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Assassin's Creed Revelations

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Assassin's Creed Revelations

Nov 14, 2011

Main game

3.58 average rating based on 4647 ratings

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Assassin's Creed Revelations presents the most immersive experience available in the series to date and the culmination of Ezio's adventure. In Assassin's Creed Revelations, master assassin Ezio Auditore walks in the footsteps of his legendary mentor, Altair, on a journey of discovery and revelation. It is a perilous path - one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region. In addition to Ezio's award-winning story, the acclaimed online multiplayer experience from Assassin's Creed Brotherhood returns; refined and expanded, with more modes, more maps and more … More
Assassin's Creed Revelations presents the most immersive experience available in the series to date and the culmination of Ezio's adventure. In Assassin's Creed Revelations, master assassin Ezio Auditore walks in the footsteps of his legendary mentor, Altair, on a journey of discovery and revelation. It is a perilous path - one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region. In addition to Ezio's award-winning story, the acclaimed online multiplayer experience from Assassin's Creed Brotherhood returns; refined and expanded, with more modes, more maps and more characters that allow players to test their assassin skills against others from around the world. The latest chapter in the Assassin's Creed saga also includes revolutionary gameplay, allowing players to manipulate the construct of Desmond's memories and the Animus to decipher the mysteries of his past and gain insight into the future. Less
Release Dates
Nov 14, 2011 (North_America)
PlayStation 3
Nov 15, 2011 (Worldwide)
PC (Microsoft Windows), Xbox 360
Nov 16, 2011 (Europe)
PlayStation 3
Nov 29, 2011 (Japan)
PlayStation 3
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User Stats
9941
In Collection
754
Wish Listed
143
Playing
1930
Backlogged
How Long Is Assassin's Creed Revelations?
Main story: 16.4 hours
Main + extras: 23.6 hours
100% completion: 34.1 hours
Total completions: 65
Sir_Laguna
Sir_Laguna gave Feb 23, 2019
Sir_Laguna gave Feb 23, 2019
At least it looks pretty, mostly.

OK, hold on, this is gonna be a long one. Sorry about that. It has pictures tho.

(Please remember, english is not my main language, so please excuse the typos and gramatic errors).

Ezio

I honestly don't know why I like Ezio so much. He's charismatic, yes, but he's also kind of an asshole. I've followed him for three games now and I realize that he's interesting because of his relationship with others: his sister Claudia, his mother, his uncle Mario, his friend Leonardo DaVinci or his lovers Cristina and Caterina... but not by himself.

And that's maybe why I didn't enjoy Assassin's Creed Revelations so much. He no longer has his aquantaices at his side. The new characters are too simple, their relationships too forced or uninteresting. Even his new romantic interest, Sofia, is just a damsel in distress, even a little worst because of the difference in age between the two.

It's a shame because this is the game that closes Ezio's story and doesn't have anything insteresting to do with him. He doesn't have an arc. He's the same person when we reach the end of the game (just with a new girlfriend). The revelations about Altaïr's …

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OK, hold on, this is gonna be a long one. Sorry about that. It has pictures tho.

(Please remember, english is not my main language, so please excuse the typos and gramatic errors).

Ezio

I honestly don't know why I like Ezio so much. He's charismatic, yes, but he's also kind of an asshole. I've followed him for three games now and I realize that he's interesting because of his relationship with others: his sister Claudia, his mother, his uncle Mario, his friend Leonardo DaVinci or his lovers Cristina and Caterina... but not by himself.

And that's maybe why I didn't enjoy Assassin's Creed Revelations so much. He no longer has his aquantaices at his side. The new characters are too simple, their relationships too forced or uninteresting. Even his new romantic interest, Sofia, is just a damsel in distress, even a little worst because of the difference in age between the two.

It's a shame because this is the game that closes Ezio's story and doesn't have anything insteresting to do with him. He doesn't have an arc. He's the same person when we reach the end of the game (just with a new girlfriend). The revelations about Altaïr's life have, ironically, few revelations in them. The information dump about the first civilization at the end has no relation at all with the adventure we just had.

