Goat Simulator (2014)

Coffee Stain Studios

Linux · Mac · PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · Xbox 360 · Xbox One

2.77 from 1809 ratings

5290 members have it in their collection · 71 playing now · 1189 backlogged · 153 wish listed

How long? Main story 2h · 100% 9h (from 4 logged playthroughs)

Goat Simulator is a third-person perspective game in which the player controls a goat. There does not appear to be any kind of storyline or plot. The player is free to explore the game's world as a goat, destroying things in the environment, running, jumping, and licking. "Goat Simulator is like an old school skating game, except instead of being … Read more
Goat Simulator is a third-person perspective game in which the player controls a goat. There does not appear to be any kind of storyline or plot. The player is free to explore the game's world as a goat, destroying things in the environment, running, jumping, and licking. "Goat Simulator is like an old school skating game, except instead of being a skater, you're a goat, and instead of doing tricks, you wreck stuff," explained the game's creators. Read less
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Release dates

  • Apr 01, 2014 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Jun 27, 2014 (Full Release) (Worldwide) Linux, Mac
  • Apr 17, 2015 (Full Release) (Worldwide) Xbox 360, Xbox One
  • Aug 11, 2015 (Full Release) (North_America) PlayStation 3, PlayStation 4
  • Aug 12, 2015 (Full Release) (Europe) PlayStation 3, PlayStation 4

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Rating distribution

5 stars
130
4 stars
260
3 stars
703
2 stars
501
1 star
215
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Community All Reviews Statuses

Jeslie

Status Jeslie Dec 29, 2024

After blowing up a couple of cars, I went in an elevator, ended up on a rooftop where I completely disrupted a rave by smashing things and headbutting guests, then strapped a firework to myself and left the party in style in a dramatic explosion that dropped me in a harbor conveniently close to a carnival in need of my …

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After blowing up a couple of cars, I went in an elevator, ended up on a rooftop where I completely disrupted a rave by smashing things and headbutting guests, then strapped a firework to myself and left the party in style in a dramatic explosion that dropped me in a harbor conveniently close to a carnival in need of my particular brand of attention.

Have no idea how most of these things happened, but I had a spectacular time. 10/10 would blow myself off a rooftop like Action Goat again.

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V1CGaming

Review V1CGaming 1/5 · Feb 17, 2023

FUN!!!!!!... for about 5 minutes..

Those are the words I would use if I were reviewing this game in 5 words or less. When you first turn the game on you're greeted by essentially what the game is. Fun and cheesy music on repeat. You can then turn the game off because you have experienced it.

Luitenant_Gruber

Review Luitenant_Gruber 5/5 · Dec 11, 2022

*Warning: Spoilers* Epic, just epic

Goat Simulator feels like one big joke of a game and surely does not take itself seriously. I cannot even imagine how you can come up with this and how you turn a normal everyday animal into a video game. But they did, and it works!

If you take a simple look at the game, it is nothing more than …

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Goat Simulator feels like one big joke of a game and surely does not take itself seriously. I cannot even imagine how you can come up with this and how you turn a normal everyday animal into a video game. But they did, and it works!

If you take a simple look at the game, it is nothing more than a square sandbox in which you can screw things and people up as a goat. You earn and unlock mutators for even more carnage and madness like flying, spawn goats, build blocks Minecraft style and many, many more. Normally this type of games bore me pretty quick because there is no end goal or clear end to the game. But because the game as one hundred and twenty-four achievements, requiring you to do certain things and interacting with the world and the various secrets and Easter eggs, I automatically got a purpose to play the crap out of this game. It also gave me a full tour throughout all the crazy and hilarious stuff in this godforsaken piece of glitch. Going for the achievements is the way to go to fully explore everything and feeling that what you do matters.

The graphics for Goat Simulator are fair and are not that bad to look at, the music is hilarious, it is silly, and it is perfectly fitting for the game you are playing. Once again you can see that the developers wanted to state that this game is not to be taken seriously. The physics in this game are broken and out of control but this is to be expected and Goat Simulator is the one game that can pull this without complaints. It fits the experience.

Sometimes I was really focused, I tried to get a certain objective and then when I looked at my character, I forgot that I was playing as a freaking goat. It is just the magic of this game.

Goat Simulator has many, many references, Easter eggs and parodies on other video games and movies. They are hilarious. Mainly because the realization kicks in that it is a freaking goat which is now the super star of that movie or game part. You can clearly see that the developers had the best of times when creating this thing.

There are four DLC’s available for this game and all four of them are totally worth it. They have all the same humour, crazy mutators and NPC’s and add cool new features like the apocalypse, a goat in space, flying in a freaking spaceship with the worst controls god ever created and “pranking” people instead of doing heist in the Payday DLC. Definitely recommend the various DLC’s. The MMO simulator is perhaps one of the best. You get the feeling that you are in World of Warcraft, the fake chat and players in the game had me fooled for nearly two hours and once again, the references and parodies on other video games were fun.

