Main game
3.92 average rating based on 131 ratings

Sam & Max Beyond Time and Space is definitely better than the first title. But unfortunately, it suffers from a lack of identity. It is the same as the first. It plays the same and it suffers from pacing issues much like the first. BUT. It still maintains the fantastic writing, wit, humor, and charm of the first.
It continues from the first game. We follow our titular characters Sam & Max as they travel across New York (And even other places) to stop the mysterious case of dimensional portals, and time travel. They expand the story by introducing new characters and plot elements. So gameplay aside, (which is already good but I already mentioned how it isn't anything new) the story is great.
I don't have much to say but it is a great experience. Does a great job at expanding the world of Sam & Max.
3/5
Would Recommend
Point-and-click adventure games were the first genre I truly fell in love with, as I spent hours mulling over the mysteries that Maniac Mansion had to offer, a game that I still consider my favorite. Sam & Max Hit the Road came out at the perfect time for me, as I was discovering what other similar games the genre had, while it also matched my strange sense of humor.
When point-and-click adventure games started becoming popular again at the end of the 2000s and the beginning of the 2010s, thanks to Telltale Games, I was ecstatic about Sam & Max returning. I played the first Sseason of Sam & Max on my Wii and while I enjoyed it at times, I found it underwhelming. It's taken me almost a decade to get around to playing Season Two, which I also bought on the Wii years ago, and I'm completely underwhelmed again, but for an entirely different reason.
The Wii release of Sam & Max: Beyond Time and Space is arguably one of the worst ports I've ever played. The game skips and moves glacially. The animations are either too slow or too fast, as if it's a YouTube video that …
Point-and-click adventure games were the first genre I truly fell in love with, as I spent hours mulling over the mysteries that Maniac Mansion had to offer, a game that I still consider my favorite. Sam & Max Hit the Road came out at the perfect time for me, as I was discovering what other similar games the genre had, while it also matched my strange sense of humor.
When point-and-click adventure games started becoming popular again at the end of the 2000s and the beginning of the 2010s, thanks to Telltale Games, I was ecstatic about Sam & Max returning. I played the first Sseason of Sam & Max on my Wii and while I enjoyed it at times, I found it underwhelming. It's taken me almost a decade to get around to playing Season Two, which I also bought on the Wii years ago, and I'm completely underwhelmed again, but for an entirely different reason.
The Wii release of Sam & Max: Beyond Time and Space is arguably one of the worst ports I've ever played. The game skips and moves glacially. The animations are either too slow or too fast, as if it's a YouTube video that paused, then fast-forwarded to catch up with the viewer. It's just a mess, especially as a game that is all about clues and the story at hand, and it's almost impossible to play the many minigames scattered throughout. Even playing the port-of-a-port-of-a-port of Maniac Mansion back on my NES wasn't this slow, and I don't remember Season One being this bad either.
Apparently, Atari handled the distribution for this second season and I wonder if that's why this is such a mess. This shoddy port would've been an embarrassment, even if I had played it when it came out in 2010. It's a shame, because in each episode of Sam & Max: Beyond Time and Space, I found myself laughing out loud - a rarity for me with video games.
I also find myself frustrated often with comedic point-and-click adventure games, as frequently the different combinations of items to solve a particular story point make no sense. I like the humor, but the mental gymnastics required to figure out some of these puzzles is ridiculous. But what makes point-and-click adventure games so fun is the exploration and trying out different combinations and seeing how the characters or world reacts to these combinations. Yet with a game as fundamentally broken as this, I didn't want to explore and experiment, I just wanted to get this over and done with as soon as possible.
It's a shame, as I imagine on another system that could handle this game, Sam & Max: Beyond Time and Space would've been a joy to play, and not a struggle to make the game work as it should. I know this game is the least of Telltale's worries (especially now), but this would be the perfect series for an update that fixes all the problems that make this a nearly unplayable game.
Continuing the adventures of Sam & Max in a Telltale format, the second season gets a graphical facelift and a run function but not much else helps it above the original.
Continuing Sam and Max's adventures to strange locales, Bermuda triangles, sombrero spaceships, and hell itself, the writing is hellbent on out-weirding its predecessor and being all the more creative for it. However, this doesn't quite translate well to its adventure gameplay. Beyond Time and Space gets pretty random with its adventure game logic (cake people?) and its humor isn't as spot on as the original, with a joke about "aliens" that falls as flat and feels as wrong as the standout horrible joke from the previous game. The lower episode count doesn't help either.
That said, the game is a little more polished. Graphically it looks nice, and Sam can now run around, which helps gameplay significantly. The jokes aren't total bummers, and have some particularly fun plays with past and future selves working with each other, leading to a bunch of a-ha moments.
I don't expect Sam & Max to get better from its issues as it seems to be banking on them not being issues, but one …
Continuing the adventures of Sam & Max in a Telltale format, the second season gets a graphical facelift and a run function but not much else helps it above the original.
Continuing Sam and Max's adventures to strange locales, Bermuda triangles, sombrero spaceships, and hell itself, the writing is hellbent on out-weirding its predecessor and being all the more creative for it. However, this doesn't quite translate well to its adventure gameplay. Beyond Time and Space gets pretty random with its adventure game logic (cake people?) and its humor isn't as spot on as the original, with a joke about "aliens" that falls as flat and feels as wrong as the standout horrible joke from the previous game. The lower episode count doesn't help either.
That said, the game is a little more polished. Graphically it looks nice, and Sam can now run around, which helps gameplay significantly. The jokes aren't total bummers, and have some particularly fun plays with past and future selves working with each other, leading to a bunch of a-ha moments.
I don't expect Sam & Max to get better from its issues as it seems to be banking on them not being issues, but one can only hope from the final season.
Just finished playing Beyond Time and Space...I love these goofballs so much!! Immediately downloading the next game :')
I finished the remaster of Sam & Max Save the World on switch last night. I loved it so much that I decided to bite the bullet and buy Sam & Max Beyond Time and Space on Steam right away! Really excited the delve into it! I thought about waiting for telltale games to remaster the next season for Switch and I couldn't bear to wait lmao who knows when that will be!