Review RossBonaime 3/5 · Jan 2, 2025
X-Men: Mutant Apocalypse is a game I grew up playing quite a bit, yet having finally finished it in its entirety 30 years after its release, it's wild that the majority of what I played was simply the first levels.
The game begins by having the player beat an intro level with five different characters, and at times, even that …
X-Men: Mutant Apocalypse is a game I grew up playing quite a bit, yet having finally finished it in its entirety 30 years after its release, it's wild that the majority of what I played was simply the first levels.
The game begins by having the player beat an intro level with five different characters, and at times, even that could be a difficult task. But it does work as a decent way to integrate yourself to how these characters play. From then on, you can pick who you want to play the rest of the game through with, yet the difficulty amps up in a way that makes you want to try out other characters and different tactics.
Depending on which character you choose, the level changes to prioritize each character's skill set. And yet, I don't know if it always does the best job of this. I also found that within this action side-scroller, not all of a character's moves worked as well as they should. In a way, Mutant Apocalypse sort of plays like Capcom's other two major series of the time—Street Fighter and Mega Man—mashed up into a weird amalgamation. Yes, you can pick and choose what order you want to play the levels, but some of the special moves have to be inputted almost like this is a fighting game. It's an odd combo that doesn't always work. Especially in the latter levels, where things get much hairier, and the difficulty amps up in a way that can often feel like too much, it can get frustrating to not have moves go off right when you want them to, and missions can be more trial-and-error than one would like.
But for the most part, I still have fun with Mutant Apocalypse. The animation looks quite nice, and I do appreciate that each character feels wholly unique from the others. This truly feels like five different missions that you can test out with each of these characters, while also making sure you can spend more time with whatever character you prefer regardless. But having played through this game finally and made my way through the difficult final few levels, I still think I'll probably just stick to playing those intro levels and trying out these characters from here on out.