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Constantinopla

My first impresion after arriving to Konstantiniye was awe. I was amazed of the view of this gilded city, with the sun reflected beautifully on the waters of the golden horn. Edifications like the 'Hagia Sofia' impacted me with their design and I couldn't wait to explore it all. And then the love at first sight died, because this city is no different from Roma in AC:B. Despite the ports, it's incredibly similar in their design and the visuals are not enough to make a different impression. I grew bored of the city fast. How could one of the most important places of the Ottoman empire, the jewel of the islamic culture of the XVI century could be so uninteresting?

A few excursions to a cave city in Capadioccia and Masyaf did little to add some variety. Anyway, I did love one thing about this representation of the middle east: the costuming. The clothes and outfits on the people that roamed the streets, were peasants, soldiers or royalty, was amazing, as usual in this franchise.

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Game systems

I liked Assassin's Creed Brotherhood. A lot. But I remember describing it like an overly long DLC of Assassin's Creed 2. It has new cool systems, specially the recruiting of assassins and the way we could summon them to help us or sent them on missions. AC:R plays exactly like its predecessor with a few minor additions, like the hookblade, that allow us to make a few extra moves in battles (nothing important) and traversal, like sliding across cables. This seems like it would make movement more dynamic and fun, but there are really few places where is useful. The same can be said of the new parachute.

A new mechanic that was heavily marketed for the game were the bombs. Now you can craft and use a lot of types of bombs with different effects to kill, disable or distract enemies... but I found that they weren't that useful after all. There are a few specific situations where a well placed bomb could avoid a fight or make it easier, but most of the time it was just easier just fight, summon the assassin's or use a guild. The city is full of materials to make this bombs, but I stopped used them so this discouraged most of the exploration.

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Chasing trends

There is a 'tower defense' minigame in Assassin's Creed Revelations. It's awful. the pacing is so fast that you can strategize how to place your resources and the view of the battlesite is extremely limited. You can even use an overpowered cannon to not loose. The designers had to knew this was bad, because you can only access it if you play careless. That's right, this minigame is a punishment for the player.

Why it exists? Ubisoft is the kind of company to "throw everything to the wall to see what sticks". AC:R was developed during the tower defense fever (specially Plants vs Zombies). They probably spend so much time developing it that they didn't want it to remove it from the game even when they realized it was not good.

This also explains the weird Desmond puzles. Optional sequences in first person that mostly remind me of Portal. They're not specially challenging and the systems of creating blocks to advance don't really fit, not even with the sci-fi plots of the AC world. They're ugly and just reveal some parts of the past of Desmond, nothing interesting. What hurts it's that they replace the optional "tombs" of past games, which were my favorite parts. The main game still has some "tombs" with nifty platform challenges, but being obligatory lack the sense of discovering and adventure.

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In conclusion...

I did not hated Assassin's Creed Revelations. It was fun enough. But I can't stop feeling like a rushed sequel. Constantinopla looks great, the animations of the characters are amazing and it has a few cool missions (I LOVED the minstrel quest were you had to disguise as a singer to stop an assasination attempt). But that's not enought. The new systems are bad or lacking, the story is not that good and it plays just too similar to the previous one.

I would like to see a better goodbye to Ezio.

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agurczuk
agurczuk gave Sep 19, 2017
agurczuk gave Sep 19, 2017
agurczuk's review of Assassin's Creed Revelations

A final installment in the Assassin's Creed Ezio trilogy is my personal favourite. While it's not revolutionary by far it improves on it's predecessors and delivers an interesting story in a rich and superbly designed environment.

The story this times takes place in Constantinople and ties all loose ends. Apart from writing the final chapter for Ezio it also revisits Altair who is also a playable character in certain chapters. And it was great to learn what happened to Altair and how both he and Ezio are tied together. The cut scenes are really nicely put together and the whole story is quite interesting.

Visually it's also an improvement although not breath taking. The characters are better animated, the environment is well designed and does remind of life teaming city packed with a lot of people. The map overall might be a bit smaller but it's so well designed that it's an actual improvement over the somewhat empty spaces we could encounter in the previous installments. I must admit the city - the way it looks, the way it's structured and how you move around it is what probably makes it my favourite Assassin's Creed game.

