Review scoopings 2/5 · Apr 25, 2022
Great Ideas, Advanced Parser, But RNG-Based Deaths Ruin It For Me
Play: 7/10 As much as I wanted to enjoy this, the petty RNG-based and tacky deaths got to me. I restarted 3 times, which is a positive considering I was driven to keep trying. But it just wasn't enough after my 4th death... Anyway, I love the advanced parser in this; it was so clear how to give commands etc. …
Play: 7/10 As much as I wanted to enjoy this, the petty RNG-based and tacky deaths got to me. I restarted 3 times, which is a positive considering I was driven to keep trying. But it just wasn't enough after my 4th death... Anyway, I love the advanced parser in this; it was so clear how to give commands etc. The writing is very descriptive without being too dramatic and longwinded, which I appreciate. Plus, its writing style and diction remind me of my fiction style of writing heh.
Feel: 7/10 After reading up on this--the goofily named spells that you have to learn a la an RPG, the changes from the fundamental Zork mindset, and the fact most criticism was that it was "too easy" (which I assumed meant would bejust right for me ha)--I came in super excited. Plus, I hadn't played any game besides OldSchool Runescape since April 12 (I finally was able to get into the Slayer skill on that game, one I traditionally dislike, so I figured I should taker advantage of remotely enjoying that pvm part of the game heh). Omg omg omg and I just read that the spell system was inspired by Earthsea/ Ursula K. Le Guin; I still have not read those but they are next on my to-read list!! Plus, her thoughts on anticapitalism are some of my favorite to read. Stoked.
Attachment: 6/10 And indeed, as often happens when I overhype a game, I was a bit disappointed in the actual product. As with most text adventures, I mostly only like ones with no RNG-based deaths or at least ones you simply have to keep an eye on--not where you're screwed if the RNG decided you're screwed. After all, I like when your actions have some weight! Heh. Still, an excellent text adventure with a very advanced parser for its time, great descriptions, and nice ideas with learning the spells. Play this if you enjoy text adventures enough that you'd replay and replay and save and reload etc etc to beat it.
Completion: Score 48/85 Playtime: ~40 mins