Main game
3.54 average rating based on 839 ratings
I played this with my son, and it provided some great moments. He really enjoyed the button mashing with very light combos, and some of the boss battles were hugely enjoyable for him. On the flip side, beside the beautiful opening carousel, the menu systems were tiresome and often confusing. I also found the game uneven, with some movies much less interesting than others.
After successfully beating this game I can say that it was great. It has a surprisingly deep feel for a kids game while also having that classic Lego charm like the older games did. I highly recommend this game to any Star Wars or LEGO fan out there.
I had the joy of finishing this fairly recently (about a month or two ago) and my feelings on this game are mixed, I will instead use pros and cons to convey my opinions in the simplest way possible.
PROS
~ Open world.
~ All films included.
~ It's Star Wars.
~ Trademark hilarious LEGO humour.
~ Fun for all ages.
~ Gameplay improves greatly over original.
~ Decent voice acting.
~ Space is cool
CONS
~ Characters are often repetitive, with most just playing like reskins of each other.
~ Open world is often incredibly boring and repetitive.
~ DLC just isn't worth your money, honestly.
FINAL VERDICT :
Despite all the cons, this game really does the feeling of flying around in a ship and blasting stormtroopers so many of us wanted IRL when we were younger correctly, and is worth your money, but probably only if you're a huge star wars fan or if you grew up with it.
Game seems fun enough especially if you're younger or maybe if you are just playing in co-op, but playing it by myself, it wasn't for me. I played through most of episode 1 and a lot of things just felt off, the movement, combat, and transitions from cutscenesto gameplay and vice versa. I will say the charm and comedy from the little bit that I did play was very good. I think for me the game is a little too open world, and while you can avoid that and be more on rails, it then goes back to something having just felt off while I was playing. Maybe in the future with an S/O I will play this again, but for now I don't think I will. A fine like 6/10.
I have never been big on Star Wars, but I felt kinda curious about this one so I decided to at least play through the first movie I have actually seen and I'm having an unexpected amount of fun. Maybe this is the encouragement I need to keep watching!
Free @ Epic only today (repeat):
https://store.epicgames.com/en-US/p/lego-star-wars-the-skywalker-saga
I think it's ~22 hours from the time of this post.
Free @ Epic this week:
https://store.epicgames.com/en-US/p/lego-star-wars-the-skywalker-saga
Next week:
First mystery game!
While looking at the Death Star ruins on Kef Bir:
"Maybe those ruins in the ocean don't look good, but they remember us that empires fall when enough people oppose them".
Some wise words from a random NPC on Lego Star Wars: The Skywalker Saga
Even with the LEGO characters and comedy, this moments made me really excited all over again.
I really, REALLY love Star Wars.
I'm getting bored of the gameplay just when I was arriving to the movies I actually wanted to play 😞
This game is making me laugh with the dumbest - jokes and I really appreciate that.
I've played episodes I through III so far and I feel kind of disappointed. It's been a while since I played a Lego game but I remember there being more building and puzzles in these. You know. Because it's a Lego game? The open world commits one of the cardinal sins of open world games: the open world is largely empty, with not much to interact with beyond smashing things with your lightsaber which is fun for only so long.
I'm overall enjoying reexperiencing the Star Wars story but it feels kind of neutered. Episode I seemed to skip over the majority of the movie. It ended and I was kind of just like "That's it? I swear there was more to this." This wasn't as much a problem with episodes II and III but the third one was almost entirely comprised of boss battles rather than fully playable levels so that was underwhelming, despite the battles themselves being fun enough.
I'll still play through the rest of it but the design of the open world has me totally uninterested in going for 100%, which I expected to be the main draw of the game.
Whoever it was that decided that the opening intro should be un-skippable every single time should be... handled.
I also cannot understand developers obsession with inundating players with information in between 30 frames of game play, at the beginning of the game. When you interrupt the game play 12 times with 60 seconds of game play in-between each, to tell me what pressing A does, I want to turn your game off immediately.
I also would like a word with developers who don't program their game to start in Borderless windowed mode, and those who don't take care to make sure that their Borderless windowed mode actually works. Most of us are using 2 monitors now. Why is this such a headache to make it work.
Needless to say, the first 10 minutes of this game pissed me off and I turned it off after another 15! I'll try again.
Lego Star Wars The Complete Saga turned 15 years old a few days ago. Arguably the best lego game ever made. Looking back at gameplay I just can't understand what happened when it comes to the Skywalker saga. Still disappointed by the lack of hubs and especially removing the ability to create your own character.
Currently trying to 100% this game. Completing all the worlds is a bore though
Really mixed feelings on this so far. The tone and charm from the originals is there but god damn a lot of the levels are bottom tier. Also really missing the cantina style hub the original games had. Why would they remove that?
I feel like the open world really holds this game back. I often find myself exploring none of it because it's either too overwhelming or not interesting enough. At the same time I want to come back with more characters to do the stuff that's locked behind certain class requirements but I'm not sure if/when/how I'll return. It's all a bit confusing.
The levels themselves lack a huge amount of variety and even basic secrets / puzzles. The original games handled it really well yet somehow it's taken me 4 films to only just use the disguise mechanic? The best missions so far have been those that closely follow the original formula i.e linear, small/tight levels.