The mechanics for the …

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A final installment in the Assassin's Creed Ezio trilogy is my personal favourite. While it's not revolutionary by far it improves on it's predecessors and delivers an interesting story in a rich and superbly designed environment.

The story this times takes place in Constantinople and ties all loose ends. Apart from writing the final chapter for Ezio it also revisits Altair who is also a playable character in certain chapters. And it was great to learn what happened to Altair and how both he and Ezio are tied together. The cut scenes are really nicely put together and the whole story is quite interesting.

Visually it's also an improvement although not breath taking. The characters are better animated, the environment is well designed and does remind of life teaming city packed with a lot of people. The map overall might be a bit smaller but it's so well designed that it's an actual improvement over the somewhat empty spaces we could encounter in the previous installments. I must admit the city - the way it looks, the way it's structured and how you move around it is what probably makes it my favourite Assassin's Creed game.

The mechanics for the most part are the same. With just the addition of bombs which are quite annoying to craft and not that useful and the hook which lets you climb higher places and also zip line which is super fun - the rest almost unchanged. The whole structure of the game remains the same. And it's absolutely fine as you get to do them in a great environment.

Overall as mentioned - definitely my favourite Assassin's Creed game. Though somewhat requires you to play the previous ones to fully appreciate the story it ties up. Can't recommend enough.

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Espix
Espix gave Dec 25, 2022
Espix gave Dec 25, 2022
Underappreciated

This game is underappreciated by most of it's players and even fans. Most of this game is really grade A quality, even if at the time it seemed more of the same coming from Brotherhood it was a much more refined version of what brotherhood was. Revelations is the mature fine wine that was aged and worked compared to the roguish liqueur that brotherhood was.

MikaelLundgren
MikaelLundgren gave Jul 3, 2021
MikaelLundgren gave Jul 3, 2021
More of the same.

If you liked the Assassins's Creed II and AC:Brotherhood you will probably like this one. It's basically just more of the same except Ezio got more wrinkles and a larger beard.

Yeah, ok, they have thrown in some new mechanics, but it feels like they just tossed in some more mechanics because they HAD to throw in some more mechanics to justify making a whole new game.

Managing the brotherhood, sending your Assassins on missions in other cities have become a bit more complex since brotherhood. You can craft and use a variety of bombs to hurt and confuse your enemies, while in brotherhood you could only use smokebombs. Ezio gets a hook he can use to glide along ziplines around the city, which is new since Brotherhood. Templars can attack your Assassin hideouts and try to take them back, where as in brotherhood, once you had gotten a hideout, the templars just gave up forever on that part of town. You get to play a tower-defence-style minigame to drive the templars away from your hideouts, but if you fail you can just imediatly murder the templar commander and retake your hidout. And finally Desmond can go through some wierd …

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If you liked the Assassins's Creed II and AC:Brotherhood you will probably like this one. It's basically just more of the same except Ezio got more wrinkles and a larger beard.

Yeah, ok, they have thrown in some new mechanics, but it feels like they just tossed in some more mechanics because they HAD to throw in some more mechanics to justify making a whole new game.

Managing the brotherhood, sending your Assassins on missions in other cities have become a bit more complex since brotherhood. You can craft and use a variety of bombs to hurt and confuse your enemies, while in brotherhood you could only use smokebombs. Ezio gets a hook he can use to glide along ziplines around the city, which is new since Brotherhood. Templars can attack your Assassin hideouts and try to take them back, where as in brotherhood, once you had gotten a hideout, the templars just gave up forever on that part of town. You get to play a tower-defence-style minigame to drive the templars away from your hideouts, but if you fail you can just imediatly murder the templar commander and retake your hidout. And finally Desmond can go through some wierd puzzle-quest for no reason, but it will give you some backstory about desmonds life before AC1.

Apart from that, things are pretty much the same. Go to locations, get missions, murder people with your hidden blade/gun/bombs/big ass axes or send someone else to kill them for you. Climb houses and sneak around guards.

Fun times!

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AlexKar
AlexKar gave Nov 13, 2019
AlexKar gave Nov 13, 2019
AlexKar's review of Assassin's Creed Revelations

After really enjoying Brotherhood, I was kinda disappointed by Revelations and while its gameplay is better, story-wise I might even prefer the first one over this.