Even though you must not take this game seriously, I wanted to make a special note for the Flappy Goat achievement (score 10 points in Flappy Goat). It has been a long time that I attempted and got an achievement this horrendous. I thought I was cured from my gamers rage but that one got it back in full swing.

Definitely recommend this gem.

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euguiss_

Review euguiss_ 3/5 · Jun 28, 2022

Béééééphomet

É válido considerar Goat Simulator como um dos jogos já feitos. Por ser um sandbox de caos ao qual você está livre para fazer (dar chifrada em todos) o que quiser como uma cabra desgraçada -- e todos os outros adjetivos de desprezo -- que destrói tudo que vê pela frente.

No geral, o jogo é chato por não ter …

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É válido considerar Goat Simulator como um dos jogos já feitos. Por ser um sandbox de caos ao qual você está livre para fazer (dar chifrada em todos) o que quiser como uma cabra desgraçada -- e todos os outros adjetivos de desprezo -- que destrói tudo que vê pela frente.

No geral, o jogo é chato por não ter tantos objetivos assim, tanto que pude platiná-lo em quatro horas -- considerando que levei cerca de 3 horas e meia tendo de jogar aquela desgraça de Flappy Bird para pegar o troféu de platina.

Creio que é um jogo feito apenas para passar aquela tarde tediosa de domingo quando você já jogou todos os jogos da sua biblioteca.

Um aspecto que me agradou muito foi a questão de poder liberar MILHÕES de cabras diferentes enquanto joga... E perceber como eu odeio esse animal -- confia em mim, eles irão dominar o mundo.

Seguindo a própria descrição do jogo, apresento as quatro reações que tive enquanto jogava:

  1. Ok, Cabra... CABRA DO INFERNO POR QUE ELA VIROU O DEMÔNIO?
  2. Destruir coisas me dá pontinho... ESPERA, POR QUE DESTRUIR COISAS ME DÁ PONTO?
  3. Física inexistente no jogo e bugs 100% do tempo (eu me diverti muito com isso, adoro como funciona o ragdoll do jogo)
  4. Bééééé

enter image description here

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RTArroyo

Status RTArroyo Mar 9, 2020

Game completed with all achievements on Xbox One.

Gamertag: Rafael D Arroyo

Awful game, can't understand why it was a hit, completing it was an absolute chore

maeday

Status maeday Jul 27, 2019

Look, it's fun for the novelty, for about an hour or so, but ultimately I don't know what I'm supposed to do in Goat Simulator and frankly I can't have fun in it. A shame.

dfkennedy

Status dfkennedy Jan 25, 2019

Reading Response: Some Observations Pertaining to Cartoon Physics

​I wonder about what the future will hold for cartoon physics. It seems to me that the extremely exaggerated style of cartoons on display in Road Runner has somewhat fallen out of fashion, there are, of course, extreme examples largely confined to adult-orientated animation, but even the strangest or most ambitious of …

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Reading Response: Some Observations Pertaining to Cartoon Physics

​I wonder about what the future will hold for cartoon physics. It seems to me that the extremely exaggerated style of cartoons on display in Road Runner has somewhat fallen out of fashion, there are, of course, extreme examples largely confined to adult-orientated animation, but even the strangest or most ambitious of children’s animation generally sets rules and follows them. Bodies have weight and the anarchy of classical cartoon physics feels muted; instead, narrative content has become more absurd, a different sort of anarchy that appeals more to logic than the senses perhaps (in that we understand what is going on is weird rather than confused by the illogic of the world itself).

​Bakutman points to the rise of digital animation as a potential explanation for this (312) in that the technology has been so designed around realism that it naturally lends itself to creating realist animation. He brings up the absurd internet comedy videos that use the video game engines to create outlandish animations that conform somewhat to traditions of cartoon physics, and questions how these would be perceived at a larger scale (i.e. in a game that uses a non-real style). One answer is the 2014 PC game Goat Simulator where the player controls a realistic looking goat attempting to destroy a city. ​The game’s primary mechanic is illogic (here, the developers have intentionally not fixed any glitches in the game and set no boundaries on physics, meaning the goat will frequently bounce off of walls and accelerate to absurd speeds). So does Goat Simulator work to subvert the logic-driven world of realistic animation? Sorta! It gets old very fast. Some game theorists have proposed that games exist to blur our lines between the player and the screen (inherent in the nature of interaction), and perhaps what makes this cartoonishness fall flat is that it fails to blend that line, it fails to ever put the player into the absurdity because so little of it makes sense.

​The question raised by this trend towards realism is what is lost without cartoonishness? (I can’t believe I’m getting into this but…) I feel that there is a way in which cartoon logic ties itself into something I’ve been using to describe Guy Maddin’s 2012 experimental short Only Dream Things: an expanding tapestry of consciousness. The film is an abstract depiction of the process of remembering someone (itself constructed only from the home movies, photos, and recorded conversations/songs of Maddin’s late brother), where images blend together in service of new images (dream images?). There is an extent to which Maddin is creating a more actively experienced sense of a person than merely showing us images of him would create. He is remaking his memories, and that is where cartoons tie in.

