Main game
3.98 average rating based on 4404 ratings
Not ashamed to admit I was super addicted to this when it first game out, as were 10 million or so other people around the globe. It redefined a genre and set a new benchmark for how immersive a gaming experience could be. I fell off the wagon after a year or two and only "relapsed" once, but I don't have the time or patience for games like these any more. Despite that, I can definitively say it remains one of the most fun gaming experiences I've ever had.
Before anything I want to state that my experience with this game before the classic version is basically non-existent. No nostalgia goggles here. Anyways, moving on...
If I were to look only at the game alone, then World of Warcraft is truly a great example of "it's not about the destination, it's about the journey". In an era where instant gratification is all over the place in video games, WoW Classic reminds us of a time when we had to work for everything. Getting to max level, finally farming enough gold for that epic mount, preparing your character for raiding, even getting from point A to point B since not every class had access to increased movement speed...everything took time, and the sense of achievement when you finally got what you were working for is quite addicting. After all, many objectives took days and, in some cases, even weeks of farming and grinding.
When you start to include the MMO aspect is when my opinion of the game starts to sway from one side to the other. We could talk about how I made a few friends by doing the quests that forced you to party up since they were …
Before anything I want to state that my experience with this game before the classic version is basically non-existent. No nostalgia goggles here. Anyways, moving on...
If I were to look only at the game alone, then World of Warcraft is truly a great example of "it's not about the destination, it's about the journey". In an era where instant gratification is all over the place in video games, WoW Classic reminds us of a time when we had to work for everything. Getting to max level, finally farming enough gold for that epic mount, preparing your character for raiding, even getting from point A to point B since not every class had access to increased movement speed...everything took time, and the sense of achievement when you finally got what you were working for is quite addicting. After all, many objectives took days and, in some cases, even weeks of farming and grinding.
When you start to include the MMO aspect is when my opinion of the game starts to sway from one side to the other. We could talk about how I made a few friends by doing the quests that forced you to party up since they were really tough to do on your own, or the really nice guilds out there that made raiding into a "me and the boiz" night. We could also talk about the absurd number of bots and hackers that ran all over the place due to developer negligence, or the gold sellers promoting their websites, which is a result of the feeling of "instant gratification" mentioned before, causing a portion of the community to be obsessed with the min-max culture and willing to buy gold from sellers to spend it on gear in raids or paying others to level them up via "boosting services".
WoW Classic was fun if you were able to find a guild that had similar goals like yours, but Blizzard's poor handling of bots and hackers, combined with the clash between gamers wanting to enjoy the journey and gamers wanting everything ASAP, created an environment where a new player could, for example, end up having a disappointing first impression simply because bad luck had that person's first interaction with other players be gold sellers and boosters just spamming chat.
This game holds my attention for about a week or two and then it begins to feel like a chore. I understand why so many people love this game, but it's not for me.

I dived into the Dragon Isles recently and it was a very memorable journey and top notch digital entertainment.
I played WoW Classic and BC Classic with friends and really digged it, but stopped to play both characters at round about level 35 because at that point the levelling feels horribly dragging and slow and costs more than 100 hours to reach max level. That's no time I'm willing to commit to such game.
With Dragonflight Blizzard reset the max level cap and made the leveling phase quicker and more streamlined. Playing through Dragonflight took me 30 hours and felt like a very well made and beautifully crafted AAA-RPG-Campaign.
Old WoW-heads call Retail 'a different game' and I can almost grasp what they mean after having played Classic, too, but for me the impression is still the same. WoW feels incredibally old school. After all, it's a 20 year old game that has only been modernized in terms of gameplay.
The graphics of the Warcraft world are timeless. I am a wc3-veteran and it's so beautiful that the game still just gives you the impression to be up close on the front to your Warcraft III-army. The world looks and …

I dived into the Dragon Isles recently and it was a very memorable journey and top notch digital entertainment.
I played WoW Classic and BC Classic with friends and really digged it, but stopped to play both characters at round about level 35 because at that point the levelling feels horribly dragging and slow and costs more than 100 hours to reach max level. That's no time I'm willing to commit to such game.
With Dragonflight Blizzard reset the max level cap and made the leveling phase quicker and more streamlined. Playing through Dragonflight took me 30 hours and felt like a very well made and beautifully crafted AAA-RPG-Campaign.
Old WoW-heads call Retail 'a different game' and I can almost grasp what they mean after having played Classic, too, but for me the impression is still the same. WoW feels incredibally old school. After all, it's a 20 year old game that has only been modernized in terms of gameplay.
The graphics of the Warcraft world are timeless. I am a wc3-veteran and it's so beautiful that the game still just gives you the impression to be up close on the front to your Warcraft III-army. The world looks and feels exactly the same and it does not need a visual upgrade (gtfo, Reforge).
Even the icons and unit sounds are exactly the same. I play a Hunter and when I cast Primal Rage for the first time, I grow, my hands glimmer red, and a orc stampede roars in the background. It's the exact same audiovisual and gameplay effect of bloodlust by the orc shamans in wc3, my favourite unit and strategy back then. That was intensly nostalgic and beautiful for me.
WoW in general is such a quirky, colourful and almost bizarre high fantasy world that is so infantile and phantastic and over the top that it maintains a unique aesthetic that is one of a kind.
The class design is superb and reminds one of the fact that this used to be one of Blizzard's greatest strengths.
Only downside for me is that the rotation-dance as such feels slow and unengaging most of the time. It gets better and quicker as you level up, but compared to Diablo-like and From Soft-ARPGs it's simplistic and unengaging. WoW-heads make it a rocket science but manage to listen to podcasts while playing. The game is super simple, not boring, but definitely not as brainy as the community thinks it is. It's a relaxing play for a chill evening, except for the raids probably.

