Athena (1986)

SNK

Arcade · PlayStation 3 · PlayStation Portable

2.41 from 39 ratings

100 members have it in their collection · 1 playing now · 22 backlogged · 8 wish listed

Athena is a 1986 side-scrolling platform game developed and published by SNK, in which players control Princess Athena as she traverses a series of mythological worlds in an effort to return to her own realm. The gameplay centers on navigating platform-based stages, defeating enemies, and collecting weapons, armor, and power-ups that enhance the protagonist’s abilities and survivability.
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Details

Developers
SNK
Publishers
SNK
Genres
Arcade, Platform
Themes
Action, Fantasy
Series
Athena

Release dates

  • Jul 1986 (Full Release) (Japan) Arcade
  • Sep 07, 2009 (Full Release) (Europe) PlayStation Portable
  • Dec 17, 2009 (Full Release) (Europe) PlayStation 3
  • Jul 19, 2011 (Full Release) (North_America) PlayStation 3, PlayStation Portable

Also available on

Related

Bundled in

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Rating distribution

5 stars
3
4 stars
3
3 stars
10
2 stars
14
1 star
9
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Community All Reviews Statuses

NoahsBarks.com

Status NoahsBarks.com Dec 19, 2024

What an interesting, miserable experience that was. My favorite kind of experience. In the process of writing a review.

scoopings

Status scoopings Oct 12, 2023

Just like ApramPepo said--a lot of potential here. Cool idea where you are basically leveling up your equipment throughout a level to then take on a boss battle at the end (tho the near nakedness was unnecessary). As much as I wanted to like it, especially with its cute Look and great potential, the collision masks and gameplay were unacceptable …

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Just like ApramPepo said--a lot of potential here. Cool idea where you are basically leveling up your equipment throughout a level to then take on a boss battle at the end (tho the near nakedness was unnecessary). As much as I wanted to like it, especially with its cute Look and great potential, the collision masks and gameplay were unacceptable for an arcade game. I was already disappointed with that and then I got to the first boss, feeling good about my upgraded sword etc. After doing a little research, you essentially need a projectile weapon against this boss, and there's no way to go backward at this point. I could replay the level--it was relatively short--but the fact I'm not interested in doing so says a lot. The mediocre controls/collision masks made replaying it--even now that I found a Strategywiki site which would tell me where to find the right upgrades and that's something I normally love doing, especially with "grind"-esque equipment upgrading gameplay--not sound appealing. Too bad too. enter image description here

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wisegmr

Status wisegmr Mar 8, 2023

Damn this final 3 headed boss that won't die! I might put this on hold and get back to it later. Damn you Athena!

Chovus

Status Chovus Jul 8, 2020

Played the 1st level. It was interesting as a Mario clone with a greater emphasis on combat and scavenging enemy weapons. I failed the 2nd level twice due to time running out. It was not like I was playing too slowly so the time limit is ridiculously unfair. I hate time limits, so this game is not for me.