​The anarchistic illogic of the cartoon world creates in us a sense of a universe driven by our own senses (remaking the universe!). I was struck by Bukatman’s asking, “is it stranger that these cartoons didn’t seem all that strange in the first place?” (301). Cartoons are more felt than they are understood. Things happen in cartoons because they seem like they can happen in cartoons. Just like Maddin’s film, in focusing on how it feels to perceive rather than on depiction, cartoons are creating a world beyond our own. There is an essential barrier of separation (perhaps like that barrier between mind and body?) in the audience’s relationship to the screen and cartoon logic exploits this to emphasize its own dreamness (i.e. a train comes from off screen because anything can exist in the off-screen world).

Damn, this response got out of hand.

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TheTheory

Review TheTheory 1/5 · Sep 17, 2017

Good for about five minutes of amusement (maybe ten if you're especially amused by the goat tongue). Novelty and kitsch can go a long way, but there are too many games out there that novelty and kitsch without any other storytelling or gameplay is hollow.

TheFuzziestKitty

Review TheFuzziestKitty 3/5 · Apr 7, 2014

It's probably fair to consider Goat Simulator a question pit (or okay, Physics Sandbox) if you also consider the very planet you live on (whichever that may be) to be one as well. I'm 3 years old and I see my parents putting a VCR tape into a machine and a movie plays. Tape goes in slot. Movie plays. But …

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It's probably fair to consider Goat Simulator a question pit (or okay, Physics Sandbox) if you also consider the very planet you live on (whichever that may be) to be one as well. I'm 3 years old and I see my parents putting a VCR tape into a machine and a movie plays. Tape goes in slot. Movie plays. But I don't want to watch a movie? I want baseball and so I insert baseball cards into the VCR. What would happen if I did that? Baseball does not come on the screen.

How often do you ask yourself "What would happen if ..."? What would happen if I mixed berries into my cereal? How would it taste? What would happen if I grew a beard? Would I become more handsome? What would happen if I jerked the steering wheel to the left into oncoming traffic? Would I then, from my hospital bed, learn who loved me?

Video games often serve as a brand-new world to investigate possibility, repeating questions I've asked since I was developing cognition. In Goat Simulator wonder begins anew. What would happen if I rolled this rock into a party? What would happen if I dropped literally everything I found into this mysterious science hole? What would happen if I typed poetry into the console chat? (Try that one). Now, putting baseball cards into the VCR shows a simulated game with all the players pictured on the cards shoved in the tape slot.

People on a continuous quest for knowledge and learning are very interesting and sexy. Goat Simulator is a game for interesting and sexy people.

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FredLobster

Review FredLobster 2/5 · Apr 7, 2014

Goat Simulator! The game in which a barnyard animal runs around a small mountain community smashing and hopping and making horrible animal sounds! It's a simple, tried-and-true celebrate-the-chaos formula and it's making waves all over the internet and...

...I don't get it.

It's fun for a bit, don't get me wrong. For the first 10 minutes or so, the …

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Goat Simulator! The game in which a barnyard animal runs around a small mountain community smashing and hopping and making horrible animal sounds! It's a simple, tried-and-true celebrate-the-chaos formula and it's making waves all over the internet and...

...I don't get it.

It's fun for a bit, don't get me wrong. For the first 10 minutes or so, the whole kick/headbutt/lick/destroy everything in sight game play's kind of charming. After that, I had another 30 minutes spent enjoying the interactivity of the world. Even though it was buggy as hell and I had to use the RESPAWN button multiple times to dislodge myself from a surface, it had a kind of blatant Tony Hawk Pro Skater knock-off quality that I was excited about. What weirdness is hidden up this mountain trail? What easter eggs can I find inside these houses? What does the bacon do? For a while there I was really digging the game, warts and all... And then it was over.

The world was every bit as small as it had initially appeared to be, and I'd clomped my way over pretty much all of it. The only in-game objectives I had left required farming points, which is a miserable chore no matter how you look at it. The Steam achievements were pretty inane. There weren't any hard-to-reach nooks or crannies left to visit that seemed worth the effort involved. Yes, there were certainly more Easter eggs to be excavated here, but it just didn't feel worth chewing through the layers of dirt in the way. The unlockable bonus modes were cute, and defective, and fun to look at for about 5 seconds, but I had no interest in playing any of them, and now I own this tiny little nubbin of crap and there's no getting around that fact.

Should you play Goat Simulator? Not necessarily. If you do though, will you get some laughs out of it? Almost certainly! Just don't buy it yourself. Enough people got suckered into doing so during the game's initial hype that I'm sure you can find a friend who'd let you hop on his or her computer for an hour in order to get the full experience.

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Jess

Status Jess Mar 27, 2014

Goat Simulator unlocks tomorrow for us pre-purchasers! =D

Don't judge me. Goats are cool.