All in all happy to play it now, I half regret not having participated in the glorious times when it came out in the 2000s, but then again those where my teenage years and maybe I would've lost my life in this time sink hole. Not overrated, the best compliment I can give.

Starting to play with other players now and dive into the end game. Godspeed everybody!
Truly amazing. I cannot say how many hours of my life I’ve put into this game and how much I’ve enjoyed it.
I played Wow for about 6 years and that must say something about the quality of this game. The world is really inviting and just plain fun to explore when you're new. For every patch and expansion pack there are some things that get better and some things that get worse. At the time of writing, the current expansion is Cataclysm. In the story department this expansion beats the others with the fantastic starting campaigns for worgen and goblins. The new quests between lvl 80-85 are also very good, especially in Uldum. Single player has become too easy now though, I almost never die or have to be careful and thats a shame. But raiding is much harder than in Wrath, albeit not as hard or inaccessible as in Vanilla wow. Bottom line is, I really like the humour and style of Wow.
Article: 21 Years Of World Of Warcraft by Charles Harte
“I still contend to this day that, for its time, EverQuest was the best game ever made,” studio co-founder Allen Adham says in Looking for Group, a Blizzard-produced documentary about World of Warcraft.
Still, there were elements the team thought could be improved, and Blizzard was seemingly eager to put its spin on the genre, so after moving on from Nomad, thatʼs exactly what the company aimed to do. Across the next five years, Blizzard developed World of Warcraft, an MMORPG set in Azeroth, a locale established in the studioʼs Warcraft series. In the original real-time strategy games, players commanded various armies, sending troops to battle foes. In World of Warcraft, the goal was to make the player the foot soldier, seeing Azeroth from a new perspective.
I have mostly played hunter mains, so Petopia was home for me for many years. I learned everything about WoW pets from there and had the site in my favorites for all my time in the game.

https://forums.wow-petopia.com/viewtopic.php?p=637908#p637908
I am glad the project will go on even when I am not playing the game for years now. If you still play give Mania a visit!

After the Rathalos mount in FFXIV grinded when it as full content and Demi-Ozma mount from Hydatos' raid, I think this one mount I am just proud of because I decided to go healer on a Mythic Run: both a class and a difficulty I had never done in my short first two months on World of Warcraft.
I've been playing the "Season of Discovery" for WoW Classic here and there. The new Rune powers feel so powerful to the point where they're almost game breaking, but that's what's awesome about them. Very fun to re-experience the classic game with a brand new twist after all this time.
I obviously have to give this a shot, considering its influence in modern gaming and my being a [recovering] Runescape/RS2/OSRS addict. But I dunno how that will be possible without actually delving into another MMORPG, which I really think would be bad... hmmmm I wish there were a single player version of this--
in other words, is there a single player mode to this game?
I have been playing WoW Classic since launch, and I've been on and off. So far I have a level 56 druid, a level 35 warlock, a level 34 shaman and a level 27 hunter. Having lots of fun leveling. No comments on endgame since I haven't reached that point but I'm getting there!
I did Ragefire Chasm with my dungeon group over the weekend (all friends I know IRL, who have planned to do all the dungeons together). It was a blast, particularly fun was the tactical crowd control my friend, a Mage and myself, a Warlock, used to get us out of stiky situations.
Our loot was mediocre, so we plan to do the dungeon another two times, but I have to say, between the fun of leveling, and the cool boss fights this was a great way to spend an evening.
Its really cool to see how each class links together and combos to deal with otherwise insurmountable odds, such as bad pulls getting 4 mobs, or a boss that would 2 hit any of us (gotta love those Healthstones and potions for instant restoration)
I couldn't find a match for WoW classic, which came out yesterday, so I figured this would work.
I started yesterday, and despite the literal thousands of Forsaken fighting over mobs in the starter area reached level 5 within like 2 ish hours.
I am looking forward to my return to Azeroth and am going to make efforts to really enjoy the ambiance and story, rather then trying to rush to level 60.
I must resist the urge to resubscribe!!!
WoW-Classic release is just round the corner and Blizzard have even set up a forum for veterans / vanilla players to get back in touch with each other.
....I must stay strong, else my wife and child shall disown me, and I shall end up a poor destitute homeless beggar!
In 2005, WoW was a major part of my life. Vanilla / Classic and Burning Crusade were amongst the best times in gaming I've ever had. Played through WotLK and Cataclysm, had a temporary hiatus and came back for a short time for Mysts of Panderia.
I haven't logged in for 5 years, since 2013, during which time I've discovered and played some of the most amazing games ever (both on my PC and PS4).
I don't know why, but just this weekend I've had an urge to go back and have a look. The question is, is the latest content (Battle of Azeroth) and all the stuff in between I've missed any good? Is it fun? Being a "responsible" adult now I only get a few hours gaming a week. Will this suck up my life?