Trepang2 box art

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Trepang2

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Trepang2

Jun 21, 2023

Main game

3.46 average rating based on 68 ratings

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Become the ultimate badass in Trepang2: A gory, action-packed FPS set in the near future. Unleash all hell on your enemies, dodge bullets and leave a trail of destruction in this hardcore and frenetic shooter.
Release Dates
Oct 02, 2019 Early Access (Worldwide)
PC (Microsoft Windows)
Jun 21, 2023 Full Release (Worldwide)
PC (Microsoft Windows)
Oct 02, 2023 Full Release (Worldwide)
PlayStation 5, Xbox Series X|S
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User Stats
922
In Collection
58
Wish Listed
6
Playing
559
Backlogged
How Long Is Trepang2?
Main story: 7.2 hours
Main + extras: 8.2 hours
Total completions: 12
raik199x
raik199x gave Jun 6, 2024
raik199x gave Jun 6, 2024
Break the cycle, 106

Trepang2 is a shooting range game where the main hero, 106, has two abilities: slowing time and invisibility. All the gameplay is based upon those two abilities and, I must say, it feels really cool to play this game.

As I mentioned before, the game is basically a shooting range with a small storyline, but because of the short period of the story, you won't get bored by the end of the game. But it's also a game downside: for me, there are not enough guns to annihilate enemies with, and the straightforward story, the ending of which I guessed from the middle of the game.

You can also customize weapons by finding weapon parts on missions. This makes you search every corner of the location, but for me, at one moment I just stopped searching and went right to the end.

I really like the game style: brutal bosses, tactical military all around you fighting for their lives, blood, dead bodies, and flying heads, mwahahahaha.

Kill them

Locations in game are also interesting, for example, i did not expect any horror mechanic in this game, especially this room...

backdoors

And that's it, simple, brutal, exciting. Finished it on hard difficulty, so i …

Read More

Trepang2 is a shooting range game where the main hero, 106, has two abilities: slowing time and invisibility. All the gameplay is based upon those two abilities and, I must say, it feels really cool to play this game.

As I mentioned before, the game is basically a shooting range with a small storyline, but because of the short period of the story, you won't get bored by the end of the game. But it's also a game downside: for me, there are not enough guns to annihilate enemies with, and the straightforward story, the ending of which I guessed from the middle of the game.

You can also customize weapons by finding weapon parts on missions. This makes you search every corner of the location, but for me, at one moment I just stopped searching and went right to the end.

I really like the game style: brutal bosses, tactical military all around you fighting for their lives, blood, dead bodies, and flying heads, mwahahahaha.

Kill them

Locations in game are also interesting, for example, i did not expect any horror mechanic in this game, especially this room...

backdoors

And that's it, simple, brutal, exciting. Finished it on hard difficulty, so i can also recommend you to play. Thanks for reading.

Read Less
MoldyPoldy
MoldyPoldy gave Feb 8, 2025
MoldyPoldy gave Feb 8, 2025
as enjoyable a shooter as there is

Very satisfying shooting mechanics. I don't know wtf was going on. some spooky bits.

oneweak7words
oneweak7words gave May 23, 2026
oneweak7words gave May 23, 2026
A welcome return to 2000s FPS
This review is for the Xbox Series X|S version

While Trepang2 is framed as the spiritual successor to F.E.A.R., it's effectively a high-speed blender for the best of 2000s-era gaming. It pulls from a deep cache of influences: Doom's kinetic shooting, Bioshock's conspiracy-laden mystery, and Crysis-style sci-fi abilities, all pitted against the zealots and hordes of Resident Evil and Wolfenstein. The creepypasta-inspired narrative - especially the final chapter - is simple and satisfying, providing just enough context to fuel the chaos without ever imposing on the flow. While no single element of Trepang² is revolutionary, the sum of its parts is a well-calibrated nostalgia trip. By refining the best tropes of the 2000s into a single, cohesive package, it delivers a relentless experience that keeps you invested and entertained until the very end.

Pros: story, homages and easter eggs, enemy and environment design, combat abilities Cons: player cosmetics that the player can't ever see, occasionally disappearing objective markers, a clunky "base" that requires the player to walk-sprint end-to-end and back to initiate the next mission

chickens26
chickens26 gave Jan 5, 2025
chickens26 gave Jan 5, 2025
Fun FPS

This is a fun FPS thats about being a super soldier and it has bullet time and cloaking abilities which are just plain fun. The story is absolutely ridiculous as it involves super soldiers, mothman, zombies/aliens, cultists, the backrooms, and ninjas. The story is not the strong suit, its a vessel for the amazing gameplay, however the story definitely amused me due to its ridiculousness. It is a short game at around 5 hours for the main missions. I didn't think the "side missions" were that interesting and I avoided them mostly. However, I think it's very impressive this game was made by less than 5 people, and the FPS mechanics are better than many AAA games out there. The game just feels good and fun to play. I hope the devs will make more games like it.

garamir
garamir updated their status May 13, 2025
garamir updated their status May 13, 2025

(Game for 2023)

FEAR inspired shooter. Almost as good as too. I wish it had more scifi-inspired weapons like FEAR, but powerful (dual-wieldable) shotgun has to do. I have no idea what was going with plot, nor did I really care.

Sadaharu_TR
Sadaharu_TR updated their status Jan 29, 2024
Sadaharu_TR updated their status Jan 29, 2024

That was fun.

AxillarySloth53
AxillarySloth53 updated their status Nov 12, 2023
AxillarySloth53 updated their status Nov 12, 2023

Really fun game but do not attempt rage mode. Its utter fucking insanity. Mein Leben on Wolfenstein 2 is a much more relaxing experience in comparison. Rage mode feels like a difficulty added to appease the ‘this game isn’t hard enough’ crowd which is fine but it really sucks there is a trophy attached to it. To make matters worse, the game gives you plenty of checkpoints but those checkpoints can be as much as a hinderance as a relief. If you just narrowly pass a section, your lack of resources will make the next section nigh on impossible. In the final combat section of the first mission I have come to the conclusion that it just isn’t possible after dying 100 times. When you begin contemplating hurling the dualsense as hard as you physically can through the TV its time to stop playing. Now if you’ll excuse me I’m going to go bury my head in a pillow and scream as loud as I can.