Black Mesa box art

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Black Mesa (2020)

Crowbar Collective

Remake of Half-Life

Linux · PC (Microsoft Windows)

4.23 from 898 ratings · #220 top rated on Grouvee

4285 members have it in their collection · 106 playing now · 2082 backlogged · 349 wish listed

How long? Main story 15h · with extras 18h · 100% 20h (from 43 logged playthroughs)

Black Mesa is a re-envisioning of Valve Software's classic science fiction first person shooter, Half-Life. Powered by Source Engine, You will re-visit the inaugural role of Gordon Freeman and his memorable journey through the Black Mesa Research Facility. Expect detailed environments to explore, a huge cast of characters and experimental weaponry. All-new music, voice acting, choreography and added dialogue give … Read more
Black Mesa is a re-envisioning of Valve Software's classic science fiction first person shooter, Half-Life. Powered by Source Engine, You will re-visit the inaugural role of Gordon Freeman and his memorable journey through the Black Mesa Research Facility. Expect detailed environments to explore, a huge cast of characters and experimental weaponry. All-new music, voice acting, choreography and added dialogue give way to a more expansive and immersive experience than ever before. Read less
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Details

Developers
Crowbar Collective
Publishers
Crowbar Collective
Genres
Adventure, Indie, Platform, Shooter
Themes
Action, Science fiction, Warfare
Franchises
Half-Life
Steam
View on Steam

Release dates

  • Sep 14, 2012 (Beta) (Worldwide) PC (Microsoft Windows)
  • May 05, 2015 (Early Access) (Worldwide) PC (Microsoft Windows)
  • Oct 28, 2016 (Early Access) (Worldwide) Linux
  • Mar 06, 2020 (Full Release) (Worldwide) Linux, PC (Microsoft Windows)

Related

Bundled in

Updates

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Featured in lists

Need to play by Cukie · 79 games · 0
Game Passed by Shot9292 · 166 games · 0
Completed by OtakuGamer729 · 150 games · 0

Rating distribution

5 stars
372
4 stars
383
3 stars
122
2 stars
17
1 star
4
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Community All Reviews Statuses

Traystigo

Status Traystigo Apr 10, 2021

Faithful recreation of the original Half-Life. Superb visuals for a Source 1 game, great music, great gun-play, etc.

The only thing that I found to be annoying in this game was the repeated use of scientist models and voices. I know that the original is like this as well, but I feel like an opportunity was missed to diversify the …

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Faithful recreation of the original Half-Life. Superb visuals for a Source 1 game, great music, great gun-play, etc.

The only thing that I found to be annoying in this game was the repeated use of scientist models and voices. I know that the original is like this as well, but I feel like an opportunity was missed to diversify the Black Mesa Faculty.

9/10 or 5/5 stars

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AlphaStigma

Status AlphaStigma Nov 29, 2020

Really enjoying this, brings me back to the good old days when I was playing and replaying Half Life on a Pentium I 233Mhz. It's not an entirely exact remake, they have made changes to the level design and various elements but it's great.

QuilDewIvy

Status QuilDewIvy Mar 19, 2020

I completely forgot that Daemon X Machina came out on PC, so I'm gonna temporarily put the rest of the game on hold (I reached Forget About Freeman) for a bit until I try out that game.

So far, my feelings on the game have changed a bit. I still think around... 40-50% of the game is just outright boring. …

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I completely forgot that Daemon X Machina came out on PC, so I'm gonna temporarily put the rest of the game on hold (I reached Forget About Freeman) for a bit until I try out that game.

So far, my feelings on the game have changed a bit. I still think around... 40-50% of the game is just outright boring. Mostly because pre-Questionable Ethics, the game just does not throw enough enemies at you at all, gives you too many ways to cheese the enemies outright, gives you too much ammo, or, and this is mostly the case, is entirely just navigating level geometry. This is really the biggest issue, you spend so much time navigating areas that are neither interesting or fun to move around, you're going to spend so much time in vents, tubes, crouch jumping, hopping between areas. There's so much weak platforming that you do in between weak combat encounters that it's irritating if not condemning.

That being said, Questionable Ethics and Surface Tension both are two absolutely incredible levels, and really shows where the game shines. The atmosphere hits on point, the combat encounters are well balanced (still gives you a bit too much ammo imo), and the enemy design is solid. I love how it adequately uses alien soldiers, vortigants, and marines in tandem in these levels.

The game finally gets really good here, but holy hell does it take so long to get to this point. Blast Pit is the only part before Questionable Ethics where I'd say it really hits at all, and that's a solid 3-5 hours of dumped time (3 for me since I'm very very familiar with this kind of level). I think it might be overall good, and I still have Xen to cover, so I'd say Black Mesa is mostly a worthy recommend as of now.

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Charcoal_irl

Status Charcoal_irl Mar 17, 2020

I played Black Mesa fully through about two years ago (I've played through Half Life roughly two times I think), and I enjoyed it a ton, just felt like HL but modern. However, I booted the game up again a few days ago to replay it and beat Xen, and the game feels surprisingly dated. I'm certain it's because of …

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I played Black Mesa fully through about two years ago (I've played through Half Life roughly two times I think), and I enjoyed it a ton, just felt like HL but modern. However, I booted the game up again a few days ago to replay it and beat Xen, and the game feels surprisingly dated. I'm certain it's because of how long the mod/game actually took to make, but aspects like the movement and some gunplay seem unnecessarily clunky or just not-right. Definitely looking forward for Xen, though (once I get my PC back from my dorm...)

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QuilDewIvy

Status QuilDewIvy Mar 16, 2020

Black Mesa - First Impressions

One step forward, several steps back.

From a technical level (other than optimization, there's several issues there as of now) and graphical, Black Mesa is a direct improvement so far. The new art is great, especially in tandem with the new kickass soundtrack, leading to a somewhat immersive experience on offer that somewhat rivals portions …

Read more

Black Mesa - First Impressions

One step forward, several steps back.

From a technical level (other than optimization, there's several issues there as of now) and graphical, Black Mesa is a direct improvement so far. The new art is great, especially in tandem with the new kickass soundtrack, leading to a somewhat immersive experience on offer that somewhat rivals portions of Half-Life 1.

Unfortunately, the gameplay and level design has been gutted as far back as the early levels. The early levels were never too interesting in HL1 which is a shame, but your movement has been relegated to slowwalk or sprint, and neither is faster or as satisfying as the old bunnyhop. This leads to many several stretches of boring level design being unable to just be sped fast by utilizing your once interesting movement. The vortigants do have new tricks that are nice, in that they sidestep your aim and fire, as well as a new ability to compensate. But overall, you're far more overpowered for the obstacles ahead to a point where the game is significantly easier than the original.

I'm just clearing Blast Pit, and overall I think it's not looking to be a pretty good fps as I would've liked. There's of course, still the later levels where HL1 peaked and the redone Xen, so many of what I'm saying could change from now. But it's still unfortunate that of all the things to keep, they kept HL1's lowest points, with unnecessary downtime and didn't retool the levels to be more interesting and with FAR more enemies with your slower movement.

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