Klonoa: Door to Phantomile (1997)

Namco

Legacy Mobile Device · PlayStation · PlayStation 3 · PlayStation Portable

3.91 from 268 ratings

657 members have it in their collection · 13 playing now · 202 backlogged · 183 wish listed

How long? Main story 6h · with extras 7h (from 4 logged playthroughs)

Klonoa: Door to Phantomile is a side-scrolling platform game viewed from a "2.5D" perspective. The player moves the protagonist, Klonoa, along a path in a two-dimensional fashion, but the game is rendered in three dimensions. This allows the path followed to curve and for the player to interact with objects outside of the path.
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Details

Developers
Namco
Publishers
Namco, Namco Bandai Games, Namco Hometek, Sony Computer Entertainment
Genres
Platform
Themes
Action, Fantasy
Franchises
Klonoa
Series
Klonoa

Release dates

  • Dec 11, 1997 (Full Release) (Japan) PlayStation
  • Mar 10, 1998 (Full Release) (North_America) PlayStation
  • Jun 05, 1998 (Full Release) (Europe) PlayStation
  • Dec 04, 2008 (Full Release) (Japan) Legacy Mobile Device
  • Jul 06, 2011 (Digital Compatibility Release) (Japan) PlayStation 3, PlayStation Portable
  • Dec 27, 2011 (Digital Compatibility Release) (North_America) PlayStation 3, PlayStation Portable
  • Sep 19, 2012 (Digital Compatibility Release) (Europe) PlayStation 3, PlayStation Portable

Also available on

Related

Bundled in

Remakes

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Featured in lists

Grouvee Game Club by Roach · 24 games · 3
1990's Games by Roach · 140 games · 2

Rating distribution

5 stars
82
4 stars
97
3 stars
77
2 stars
8
1 star
4
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Community All Reviews Statuses

Chovus

Status Chovus Apr 25, 2026

Beat. I had no idea what to expect from this as I didn't even look up the cover or genre before playing. It was a disgustingly cute mascot platformer. I did not like the characters or the high pitched squeaky voices, and the story was nothing special. The gameplay was like a mixture between Kirby and Mario. There was a …

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Beat. I had no idea what to expect from this as I didn't even look up the cover or genre before playing. It was a disgustingly cute mascot platformer. I did not like the characters or the high pitched squeaky voices, and the story was nothing special. The gameplay was like a mixture between Kirby and Mario. There was a jump and couple seconds of floating mid air when holding down the button. The short attack grabbed enemies, which could be spent as a ranged throw or double jump. The double jump also threw the enemy straight down. The world was 3D but played as 2D, which was somewhat interesting. Sometimes the perspective was a little awkward, like telling when an enemy flying in from the background was targetable. I found the game quite difficult but I also dislike platforming. Lots of screw ups and falls to death but I did manage to beat every stage and boss without getting game over. I died a lot in the 2nd last stage, then loaded to beat it again with way more lives. The most difficult parts by far were the timed button presses during the final stage. Especially the one just before the boss I had to look up. I also looked up most of the boss tactics because I did not want to risk having to repeat any stage. Most were easy to learn though. The only thing I could not figure out on my own was the triangle thing for the 2nd last boss. After beating the game a stage select was unlocked. Getting all the bonus collectibles would unlock a hard bonus stage but I am not doing that. The game is lucky I played it at all without save states, especially given the few crashes. 1 even happened at the end of a stage before I could save so I had to redo it. Not a bad game but severely lacking when compared to any of the Mario Bros or Kirby games. No power ups or different abilities for throwing different enemies (other than the 1 bomb), no optional routes, minimal secrets, no way to farm lives.

7.0/10

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scoopings

Status scoopings Jul 31, 2021

POTENTIAL SPOILER sheesh they call legend of dragoon a ripoff of FF7, but FFX just straightup ripped this off lol kinda-jk

scoopings

Status scoopings Jul 31, 2021

wow this game really is everything I look for in a videogame... just in awe at the unlocks, the collectibles aspect, the straightforwardness yet openness in terms of how/what to complete, the difficulty balance... love it

scoopings

Status scoopings Jul 6, 2021

wow, for years I've looked for a game with a similar gameplay style to Tomba. From what I've watched, this seems to be what I've been looking for! Time to try it out . (Also, if any one has any other similar gamesssss)