Time Soldiers (1987)

Alpha Denshi

Amiga · Arcade · Atari ST/STE · Commodore C64/128/MAX · Sega Master System/Mark III

3.00 from 7 ratings

33 members have it in their collection · 3 playing now · 13 backlogged · 6 wish listed

How long? Main story 1h (from 1 logged playthrough)

Travel throughout various time periods to save your fellow comrades. Collect power-ups to help you defeat a variety of enemies and end-bosses. Uses rotary joysticks to allow player to fire in a variety of directions.
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Release dates

  • Oct 1987 (Japan) Arcade
  • 1989 (Europe) Amiga, Atari ST/STE, Commodore C64/128/MAX
  • 1989 (North_America) Sega Master System/Mark III

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Rating distribution

5 stars
0
4 stars
2
3 stars
4
2 stars
0
1 star
1
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Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 3/5 · Jun 12, 2022

Okay Vertical Shooter

Time Soldiers is similiar in appearnace to many other top down vertical shooting games such as MERCS, ikari warriors, or .50 cal. The controls are a single-stick 8 positional rotary joystick that you turn to aim your gun and pull in the direction you wish to move. This is a fun control ssytem that i've played on other machines (such …

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Time Soldiers is similiar in appearnace to many other top down vertical shooting games such as MERCS, ikari warriors, or .50 cal. The controls are a single-stick 8 positional rotary joystick that you turn to aim your gun and pull in the direction you wish to move. This is a fun control ssytem that i've played on other machines (such as .50 cal) (and it can be emulated fairly okay with some trackball peripherals just FYI if anyone has MAME and is itching to do it) It's a nice looking game and you get some decent weapons upgrades which you can deploy using an alternate specail fire button. You visit different periods of time with different themes but you tend to fight a mix of enemies from different time periods regardless of where you go. Your mission it would seem, is to resecue fellow soldiers lost in these time periods. Along the way there are portals that allow you to skip the stage and go to another period.

I couldnt really figure this game out because it seemed that if you would go through a portal you give up rescueing your dude, but if you just keep venturing on, it seemd like teh levels would just start to repeat itself.

Seems like quite the quarter stealing gimmick, i gave up playign this at some point and decided to move onto another machine. I'll either complete the console version of read up on a guide before tackling this one again,( if i do)

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