Review Chauliodusi 5/5 · May 8, 2022
Tectonics
I believe I will be playing this game for life. Depends on whether a more complex game is born which can emulate this feeling. Starting a new game is just so comforting. Once one gets used to the strategy it has a replay value akin to Chess.
I have a ton of praise for the Tectonics, Earthlike map generator engine. …
I believe I will be playing this game for life. Depends on whether a more complex game is born which can emulate this feeling. Starting a new game is just so comforting. Once one gets used to the strategy it has a replay value akin to Chess.
I have a ton of praise for the Tectonics, Earthlike map generator engine. It creates a diverse array out of the rivers, mountains, and resource tiles that always has a fresh natural beauty. It gives each city a unique and vibrant character. For instance, a Khmer city with a population hovering around 6 million with fish, bananas, stone, and dye towering above the jungle with Hanging Gardens and Angkor Wat, with a lot of the internal population devoted to Hindu priesthood within the stone caverns. With that kind of foresight it is a special feeling to discover a beautiful spot for colonization. Such as the satisfying coziness of setting up by a mountain and arctic tundra with deer, fur, and marble.
Civ IV has helped me become more tolerant/appreciative of other cultures. Years ago when I played this in my youth I just could not wait to invent Scientific Method because I was a fervent Atheist. Are you losing sleep over the state of modern India? Well... Shiva and Shakti are pretty awesome once you get to know them. Just show India how it's done by carrying them to the modern era with proper resource and population management. It gives one a good perspective of the cross-section of world events. Bolsonano is just spamming "Build Farm" on his Jungle tiles. Who cares about wiping out exotic insect populations when you have to compensate for all the hammers wasted on Cristo Redentor.
On Noble difficulty, the AI and player both follow the same rules and restrictions. The scenario everyone spawns in plays a big part in how the game will play out for each nation. (with Tectonics) It is comfortably asymmetrical and forces one to work with the unique blessing of your God-given nation. The AI is opportunistic and relentless. The AI has exploitable flaws but it knows how to effectively succeed and is not afraid to dominate.
Marathon is recommended especially because it gives the games the time to have wars at the same pace as technological advance. I find that the unit stacking is balanced well by the collateral damage of siege weapons. Air striking, flanking, and great generals give the combat character. It still has its simplicity and repetitive strategy with the combat. If one is patient you can squeeze fun unique moments out of Civ IV: BTS such as sieging cities with firework artillery and war elephants, or running zeppelin airstrikes on a massive approaching medieval army.