Trepang2 (2023)

Trepang Studios

PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

3.46 from 70 ratings

937 members have it in their collection · 7 playing now · 566 backlogged · 56 wish listed

How long? Main story 6h · with extras 8h (from 12 logged playthroughs)

Become the ultimate badass in Trepang2: A gory, action-packed FPS set in the near future. Unleash all hell on your enemies, dodge bullets and leave a trail of destruction in this hardcore and frenetic shooter.
Remove Ads with Grouvee Gold

Details

Developers
Trepang Studios
Publishers
Team17 Digital
Genres
Indie, Shooter
Themes
Action, Horror, Science fiction
Steam
View on Steam

Release dates

  • Oct 02, 2019 (Early Access) (Worldwide) PC (Microsoft Windows)
  • Jun 21, 2023 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Oct 02, 2023 (Full Release) (Worldwide) PlayStation 5, Xbox Series X|S

Also available on

Related

Bundled in

DLC

Remove Ads with Grouvee Gold

Featured in lists

Game Passed by Shot9292 · 163 games · 0
Completed by OtakuGamer729 · 150 games · 0

Rating distribution

5 stars
5
4 stars
28
3 stars
32
2 stars
4
1 star
1
Remove Ads with Grouvee Gold

Community All Reviews Statuses

InnuendoStudios

Review InnuendoStudios 4/5 · Jul 18, 2026

if you know the game exists, then, by now, you know the hook: what if f.e.a.r., but creepypasta instead of j-horror? it's almost exactly the aesthetic and gameplay loop of f.e.a.r. (a provable fact that I know only academically; I am familiar with f.e.a.r. but haven't played it), with a modern sheen that is... oddly hi-def? like, I'm used to …

Read more

if you know the game exists, then, by now, you know the hook: what if f.e.a.r., but creepypasta instead of j-horror? it's almost exactly the aesthetic and gameplay loop of f.e.a.r. (a provable fact that I know only academically; I am familiar with f.e.a.r. but haven't played it), with a modern sheen that is... oddly hi-def? like, I'm used to throwbacks being low-poly, so seeing something with higher-poly models and fancier shadows than what it's emulating makes it feel really advanced, despite being, you know, actually pretty bare bones compared to modern games. but, yes, this is a mid-00's shooter, with the two-weapon loadout and the military tacticool aesthetics and intelligent enemy ai and linear levels with narrative flow. but scoop out the ring with a melon baller and put in a bunch of scp foundation stuff.

that's the hook. more f.e.a.r., with updated supernaturalism.

maybe I would be less impressed if I had already played three f.e.a.r. games and wondered what "let's put a mothman in here" is really bringing to the table. but, being just me, with the life I've lived: damn, that's a really good core loop! I've seen footage of people playing f.e.a.r. and trepang2 looks more acrobatic; a bit more sliding, vaulting, grabbing and throwing people. a game where you can tokyo drift yourself sideways across the floor in slow-mo, ram into a guy hard enough that he ragdolls into the air, then grab him out of the air while still in slow-mo, then attach a grenade to his body and throw him at his allies? the answer is yep. the segment of mission 3 where you literally noclip into the backrooms? the backrooms are a lot less spoopy-creppy when dual-wielding incendiary shotguns.

you are a supersoldier employed by one secret org to take down another secret org, and the other secret org has ruined hospitals taken over by skinless zombies, cults that worship reanimated flesh, secret labs with sapient computers powered by biomass, buried crystal forms that conjure blind ghosts made of smoke. it's a kick! yes, there is a twist; yes, you will see it coming; yes, the setting has a lot more potential than is explored by its bare-bones, 5-mission plot. and that sucks, really and truly. but, also, when I want an scp-fix that actually explores its premise, I will reread there is no antimemetics division; I will play trepang2 when I wanna leap off a balcony firing a smart gun.

I do have grievances. it is short (though the levels are meaty enough to partially make up for this, and there are a bunch of side missions and combat simulations). it is often hard to tell what the hell is happening. each level has its own theming (it's not all f.e.a.r.'s shadowy office cubicals like the tutorial level) but they are all easy to get lost in. loadout-based gameplay necessitates dropping weapons when they're out of ammo and grabbing new ones, and there are often multiple weapons on the ground, and it is nigh-impossible to get the game to register the one you want if it's not the first one it selected; given you are often trying to grab weapons in the middle of a fucking firefight, this is goddamn annoying. in general, the f button is doing too much: f is how you pick up new weapons, interact with game objects like terminals and supply crates, and also how you take enemies hostage, and: yes, you will accidentally do one when you mean to do one of the others, and it will almost always mean "I grabbed a weapon I didn't want to grab." more than once did I try to execute a cool-guy maneuver by smacking a dude and then using him as a human shield, only for the game to decide what I actually wanted was to drop my homing sticky grenade launcher to pick up a fucking pistol with 8 bullets in it. also for some absolute fuckface reason the game's default display mode is neither windowed nor fullscreen, but "windowed fullscreen," which is visually indistinguishable from normal fullscreen except that your mouse will keep going one pixel out of the window so your next click will not register as a trigger pull. I knew this was some kind bug, and pretended in was a farcry 2-ish weapon jam every time it happened, but it got me killed multiple times and I only discovered the cause after completing the game. I was most wrathful.

and the bosses all suck. (ok, that's mean: only about two thirds suck, the rest are just forgettable.)

but, like... I don't care about any of this. the game is really fun. it's really, really fun. there is no doubt in my mind I'm gonna play it more. I'm gonna have a ball with it. it knows what it's about, and it does that part to perfection.