The story is cool and the City was really well made and it felt big enough. Ezio once more was a really cool character and while at first I wasn't sure how I felt about his relationship with a new character, but at the end everything concluded really well and the end of his arc was really good.

Now everything that didn't have to do with Ezio, I found silly. Everything with Desmond was really uninteresting and the last cut scene, after a point, got so over the top and stupid. Also while there were different missions, somewhere in the middle the game got kinda predictable. You search for somewhere, you find it, take it somewhere, that leads you somewhere else where you parkour your way through somewhere and then you play as Altair for a bit. And that got kinda boring after a few sequences.

But probably my favorite part of Revelations was everything with Altair. While it could have been really silly, they handled it so well that it came out really …

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After really enjoying Brotherhood, I was kinda disappointed by Revelations and while its gameplay is better, story-wise I might even prefer the first one over this.

The story is cool and the City was really well made and it felt big enough. Ezio once more was a really cool character and while at first I wasn't sure how I felt about his relationship with a new character, but at the end everything concluded really well and the end of his arc was really good.

Now everything that didn't have to do with Ezio, I found silly. Everything with Desmond was really uninteresting and the last cut scene, after a point, got so over the top and stupid. Also while there were different missions, somewhere in the middle the game got kinda predictable. You search for somewhere, you find it, take it somewhere, that leads you somewhere else where you parkour your way through somewhere and then you play as Altair for a bit. And that got kinda boring after a few sequences.

But probably my favorite part of Revelations was everything with Altair. While it could have been really silly, they handled it so well that it came out really naturally and they actually added something to his character and that was great. They actually helped his character and arc and took him to different places that the first game hadn't even touched.

Overall it is fun, even if kinda repetitive for a while, still with some great missions (the whole first sequence is damn thrilling and entertaining) and while the story is lesser than I would want it to be, I had a fun time playing it.

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Zubera
Zubera gave Dec 29, 2018
Zubera gave Dec 29, 2018
Lit on the Spot - Review

The Assassin’s Creed franchise has become so successful that its producer (Ubisoft) has adopted the strategy of releasing one title per year. It was inevitable, therefore, that this business plan would begin to generate games that would clearly show a rushed development simply devoid of creativity. For this reason, it is surprising that only the franchise’s fourth game, Assassin’s Creed Revelations, is the first to expose such signs.

In order to finish the stories of the previous protagonists, Ezio Auditore da Firenze and Altaïr ibn-La’Ahad, Assassin’s Creed Revelations follows the last days of the two Assassins, although it devotes most of its time to explore Ezio’s mission. The Italian intends to discover the secrets that lie lost in the great library of Masyaf and, in order to enter the place, he needs five keys that were hidden by Niccolò Polo in Constantinople.

The plot, which never goes beyond this search, divides itself into several fronts. In the first, there is the local political dispute, which will result in the appointment of the new sultan of Constantinople. The leader of the Templars has one of the keys and it is up to Ezio to discover his identity in the court and …

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The Assassin’s Creed franchise has become so successful that its producer (Ubisoft) has adopted the strategy of releasing one title per year. It was inevitable, therefore, that this business plan would begin to generate games that would clearly show a rushed development simply devoid of creativity. For this reason, it is surprising that only the franchise’s fourth game, Assassin’s Creed Revelations, is the first to expose such signs.

In order to finish the stories of the previous protagonists, Ezio Auditore da Firenze and Altaïr ibn-La’Ahad, Assassin’s Creed Revelations follows the last days of the two Assassins, although it devotes most of its time to explore Ezio’s mission. The Italian intends to discover the secrets that lie lost in the great library of Masyaf and, in order to enter the place, he needs five keys that were hidden by Niccolò Polo in Constantinople.

