Review runally 4/5 · Apr 19, 2026
The addictive elements were still there. The parkour was super fun, but the game was too massive with way too many (similar) tasks to do, which ended up feeling repetitive. In the end, I got tired of Dying Light 2 that I didn't even bother visiting a returning character I liked from Dying Light 1 because the game had kept …
The addictive elements were still there. The parkour was super fun, but the game was too massive with way too many (similar) tasks to do, which ended up feeling repetitive. In the end, I got tired of Dying Light 2 that I didn't even bother visiting a returning character I liked from Dying Light 1 because the game had kept me too busy with too many side quests that stopped feeling meaningful because the tasks felt repetitive.
However, the side quests weren't bad. They had stories, and many were good stories. After I finished the main story, however, I stopped caring to come back. I didn't have this issue with DL1. I finished everything that was available to do in the first game and enjoyed every second of it.
The characters in Dying Light 2 were frustrating if not annoying, the lots of them. I couldn't care about these characters that the narrative pushed me to care about. There were only 2 characters I cared about: Hakon and Aitor. And caring about these two were entirely optional.
With the exception of Hakon, DL 1 characters won, hands down.
Overall: 4 stars. Super fun experience, with flaws.

