorful, it's vibrant, it's got a great soundtrack and it was just a very original game. I've never been a big fantasy fan, so for me to like something fantasy based, even as a child, really said …

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Spyro The Dragon is one of my all time favorite titles, and for very obvious reasons that likely most people would name. It's colorful, it's vibrant, it's got a great soundtrack and it was just a very original game. I've never been a big fantasy fan, so for me to like something fantasy based, even as a child, really said something. But Spyro was just a perfect combination of everything I liked in video games.

It had a cute lead character, it had fantastic surreal levels, was mostly a platformer, with collectibles and a fun collection of tunes to roam around to. It was cartoonish without being over the top cartoonish and it had a story without the story being overwhelmingly obnoxious and in the way.

But you know why I remember Spyro? Because I played it mostly in my grandmothers kitchen. It was summer, I was in elementary school, and I stayed with my grandparents while my folks went away on a vacation. This was sort of rare, as usually our summer trips were the whole family, but this time they left me and my step siblings with my grandparents, and I stayed in the kitchen the entire time playing through Spyro, finding every gem, every dragon, every egg. My eyes were glued to the screen of that tiny television, helping that little purple dragon rescue his clan.

This is why, when finally playing Spyro Reignited this past year, I think I had an even better time than I would've otherwise, because the game is so deeply attached to the nostalgia of my grandparents. My grandmother would cook, or bake, or deshell walnuts at the table while I played and watched me bash through all the various enemy types, never once making a disparaging comment. Spyro Reignited wasn't just an extremely excellent and faithfully gorgeous remake of the old games, but it also was like winning back a small piece of childhood that I'd lost so long ago...my grandparents.

I replay Spyro constantly, and not just the Reignited version, but the original. It's a comforting space, a safe zone almost, where I can retreat back to the mindset of that dweeby, friendless loser I was and feel oddly close to my grandmother again, despite her not being interested in video games at all. But the color, the coziness that encapsulates Spyro, it all really reminds me of that summer I spent playing it during my childhood in her kitchen on that tiny television, and I don't know how to explain it but the whole Spyro franchise utterly reeks of childhood.

In a tumultuous adulthood often suffocated under nothing but grief and frustration and worry, it's nice to run back to that little spot that Spyro holds in my heart and glide through those endless wonderlands yet again to the magical music of Stewart Copeland, collecting all the gems and dragons along the way. Spyro makes me feel like I can overcome insurmountable odds and save the day, even when I feel like I've finally hit rock bottom. Spyro represents that last little bit of hope, that even when someone has stolen all your treasure, someone has encased all your friends in crystal...when your grandmother has died too early...that there's still a way to move forward.

I think I should tell you all something. Something perhaps I should've said a long time ago. Something that may make you look at me differently.

I cannot have children. I'm am infertile. This makes me incredibly sad, because if I were capable of getting my shit together, I'd really love to be a mom, but it also has a weird side effect in that it makes me incredibly protective of fictional characters because they feel like my children. Am I unwell? Yeah, extremely, and I recognize that. But that's one reason why Spyro means a lot to me. You cannot go back in time, unless you happen to suffer from dissociation the way I do I suppose, and so I can only merely carry the things I loved into the future with me, using them to steal back glimpses of the past, a past where I am still a child, a past where my grandmother didn't die too early. A past that can never be.

But by playing old video games - much like reading old books or watching old movies - you can in fact steal back a moment in time. You can regain that sense of childlike wonder again. No, I will never again sit in my grandmothers kitchen. It is owned by someone else entirely different now, and she's no longer among us. But by starting up yet another playthrough, me and my extremely damaged childhood self can once again feel as though we're back in that kitchen that summer, guiding a polygon dragon through enchanted worlds of wonder.

And the worlds of Spyro are magical, that's why I like to spend so much time in them.

Because I've been shown first hand throughout my life time and time again how terrible the real world is.

Leave me and my dragon son alone.

enter image description here A photo of my grandmother and me after middle school graduation, circa 2004.

My name is Maggie. I'm an artist/author. I make a lot of stuff. If you liked this review, you can support me over at Patreon, buy my books at Payhip or tip me over at Kofi.

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Witt997

Review Witt997 5/5 · Apr 10, 2021

Il draghetto Spyro

Coloratissimo e amailissimo Platform, giocare a Spyro 1 è un piacere: i livelli sono grandi, il platforming è sfidante ma non punitivo e lo si può completare in poco tempo. Consigliatissimo. Voto: 9/10

Rokal

Review Rokal 3/5 · Dec 30, 2019

A Review for Spyro Reignited (2019)

I never played the original Spyro games when I was a kid since we were a Nintendo household during the PS1 gen, so I played Spyro 1 in the Reignited HD Collection with fresh eyes and 0 nostalgia. I expected a collectathon 3D platformer in the spirit of Rare classics, but Spyro is a different beast and is much more …

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I never played the original Spyro games when I was a kid since we were a Nintendo household during the PS1 gen, so I played Spyro 1 in the Reignited HD Collection with fresh eyes and 0 nostalgia. I expected a collectathon 3D platformer in the spirit of Rare classics, but Spyro is a different beast and is much more focused on combat. The combat is however very shallow with all enemies either being vulnerable to your Charge attack or Fire and dying in one hit. The controls are also occasionally frustrating, as you might expect from one of the first 3D platformers, with the flying controls in particular feeling rough to use. On the plus side, the visuals in the Reignited collection are insanely good. Everything is bright and colorful and full of detail. It’s definitely the furthest I’ve seen an “HD Remake” go and Spyro 1 is able to stand toe-to-toe visually with any other modern game.

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GigaDeathNullGolem

Review GigaDeathNullGolem 5/5 · Sep 20, 2019

Solid PSX classic from 3d era of Platformers

I never played this until just the past week. It's a fantastic and fun game. its colorful and very pretty and bright. If you love that retro look Spyro is a real treatenter image description here

Spyro is light hearted and funny. It is VERY reminsence (cough, forumalted) off Nintendo's Mario 64. The main difference is the fire breathing attack and the fact …

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I never played this until just the past week. It's a fantastic and fun game. its colorful and very pretty and bright. If you love that retro look Spyro is a real treatenter image description here

Spyro is light hearted and funny. It is VERY reminsence (cough, forumalted) off Nintendo's Mario 64. The main difference is the fire breathing attack and the fact the game lets you run around really fast, some of which is key to timing your jumps. (And there are some REAL tough and tricky jumps!) If you are a completionist this is a fun one to 100% as it has a final bonus level that unlocks which is a rather challenging treasure room enter image description here The game features a lot of things to find, and some challenging bonus 'flight' levels that remind me a bit of Nights into dreams or Mario's Wing cap levels. enter image description here Some maps are better than others, Its hard to say the maps are as good as Mario 64, and there is less variety. But the game does feature some really clever bosses. enter image description here Highly reccomended

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SelfTeachingKings

Review SelfTeachingKings 3/5 · Nov 20, 2018

That one that started it all...

I love the Spyro series, and the second and third game are high on my list of favorite childhood games.

Spyro 1 is great, it definitely set the field for the next games, but on hindsight, it was mostly about finding treasures and more focused on defeating enemies, it lacks the fun and varied challenges, environments and characters we will …

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I love the Spyro series, and the second and third game are high on my list of favorite childhood games.

Spyro 1 is great, it definitely set the field for the next games, but on hindsight, it was mostly about finding treasures and more focused on defeating enemies, it lacks the fun and varied challenges, environments and characters we will later see in the sequels.

Read less