The plot, which never goes beyond this search, divides itself into several fronts. In the first, there is the local political dispute, which will result in the appointment of the new sultan of Constantinople. The leader of the Templars has one of the keys and it is up to Ezio to discover his identity in the court and for which side – Byzantines or Ottomans – he is fighting. The second front focuses on the search for the four remaining keys – scattered by tombs and caves that need to be located by reading books that also need to be found – and accompanies the strange relationship between the protagonist and the owner of a local bookstore. The third, led by Altaïr, is episodic – only by “reading” each key is one of his chapters opened – and tells of the Assassin’s last days. And the last front is focused on Desmond as he tries to overcome the consequences of his actions at the end of Assassin’s Creed Brotherhood.

The political plot matters little to Ezio and therefore much less to the player. Although it contains interesting dialogues that reflect the ideology of that society, the feeling that all events are irrelevant is extremely strong. Ezio’s journey in previous titles was always extremely personal, driven by revenge, which helped reinforce empathy for the character and his conflicts. Thus, since in Revelations the script does not have any emotional foundation, it becomes devoid of any element that could arouse the player’s interest. To make matters worse, the villain is only known at the end and has very little time to discuss his intentions. And adding insult to injury, the plotline about a love relationship is equally ineffective, never convincing – the age difference between the two is a crucial reason – as well as being equally irrelevant to the main plot.

Altaïr’s part is even worse, since his the dialogues are filled with unnecessary exposition. The rise and fall of the Assassin are told very quickly and are all without any purpose: Altaïr’s narrative arc was completely finished in the first game, which means that all the events narrated here do not add anything to the character.

And Desmond does not do much more than complain and be confused by the inquiries of his predecessor “Seventeen.” Trapped in a kind of limbo inside the Animus, he must reminisce about his past and reconstruct the fragments of his memory to prevent the life of Ezio and Altaïr from being confused with his. For this, in addition to collecting 100 pieces of memory throughout the environments, players need to overcome first-person platform sequences. The objective is to create blocks in the air and overcome some obstacles to reach the other side of the rooms, while Desmond remembers, in an annoying way, its childhood and adolescence. This part is absurdly slow and built with a boring, inorganic art style – there are only concrete and blue and gray blocks on the stages – and it requires very little of the player’s intelligence.

Another mechanic even more out of place in the franchise is the inclusion of Tower Defense stages. When the alertness level reaches its maximum, Ezio’s territories are attacked by Templars and players will find themselves trapped in a minigame of this genre. Ezio stands on top of a roof, placing Assassins on top of the other houses to attack the Templars who are invading down the street. In addition to being repetitive and very easy – players even possess a cannon shot that kills almost all enemies, if the situation is urgent – because it needs the alertness level to be at maximum to be activated, a minimally attentive player will only need to play it in the tutorial. That is, the execution of this mode demonstrates the tendency of the franchise not to innovate, but to add more and more absurd and empty mechanics that in no way add to the main gameplay.

The combat, for this reason, remains devoid of difficulty. Players just need to wait for the enemy to strike and press the counter button to eliminate him. If he is immune to counters, pressing the left trigger releases Assassins on him.

---> Read the full review at: http://litonthespot.com/assassins-creed-revelations-game-review/games/review

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richardddavid
richardddavid gave Feb 18, 2015
richardddavid gave Feb 18, 2015
richardddavid's review of Assassin's Creed Revelations

This game pales in comparison to Ezio's, to date, grandest and greatest adventure in AC2. The story is exceedingly dull and it feels as though there has been nowhere near enough in the way of game development from AC2 to Revelations. That being said, being sneaky and running up walls is still super fun.

GaryFromLiberty
GaryFromLiberty gave Jan 6, 2025
GaryFromLiberty gave Jan 6, 2025
GaryFromLiberty's review of Assassin's Creed Revelations

One of the best games in the entire franchise, Revelations is a great end-cap for the Ezio story. It fleshes him out and shows genuine growth that I don't usually see in video game characters, still the fun character he was AC2 but wiser and more of a leader. Follows up on the ancestor lore of the first game in a way that isn't nostalgia bait and continues to flesh out the modern day story and world building.

