Review liannaedgelord 3/5 · Apr 28, 2025
Dunno what I expected
It's weird, the Blackwell series as a whole is kind of talked about as a classic in the adventure game space, but Epiphany is the only individual game that seems to get any specific praise. The only time anyone ever tells you to play the first four games is when they're telling you how it's worth it as a build …
It's weird, the Blackwell series as a whole is kind of talked about as a classic in the adventure game space, but Epiphany is the only individual game that seems to get any specific praise. The only time anyone ever tells you to play the first four games is when they're telling you how it's worth it as a build to the last one. So how do I even review a game that's retroactively become a glorified prologue to another, presumably better game?
The Blackwell Legacy is competent but nothing amazing. The story doesn't stand on its own. It's short. A couple puzzles are obtuse. The voice acting is rough. The music is annoying. I'm inclined to be kind to it because it hits an incredibly specific nostalgia button for me as someone who grew up playing random freeware adventures from hobbyist developers, but I don't know if I could recommend it on its own merits?
The mechanic of combining dialogue topics in the notebook the way you combine items in the inventory is genuinely clever. A couple puzzles genuinely felt good to solve. The character writing shows a lot of potential. It ends before any of the problems have a chance to become irritating. I do see why adventure game fans gave this series a chance in 2006 when pickings were slim, and I am interested enough that I'll probably get to the other games eventually but again, I don't know. There's a reason nobody really talks about this one by itself.
More than anything, it makes me want to play 5 Days a Stranger again.