Hexen: Deathkings of the Dark Citadel (1996)

Raven Software

Expansion of Hexen: Beyond Heretic

DOS · Mac · PC (Microsoft Windows)

3.07 from 42 ratings

725 members have it in their collection · 1 playing now · 572 backlogged · 18 wish listed

How long? · 100% 19h (from 1 logged playthrough)

Where HeXen Ends, the True Nightmare Begins. Deathkings of the Dark Citadel is the only official expansion of the original HeXen game. This add-on pack features 20 new single player levels from the original HeXen team as well as a host of new multiplayer options. Deathkings of the Dark Citadel was the first true game expansion that Raven Software ever … Read more
Where HeXen Ends, the True Nightmare Begins. Deathkings of the Dark Citadel is the only official expansion of the original HeXen game. This add-on pack features 20 new single player levels from the original HeXen team as well as a host of new multiplayer options. Deathkings of the Dark Citadel was the first true game expansion that Raven Software ever produced. In addition to providing three new hubs for the original HeXen, the Deathkings expansion was the first multiplayer game that allowed eight players to connect to a LAN simultaneously. Read less
Remove Ads with Grouvee Gold

Details

Developers
Raven Software
Publishers
id Software
Genres
Role-playing (RPG), Shooter
Themes
Action, Fantasy
Series
Heretic, Hexen
Steam
View on Steam

Release dates

  • Jan 01, 1996 (North_America) DOS
  • 1996 (Europe) DOS
  • 1996 (North_America) Mac
  • Aug 03, 2007 (Worldwide) PC (Microsoft Windows)

Related

Bundled in

Remove Ads with Grouvee Gold

Rating distribution

5 stars
3
4 stars
12
3 stars
13
2 stars
13
1 star
1
Remove Ads with Grouvee Gold

Community All Reviews Statuses

falithes

Review falithes 3/5 · Jul 15, 2022

More of the same thing

I don't have too much to say on this one. It doesn't innovate the game play from the base game and instead just feels like an extension. If you wanted more of the same, this will fill that desire. I did feel the level design was a bit less convoluted. This was aided by having more hidden walls get highlighted …

Read more

I don't have too much to say on this one. It doesn't innovate the game play from the base game and instead just feels like an extension. If you wanted more of the same, this will fill that desire. I did feel the level design was a bit less convoluted. This was aided by having more hidden walls get highlighted for you (by having a light shine on them conspicuously after hitting a switch or triggering an event), but some progression is still hard locked behind obtuse hidden walls and switches.

The final fight is kind of lackluster since it's a retread of the penultimate episode of the base game. They vary it slightly by having waves of enemies you need to kill first, but still kind of disappointing as a whole.

Read less