BioShock Infinite (2013)

Irrational Games

Linux · Mac · PC (Microsoft Windows) · PlayStation 3 · Xbox 360

4.07 from 11204 ratings

23255 members have it in their collection · 543 playing now · 5884 backlogged · 2112 wish listed

How long? Main story 15h · with extras 22h · 100% 66h (from 123 logged playthroughs)

BioShock Infinite is the third game in the BioShock series. It is not a direct sequel/prequel to any of the previous BioShock games but takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite features a range of environments that force the player to adapt, with different weapons and … Read more
BioShock Infinite is the third game in the BioShock series. It is not a direct sequel/prequel to any of the previous BioShock games but takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite features a range of environments that force the player to adapt, with different weapons and strategies for each situation. Interior spaces feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Read less

Release dates

  • Mar 25, 2013 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Mar 26, 2013 (Full Release) (Worldwide) PlayStation 3, Xbox 360
  • Apr 25, 2013 (Full Release) (Japan) PlayStation 3, Xbox 360
  • Jun 01, 2013 (Full Release) (North_America) Mac
  • Jun 28, 2013 (Full Release) (Japan) PC (Microsoft Windows)
  • Aug 29, 2013 (Full Release) (Worldwide) Mac
  • Mar 17, 2015 (Full Release) (Worldwide) Linux

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Rating distribution

5 stars
4465
4 stars
3984
3 stars
1979
2 stars
612
1 star
164

Community All Reviews Statuses

Kenchiin

Status Kenchiin Mar 11, 2026

I just finished replaying this with my boyfriend (who played it for the first time) and man... my feelings all over the place.

Some stuff didn't age very well, but I really love the story telling.

I know it is a divisive game in terms of reviews and opinions, but it still seats on a special place in my heart.

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QueerCityWitch

Status QueerCityWitch May 6, 2025

The story started off promising and then just nosedived and fell flat. Compared to the payoff you feel in the first game, this was very underwhelming.

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Caska

Status Caska Mar 9, 2024

I had started playing the first Bioshock, but it turned out to have sort of a horror feel to me. As I prefer not to be stressed while playing games, I'm skipping the first two. I was told that the third one has a different atmosphere and I should at least go for it to experience this series. It's starting …

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I had started playing the first Bioshock, but it turned out to have sort of a horror feel to me. As I prefer not to be stressed while playing games, I'm skipping the first two. I was told that the third one has a different atmosphere and I should at least go for it to experience this series. It's starting off well, the setting is beautiful, the story is interesting and creepy. It's reminding me of Dishonored, an excellent game (I already feel that it can't top it, but I would still like Bioshock).

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Krahvata

Status Krahvata Jan 31, 2024

Im not loving this game so far. Columbia is far less interesting of a setting than Rapture and its genuinely upsetting me how extremely American the environment is. I dont know why but as im going through it, I genuinely cringe and I cannot bring myself to explore it as I did in Rapture. Im just beelining my ass to …

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Im not loving this game so far. Columbia is far less interesting of a setting than Rapture and its genuinely upsetting me how extremely American the environment is. I dont know why but as im going through it, I genuinely cringe and I cannot bring myself to explore it as I did in Rapture. Im just beelining my ass to the goal so I dont have to look at one area too long.

As for the combat, I dont like that you can only have two weapons and that the enemies are literally just regular policemen who sometimes have vigors which apparently dont have any side effects? Thats far less interesting than the splicers who are literal human mutations. Maybe the enemies get more diverse later on.

The only reason why im even considering finishing this game is to uncover the story and see how it can tie into the previous games but im not having much fun to be honest. The environment and combat is just boring to me.

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maeday

Status maeday Oct 29, 2023

I'm trying to wrap up some things before I take a long break from serious gaming to get over my grief, and one of those things was finishing the Bioshock Infinite DLC, and having finish Burial at Sea Episode 2 tonight, all I can say is wow.

I finally understand why Ken Levine hasn't had a new game in over …

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I'm trying to wrap up some things before I take a long break from serious gaming to get over my grief, and one of those things was finishing the Bioshock Infinite DLC, and having finish Burial at Sea Episode 2 tonight, all I can say is wow.

I finally understand why Ken Levine hasn't had a new game in over a decade. Burial At Sea is the worst possible DLC ever attached to anything. It is an outright atrocity. Not only does it completely ruin gameplay by taking a rather zippy FPS and turning it into a stealth style survival horror where you're constantly scavenging for ammo, but it's also just completely stupid and lacking of any substance whatsoever. I'd never let this man make a game again either if that's what he finished his story with.

It's not a masterpiece like many claim.

It's just a disasterpiece.

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maeday

Status maeday Sep 29, 2023

Episode 2 of Burial at Sea is...an utter disappointment based purely on its bizarre sudden shift to almost purely stealth gameplay. What a wet fucking fart. It's a shame, because the plot actually seemed to be picking up and tying things together in a way that felt rewarding and circular, but I simply cannot abide by the atrociousness that is …

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Episode 2 of Burial at Sea is...an utter disappointment based purely on its bizarre sudden shift to almost purely stealth gameplay. What a wet fucking fart. It's a shame, because the plot actually seemed to be picking up and tying things together in a way that felt rewarding and circular, but I simply cannot abide by the atrociousness that is stealth gameplay. I may not even finish this.

All in all my experience with the DLC, after hearing it be nothing but a masterpiece for years, is the exact opposite. What a really sad send off this has been to an otherwise tremendous title.