Read less
oneweak7words

Review oneweak7words 3/5 · May 23, 2026

A welcome return to 2000s FPS

While Trepang2 is framed as the spiritual successor to F.E.A.R., it's effectively a high-speed blender for the best of 2000s-era gaming. It pulls from a deep cache of influences: Doom's kinetic shooting, Bioshock's conspiracy-laden mystery, and Crysis-style sci-fi abilities, all pitted against the zealots and hordes of Resident Evil and Wolfenstein. The creepypasta-inspired narrative - especially the final chapter - …

Read more

While Trepang2 is framed as the spiritual successor to F.E.A.R., it's effectively a high-speed blender for the best of 2000s-era gaming. It pulls from a deep cache of influences: Doom's kinetic shooting, Bioshock's conspiracy-laden mystery, and Crysis-style sci-fi abilities, all pitted against the zealots and hordes of Resident Evil and Wolfenstein. The creepypasta-inspired narrative - especially the final chapter - is simple and satisfying, providing just enough context to fuel the chaos without ever imposing on the flow. While no single element of Trepang² is revolutionary, the sum of its parts is a well-calibrated nostalgia trip. By refining the best tropes of the 2000s into a single, cohesive package, it delivers a relentless experience that keeps you invested and entertained until the very end.

Pros: story, homages and easter eggs, enemy and environment design, combat abilities Cons: player cosmetics that the player can't ever see, occasionally disappearing objective markers, a clunky "base" that requires the player to walk-sprint end-to-end and back to initiate the next mission

Read less
garamir

Status garamir May 13, 2025

(Game for 2023)

FEAR inspired shooter. Almost as good as too. I wish it had more scifi-inspired weapons like FEAR, but powerful (dual-wieldable) shotgun has to do. I have no idea what was going with plot, nor did I really care.

chickens26

Review chickens26 3/5 · Jan 5, 2025

Fun FPS

This is a fun FPS thats about being a super soldier and it has bullet time and cloaking abilities which are just plain fun. The story is absolutely ridiculous as it involves super soldiers, mothman, zombies/aliens, cultists, the backrooms, and ninjas. The story is not the strong suit, its a vessel for the amazing gameplay, however the story definitely amused …

Read more

This is a fun FPS thats about being a super soldier and it has bullet time and cloaking abilities which are just plain fun. The story is absolutely ridiculous as it involves super soldiers, mothman, zombies/aliens, cultists, the backrooms, and ninjas. The story is not the strong suit, its a vessel for the amazing gameplay, however the story definitely amused me due to its ridiculousness. It is a short game at around 5 hours for the main missions. I didn't think the "side missions" were that interesting and I avoided them mostly. However, I think it's very impressive this game was made by less than 5 people, and the FPS mechanics are better than many AAA games out there. The game just feels good and fun to play. I hope the devs will make more games like it.

Read less
raik199x

Review raik199x 3/5 · Jun 6, 2024

Break the cycle, 106

Trepang2 is a shooting range game where the main hero, 106, has two abilities: slowing time and invisibility. All the gameplay is based upon those two abilities and, I must say, it feels really cool to play this game.

As I mentioned before, the game is basically a shooting range with a small storyline, but because of the short period …

Read more

Trepang2 is a shooting range game where the main hero, 106, has two abilities: slowing time and invisibility. All the gameplay is based upon those two abilities and, I must say, it feels really cool to play this game.

As I mentioned before, the game is basically a shooting range with a small storyline, but because of the short period of the story, you won't get bored by the end of the game. But it's also a game downside: for me, there are not enough guns to annihilate enemies with, and the straightforward story, the ending of which I guessed from the middle of the game.

You can also customize weapons by finding weapon parts on missions. This makes you search every corner of the location, but for me, at one moment I just stopped searching and went right to the end.

I really like the game style: brutal bosses, tactical military all around you fighting for their lives, blood, dead bodies, and flying heads, mwahahahaha.

Kill them

Locations in game are also interesting, for example, i did not expect any horror mechanic in this game, especially this room...

backdoors

And that's it, simple, brutal, exciting. Finished it on hard difficulty, so i can also recommend you to play. Thanks for reading.

Read less
AxillarySloth53

Status AxillarySloth53 Nov 12, 2023

Really fun game but do not attempt rage mode. Its utter fucking insanity. Mein Leben on Wolfenstein 2 is a much more relaxing experience in comparison. Rage mode feels like a difficulty added to appease the ‘this game isn’t hard enough’ crowd which is fine but it really sucks there is a trophy attached to it. To make matters worse, …

Read more

Really fun game but do not attempt rage mode. Its utter fucking insanity. Mein Leben on Wolfenstein 2 is a much more relaxing experience in comparison. Rage mode feels like a difficulty added to appease the ‘this game isn’t hard enough’ crowd which is fine but it really sucks there is a trophy attached to it. To make matters worse, the game gives you plenty of checkpoints but those checkpoints can be as much as a hinderance as a relief. If you just narrowly pass a section, your lack of resources will make the next section nigh on impossible. In the final combat section of the first mission I have come to the conclusion that it just isn’t possible after dying 100 times. When you begin contemplating hurling the dualsense as hard as you physically can through the TV its time to stop playing. Now if you’ll excuse me I’m going to go bury my head in a pillow and scream as loud as I can.

Read less