I had this one back on the PS Vita, yes I'm one of the 5 people that had a Vita, and coming back to replay this game after plaything through all the other Colonial games, it's kind of an oddity.

This game was an AC 3 handheld spin-off developed by one of the backwater Ubisoft teams. It feels like Ubisoft proper just sorta told them to make a handheld game to increase AC 3's publicity and that's about it. Compared to those main line entries it almost doesn't feel like an Assassin's Creed game. Even Rogue felt like a Black Flag rehash.

While this game shares a lot of the same basic AC gameplay in regard to climbing and combat it does have something that I think should've been in more AC games, social stealth. As assassins I always thought it would make sense for them to try to blend into the crowd, not have those distracting white robes and hoods. In Liberation, your assassin, Aveline, can use disguises to get around. The Lady disguise can get you into secret places by use of bribes and feminine charm. The Slave disguise is sort of your generic disguise. It can get you into some restricted places through the work entrance and you can blend into groups much easier. And finally your Assassin robes, they make you instantly notorious, but you have the best combat abilities. With a little more fleshing out, this could've been a great system to add to the Assassin Creed series.

This story is also a bit odd. A lot of it's issues I think are due to the short length. It seems to start a lot of balls rolling, but never feels like they flesh them out enough. There' s plot lines about finding your mother, running your business, freeing slaves, and fighting Templars. It's a lot for a 10 hour game to achieve. The game actually rarely mentions the word "Templar" and Aveline does her work more to protect slaves and her business. While the usual Ubisoft scene of introducing all the Templars in the beginning like Saturday morning villains is a bit cliche, I kind of missed it here. There's a story beat about finding an ancient artifact but it's never really explained and seems more like it was a Ubisoft mandated inclusion. The story spins all these wheels until the last chapter. That's when we learn, spoilers, your stepmother is the Templar Grandmaster and the plot takes on this theme of girl power. Both of them are ladies with great influence and abilities that they must hide from society because it's 1770. I think there was something there worth developing.

As for the history this game centers around. I don't know much about France's colonies vs England's, but there's not a lot of big moments in here. You get to see New Orleans change hands from the French to the Spanish and a few historic events are mentioned like Mackendal's revolt. You also get to see a Louisiana that is still steeped in voodoo traditions. One thing I disliked is the very limited database this time around. No little tidbits of history about locations you find or events that happen and just a bare little blurb about characters. I realize this is likely a budget issue.

You get to explore a mini version of 1770 New Orleans and a bigger version of the bayou. The city feels different from Boston or New York. Where Boston has that rugged, Northern frontier city, New Orleans feels like an older, well established European city. The bayou can be a bear to navigate. Your best bet is to use a canoe or tree running. Still, it has a good atmosphere with the huge cypress trees and murky, gator infested waters.

Another thing I like about this game that is different from most AC games, there's music! Both the bayou and New Orleans has some ambient music that plays often and there's a lot more music in general. In this shorter, leaner game the music really helps give a little more "umpft" to the world.

The graphics in this HD remake do look a bit nicer than they did in the Vita version, so this remake is a little more worthwhile than the AC 3 one. The voice acting is a little spotty. You've got some well known voice actors like JB Blanc doing their best with some awkward lines and there's voices I don't recognize who give iffy performances with overblown French or Spanish accents. I can't complain, at least these French people had French accents, Unity! Aveline's actress does alright. She delivers lines competently, but I never got a good feel for her personality. At points she's very matter of fact, other times she's a little flirty with her love interest.

All in all, I would consider this an exotic AC game. Liberation has some neat things that I've always wanted in an AC game, namely social stealth. Still, the short run time, rambling story, and general "handheld game" feel to it limits it's impact. If they had more time and a better team working on it, this could've been a worthy spin off assassin game, instead of a prelude to a bigger game. Aveline is an oft forgotten assassin that could use some more love cause she does have an interesting character to dive into.