5 / 5 Stars

erendagdelen
erendagdelen gave Jul 27, 2023
erendagdelen gave Jul 27, 2023
erendagdelen's review of Assassin's Creed Revelations

Now it's Istanbul, not Constantinople. My dearest goat Ezio and my country. Yusuf Tazim RIP

mrs.dallogay
mrs.dallogay gave Aug 28, 2021
mrs.dallogay gave Aug 28, 2021
what if prince suleiman and ezio kissed under galata tower? jk ... unless?

full tea, this is better than Brotherhood and I won't stand for anymore slander!

The set-pieces here are some of the best in the series up until this point, the new tombs are hot sweaty invigorating parkour action, Sofia is number 1 waifu, grandaddy ezio still lookin fine as hell, they tie together all three plot strands in a satisfying way, they shake up the gameplay with new features (hookblade, bombs, den defence, animus-core sections), the graphics are significantly improved, Istanbul is a million times better laid out than Rome was and the list goes on !

also, Suleiman is such a little cutie xx

Spielkind
Spielkind gave Mar 24, 2021
Spielkind gave Mar 24, 2021
A good DLC for AC: Brotherhood

Well, the title says it all. Revelations is a good game, with some fun new mechanics, and an interesting story. However, it just doesn't feel like a proper AC game in any way whatsoever. There's the story - it's kind of a "Ezio travels here, discovers many more mystic keys, collects them all, and lifts their secret". Not terribly innovative. Then there's the map - which feels way, way smaller than for example Rome. There's just not a lot happening in most parts of Constantinople, and that makes the game feel even smaller. (I'll exclude the visit to Cappadocia, that was just not nice, one wants to get away from there ASAP.) Also, hardly any locations to visit outside of Constantinople like the Da Vinci missions in Brotherhood. All in all, a more scarce map. Gameplay was mostly the same as in Brotherhood, a few new mechanics like the parachute or the hook, but yeah, more DLC level than new game level. And then there's the crashes - I've had more crashes in Revelations than in AC I, AC II and Brotherhood combined. When in 2021 you need to go to your CPU settings, and assign the game to 1 …

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Well, the title says it all. Revelations is a good game, with some fun new mechanics, and an interesting story. However, it just doesn't feel like a proper AC game in any way whatsoever. There's the story - it's kind of a "Ezio travels here, discovers many more mystic keys, collects them all, and lifts their secret". Not terribly innovative. Then there's the map - which feels way, way smaller than for example Rome. There's just not a lot happening in most parts of Constantinople, and that makes the game feel even smaller. (I'll exclude the visit to Cappadocia, that was just not nice, one wants to get away from there ASAP.) Also, hardly any locations to visit outside of Constantinople like the Da Vinci missions in Brotherhood. All in all, a more scarce map. Gameplay was mostly the same as in Brotherhood, a few new mechanics like the parachute or the hook, but yeah, more DLC level than new game level. And then there's the crashes - I've had more crashes in Revelations than in AC I, AC II and Brotherhood combined. When in 2021 you need to go to your CPU settings, and assign the game to 1 CPU core only to finish the mission, and reports of this solution have been online since release of the game - yeah, you can immediately tell when Ubisoft started getting greedy. All in all, an okay game if you're playing through the series, but nothing out of the ordinary, and at most worth the 3 stars I'm giving it.

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Hathanta
Hathanta gave Jul 6, 2020
Hathanta gave Jul 6, 2020
Great Storyline!

This game has really cemented my love for this series! The strongest feature of this game is by far the storyline which is told with drama and confidence. The actual gameplay was almost unchanged from Brotherhood, but I enjoyed that so I didn't mind. The bombs mechanics were fun if overly complicated. The main thing I found lacking were some of the mission sequences which felt unimportant - especially finding the Polo's books which were really just unsatifying fetch quests. Overall very fun though, I am immdiately installing AC3.

[Side note: whyy is everyone in this game white / very pale skinned, except for a singular African man who you kill soon after meeting.]

