The following is a review for Final Fantasy XIV including all content released up through the end of patch 6.0, Endwalker.
Final Fantasy XIV is a massive multiplayer online RPG, and the 14th mainline entry in the Final Fantasy series. It is a triumph in every sense of the word. FF XIV is the first MMO I've played that felt like I was never wasting my time, whose gameplay I genuinely enjoyed, and whose monthly subscription fee. I felt was 100% worth it. It delivers, in my estimation, the most fully realized fantasy setting in video game history with engaging characters, a compelling emotional narrative, and a whimsy that will delight long-time fans of the Final Fantasy series and newcomers alike. I especially liked how the game was extremely compatible with controller play, a hurdle with which MMOs have historically struggled. That being said, there is a lot of game here. I clocked almost 1000 hours to complete the main quest line and all normal difficulty dungeons and raids, most side quests, complete many of the savage raids, level several classes (called jobs in this game), and participate in crafting, gathering, and seasonal events, and there's still so so much more optional content. This game has something for everybody, and only gets better as you keep playing it. Even though unlogged 1000 hours, you definitely don't need to put in that much time to complete the main quest line of the main hand and its expansions, but I enjoyed the game so much I found it hard to resist doing as much as I could handle. I also didn't play the game all at once. I got burned out around halfway through the Stormblood expansion and took a break, and from that point forward I would finish half an expansion and then take another break, which made the game much more reasonable.
Gameplay
There's something about the gameplay of FFXIV that is far more satisfying to me than any other MMO I've played (World of Warcraft, Guild Wars 2, Star Wars The Old Republic, DC Online, Rune Scape), all of which I lost interest in after less than 10 hours. Perhaps it's the pace at which levelling occurs and at which new gameplay elements are released in A Realm Reborn, the game's first patch, and perhaps it's the way the game was developed with console players and PC players both in mind, but something about it is just engaging and addictive as hell. I found myself having the most fun during boss battles which require dodging of boss AoE attacks, memorizing patterns, and paying attention to something beyond your hotbars
The game has 19 playable classes called jobs, all of which feel unique to play while still managing to fall into the traditional tank/DPS/healer format. These are balanced quite well, with really only the skill of the player having an impact on the efficacy of the classes. I leveled 5 of these jobs to the level cap of 90, but I played many others to various jobs to various other levels. Given that this is an MMO, the game includes a lot of features to facilitate social interactions, but most of the time when you are playing the main quest line, you will be alone. Some story dungeons and raids will require social matchmaking but this is extremely fast and convenient, especially if you are playing a tank or healer job. There were few if any performance or server issues throughout my time with the game.
Narrative
If you do not know, the final fantasy series is an anthology this entry has no narrative relation to other titles in the series. That means you don't need to play any other titles to enjoy this game (though there a lot of final fantasy games I really love). In this title, you become the Warrior of Light, the defender of the continent of Eorzea, and the member of an adventuring society called the Scions of the Seventh Dawn whose goals are to stop the threat of an immortal race of malevolent spirits (called Asians) and fight the gods they trick people into summoning, (called primals). Are we keeping up? Each expansion features a complete story with plot twists that will keep you guessing and that buildbupon long running plot threads and mysteries, all of which lead to an extremely satisfying conclusion.
As I mentioned in the intro, FFXIV has one of the most fully-realized fantasy settings in video games. Throughout the multiple expansion journey from the beginning to end of the story you will travel the world far and wide, experiencing this settings vast array of cultures and races, meeting a diverse supporting cast of characters, confronting compelling villains, and absorbing a story filled with great triumphs, horrific defeats, political intrigue, and themes of celebrating the diverse cultures of the world, the horrors of war and endless fighting, and finding the strength to go on and save the day when no one else can. It's truly uplifting stuff that will bring you to tears of sadness and joy throughout it's runtime. I really felt connected to these characters in a way that only the Final Fantasy series can accomplish. For fans of the series this is one of the best narratives in the entire series and you absolutely must not skip it just because it's an MMO.
That said, I will say that A Realm Reborn, the game's first release patch, does have a tendency to pad it's quest line with some questionably slow pacing choices. If you can make it though this patch without losing interest, I promise it is worth it. The story only improves with each expansion.
Aesthetics
Final Fantasy XIV has a diverse design aesthetic inspired by a wide variety of cultures, time periods, and fantasy tropes: eastern, western, and everything in between, yet it still manages to feel cohesive within the world it presents, in fitting with one of its main themes of celebrating doverse peoples and cultural traditions. One of my favorite parts of any new expansion was discovering new playable areas and exploring the cultural story the designers were trying to tell through the presentation of these areas. Players have a choice between 8 playable races with a very customizable character creator. Rewards for completing game dungeons and raids include a mind boggling variety of armors to make your character look exactly how you want him/her to. I found myself playing certain challenges repeatedly to swag out my character in particular gear. The game has well-designed enemies to fight which range from cute to nightmare-fuel, and combat features flashy animations and effects.
This game has one of the best and most diverse soundtracks of any video game to date featuring literally hundreds of tracks. In keeping with the Final Fantasy series tradition, all of them are bangers. They range widely in instrumentation and style from orchestral arrangements, to heavy metal, to techno-inspired, opera, and traditional Chinese, Indian, Persian and Japanese. Since completing the game I've taken to listening to some of this music while I drive or study. It is much better than an MMO soundtrack has any right to be. The game also features voices cutscenes, many of whose actors were replaced after the first expansion and became better directed. While these scenes are well performed, they occur only at the most important parts of the story. Most of the time you will be reading.
It must be said that this game is both an MMO and had its original release on PC and PS3 10 years ago. These two factors mean that the game is not going to blow you away graphically. It must also be said that the game does not in any way feel too dated to play. The game is well optimized for current gen consoles and PC and supports 4k resolution, 60fps, and in the newest expansions has much more detailed textures. Graphical problems/performance issues are non-existent, and the game grants you a huge variety of customizability options to manage spell/skill effects from yourself and other players, HUD elements, and preferred resolution and frame rate.
Score: 5/5
While no game is perfect, a 5/5 game is one that can be recommend to a broad gaming audience, achieves greatness in all areas of gaming design for it's genre, attempts and succeeds at pushing the medium forward, and leaves a lasting impression that is emotional, philosophical, or amusing in nature. Simply put, a 5/5 game is a masterpiece.