ATadMad
ATadMad gave Mar 17, 2019
ATadMad gave Mar 17, 2019
ATadMad's review of Assassin's Creed Revelations

I like that you see more of Altaiir in this game but I also felt more of the repetition from the first game come into play. Some of the levels are very tedious unfortunately but that being said, Ezio is still an interesting character despite being much older.

nnbc
nnbc gave Jul 25, 2015
nnbc gave Jul 25, 2015
nnbc's review of Assassin's Creed Revelations

Насколько я могу судить, Assassin's Creed Revelations среди поклонников считается конвейерной игрой, во всём уступающей легендарной второй части. Ubisoft, глядя на успех Assassin's Creed 2 и на похождения харизматичного итальянца Эцио Аудиторе да Фиренце, не спешила расставаться с удачно нащупанной формулой успеха. Revelations - это уже третья по счёту игра про Эцио (Assassin's Creed 2 и Assassin's Creed Brotherhood первые две), и, пожалуй, лично для меня, лучшая из всей серии Assassin's Creed на данный момент.


У игры есть свои недостатки, как, например, всё то же глючное управление, малое количество нового контента в сравнении с предыдущими играми серии (и тому подобные косяки), про которые я уже писал в обзоре на Brotherhood, но это как раз тот случай, когда на недостатки стараешься не обращать внимания.

В целом игра хорошая и вполне достойно завершает историю итальянского хашашина Эцио.


Достоинства:

  • Хорошая атмосфера востока;
  • Харизматичный главный герой игры;
  • Крюк, бомбы.

Недостатки:

  • Самую лучшую броню можно получить в первой половине игры, также её нельзя перекрасить;
  • Скучные задания за Альтаира (впрочем, как и он сам);
  • Не пропускаемые титры в конце игры;
  • Тягостная атмосфера в конце игры;
  • Тактическая часть с защитой баз от атак тамплиеров.
spooky_fae
spooky_fae updated their status Aug 14, 2025
spooky_fae updated their status Aug 14, 2025

TRES no uno ni dos TRES VECES ME HE COMPRAO EL JUEGO Y TRES VECES QUE EL DISCO ES INJUGABLE tres copias del juego tengo y en las tres me crashea la consola entera a partir de un punto random al principio de la historia

esto es una señal del universo, como me compre otra copia me sale ardiendo la play

Imarameh
Imarameh updated their status Jun 7, 2024
Imarameh updated their status Jun 7, 2024

I finished this game much faster than the previous ones, but it was still incredibly appealing. I almost cried when Ezio met Altair. That was a truly emotional moment.

n3buresp1997
n3buresp1997 updated their status May 7, 2024
n3buresp1997 updated their status May 7, 2024

Historia: 4⭐

Jugabilidad: 4⭐

No se hace pesado: 4⭐

YohanYun
YohanYun updated their status Apr 26, 2023
YohanYun updated their status Apr 26, 2023

The tower defence game inthe Ezio trilogy.

Imagine watching a modestly enjoyable filler episode in a great anime series. This game is that.

Parkour, map, missions, and battles are forgettable.

Draco9847
Draco9847 updated their status Jan 22, 2023
Draco9847 updated their status Jan 22, 2023

I played Revelations when it originally came out and decided to do a new playthrough. I am replaying all the AC in order.

Revelations had less content than Brotherhood did, which I didn't mind as I thought Ezio's story needed to come to an end. This game clearly didn't have enough story content left for Ezio to really be meaningful. However, I really enjoyed seeing more of Altair and having their story and Desmond all tie together.

Gameplay was better than Brotherhood but it had its issues. The hook was nice but felt forced to be used, especially during climbing. It felt like what would have been a regular jump in previous games suddenly turned out to be too long for Ezio without using the hook. It did make climbing faster though. Bombs were a nice gimmick but not very assassin-like. I only used them when the game made me. I absolutely hated that the enemies had guns. They were hard to avoid and hit really hard.

I didn't mind the game didn't really have secrets, unlike ACII and Brotherhood. The city was pretty, some scenes were truly epic and it made the whole game feel very much alive. The …

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I played Revelations when it originally came out and decided to do a new playthrough. I am replaying all the AC in order.

Revelations had less content than Brotherhood did, which I didn't mind as I thought Ezio's story needed to come to an end. This game clearly didn't have enough story content left for Ezio to really be meaningful. However, I really enjoyed seeing more of Altair and having their story and Desmond all tie together.

Gameplay was better than Brotherhood but it had its issues. The hook was nice but felt forced to be used, especially during climbing. It felt like what would have been a regular jump in previous games suddenly turned out to be too long for Ezio without using the hook. It did make climbing faster though. Bombs were a nice gimmick but not very assassin-like. I only used them when the game made me. I absolutely hated that the enemies had guns. They were hard to avoid and hit really hard.

I didn't mind the game didn't really have secrets, unlike ACII and Brotherhood. The city was pretty, some scenes were truly epic and it made the whole game feel very much alive. The animus phases were also a nice touch and a good way to give some backstory on Desmond.

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Chovus
Chovus updated their status Aug 15, 2022
Chovus updated their status Aug 15, 2022

Beat the Lost Archives dlc with 84% completion. I missed about half of the collectibles and do not care. I only played this now to get it done before access may be cut off next month. I was not expecting it to be a 1st person platformer, and to have nothing to do with Assassin's Creed gameplay. It was well made and not too difficult, but nothing interesting happened. Not worth money.

Spielkind
Spielkind updated their status Mar 24, 2021
Spielkind updated their status Mar 24, 2021

And here we are! 100% snyc completed. I was going to also finish the Desmond Animus missions, and do all the challenges for bombs and so on (all of those don't count towards sync), but after Revelations just CTD'd on me at the very end of the second Animus mission, I ragequit. And that is in fact one of my major criticisms, that the Uplay version of the game still has game-breaking bugs that have been there since 2011 (according to forum posts). Anyways, it was a good ride (though not a great one), and my review will be following very shortly!

Spielkind
Spielkind updated their status Mar 19, 2021
Spielkind updated their status Mar 19, 2021

Alright, and that's story mode completed! Worthwhile game, although not as immersive as the previous two games. (The end was great, though.) Now back to getting that 100% sync! Review will then follow.

Spielkind
Spielkind updated their status Mar 6, 2021
Spielkind updated their status Mar 6, 2021

So, yesterday I started playing Revelations as the next title in the series! Apparently I played it before in 2012, at least according to a save on my hard disk, but I have no memory whatsoever of that playthrough. :o Constantinople is like a new city/game to me. Anyways, we started off good, and the city looks great at first sight, so let's see where this takes us! :)

Predefiance
Predefiance updated their status Jan 6, 2021
Predefiance updated their status Jan 6, 2021

Removed from backlog. I don't think I'll ever finish this game. It just feels too clunky to play now and I don't find myself invested in Ezio's journey any longer.

histidia
histidia updated their status Nov 20, 2019
histidia updated their status Nov 20, 2019

If I had to pick my favorite game from Ezio trilogy this would be my choice. I love this game for so many reasons, I love how the name of this game is Revelation because it reveals so much about the lore and makes so much sense, it's really well designed and well written, gameplay mechanics are pretty polished at this point. Overall, amazing game, wish there were more games like these. The only thing I didn't like is the DLCs, I didn't think they were supposed to be released as DLCs and should've been incorporated into main gameplay because they are indeed very important parts of the lore.

Sir_Laguna
Sir_Laguna updated their status Feb 21, 2019
Sir_Laguna updated their status Feb 21, 2019

Assassin's Creed Revelations finished.

Assassin's Creed Brotherhood was better.

And Assassin's Creed 2 was better than Brotherhood.

Revelations is just slightly better than the first one.

I'll probably wrote a review eventually. But for now, let it be known that I didn't liked it.

Sir_Laguna
Sir_Laguna updated their status Feb 20, 2019
Sir_Laguna updated their status Feb 20, 2019

I can't get over the fact that Ezio looks like 30 years older than his romantic interest in this game. (>_<)

Sir_Laguna
Sir_Laguna updated their status Feb 17, 2019
Sir_Laguna updated their status Feb 17, 2019

I don't get the first-person section where you control Desmond. Was Ubi trying to copy the puzle style of 'Portal' or something like that? thank god they're optional because they're really boring.

Sir_Laguna
Sir_Laguna updated their status Feb 3, 2019
Sir_Laguna updated their status Feb 3, 2019

Just connected my Xbox 360 again to start this one. I hope to, eventually, play all the games of the franchise... eventually.

So far, I'm in awe of the city design of Constantinopla and feels good to be back as Ezio.