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maeday

Status maeday Sep 22, 2023

So, after years of hype - and keep in mind this franchise and this game in particular is an all time favorite of mine that I've replayed many times through - I've finally beaten Burial at Sea episode 1 and...boy...for what people call a "masterpiece" of a DLC is really honestly kinda middling. Gonna try and reserve total judgement til …

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So, after years of hype - and keep in mind this franchise and this game in particular is an all time favorite of mine that I've replayed many times through - I've finally beaten Burial at Sea episode 1 and...boy...for what people call a "masterpiece" of a DLC is really honestly kinda middling. Gonna try and reserve total judgement til I finish the 2nd part, but thusfar, outside of seeing Rapture at more or less its glory, which was really neat, the whole thing just feels very undercooked and blah.

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maeday

Status maeday Sep 21, 2023

Finally, after all these years, getting to experience Burial at Sea.

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Drypper

Status Drypper Jun 23, 2023

Yo creo que es porque fue el primer Bioshock que jugué, pero es mi favorito, subjetividad pura.

La primera vez que lo jugué tendría 12 años como mucho y para mi fue un explotido de cabeza, probablemente no sea para tanto, pero tengo muy buenos recuerdos de este juego xD

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BrayanOckel

Status BrayanOckel Nov 5, 2022

It is mandatory to read posters, listen to most of the audios, play DLCs, etc. so as to understand why Daisy Fitzroy's character is the way she is and the history in its complexity

Since the two worlds are connected (Columbia and Rapture), but Elizabeth is trying to destroy all Comstocks in different parallel worlds; the Lutece brothers had already …

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It is mandatory to read posters, listen to most of the audios, play DLCs, etc. so as to understand why Daisy Fitzroy's character is the way she is and the history in its complexity

Since the two worlds are connected (Columbia and Rapture), but Elizabeth is trying to destroy all Comstocks in different parallel worlds; the Lutece brothers had already talked to Fitzroy before the revolution in order to help Elizabeth in her purpose (this include the death of the character, for this reason it is impossible for Vox Populi to reach a happy ending - besides the fact that it is only one of the possible variants), and the political connotations of Columbia are just a dystopia similar to Rapture (because as told, every parallel world revolves around the lives of Elizabeth (for being the only one who could open portals and communicate with her other selves) and DeWytt (who is also Comstock himself and his memories of other lives intertwine in his mind making comments like "The only difference between Comstock and Fitzroy is how you spell the names" make a lot of sense, not only because of their duality but also because he believed them both to be enemies to him against his goal of saving Elizabeth) but actually the final destiny of Columbia is caused by paradoxes.

Note: the main game is completely unique from Bioshock 1 and 2. This is why DLCs are necessary, as it is the real connection between the two stories and makes sense in a sci-fi game. It could not be done in other types of games and stories.

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maeday

Status maeday Sep 25, 2022

Finally got to start Bioshock Infinite from the collection on Xbox One tonight after getting through the last two. First time since maybe 2015 (that wasn't my first playthrough, for the record) and god damn if it isn't just as great as it's always been. Still get chills when we're escaping from the tower with Songbird in pursuit. Good shit, …

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Finally got to start Bioshock Infinite from the collection on Xbox One tonight after getting through the last two. First time since maybe 2015 (that wasn't my first playthrough, for the record) and god damn if it isn't just as great as it's always been. Still get chills when we're escaping from the tower with Songbird in pursuit. Good shit, man. Good shit.

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DucksOnQuack

Status DucksOnQuack Aug 25, 2022

7 hours in on Hard difficulty

I already played a majority of this game 7 years ago on the Xbox 360. I think I dropped it at the final battle. So I'm playing it again on PC.

The God of War 2018 of BioShock but worse, a mass appealing dumbing down of a series that is already deemed as dumbed …

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7 hours in on Hard difficulty

I already played a majority of this game 7 years ago on the Xbox 360. I think I dropped it at the final battle. So I'm playing it again on PC.

The God of War 2018 of BioShock but worse, a mass appealing dumbing down of a series that is already deemed as dumbed down from System Shock. Where it is placed as a shooter first and foremost to appeal to the major demographic of gamers being into first person shooters like Call of Duty and having the most generic box art, defining the intent of its mass appeal. It masks its complex concepts such as tears, racism, and American extremism as high art, but are brushed off. Dimension hopping is just used as a bunch of deus ex machinas to brush off the dimensions that we were in. It amplifies is combat to the point where it is now an FPS first, but makes me forget to use vigors tactically, which while rough in the first game, I still used them mainly for their varied practical benefits that actually made a difference for exploration and combat. Also, it's just like God of War 2018 in how many roadblocks within roadblocks within roadblocks there are. It offers binary choices but no choices that you make ever pay off, unlike the original which, while flawed, still did it's job, gave its risks and rewards. The way it handles racism is the obvious critique, but everyone else already knows how stupid it is so I'm not going to point it out too much. Just how stupid it is that they made the Vox this cartoonishly evil for the sake of fitting their centrist take. And how they frame the mass murderer as if he has a moral high ground over the fascists and slaves of Columbia.

Also, it has the worst puzzle in the medium. Resident Evil Village is rolling on the floor, laughing at the bell "puzzle", for even Village's piano puzzle is better. But remember this game is"D E E P A S F U C K".

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Endermace

Status Endermace Jul 7, 2022

First played 2019 (Age 10) 1 Playthrough (Easy 0, Medium 1, Hard 0, Very Hard 0)

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el3mel

Status el3mel Jul 18, 2021

I'm not going to write a review for Bioshock Infinite, since it's an 8 years old game and everything about it has been already said. It's a great game, gun fights are explosive and fun, super powers and guns you pick up is varied enough to not make every fight the same, and the graphics still hold up pretty well …

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I'm not going to write a review for Bioshock Infinite, since it's an 8 years old game and everything about it has been already said. It's a great game, gun fights are explosive and fun, super powers and guns you pick up is varied enough to not make every fight the same, and the graphics still hold up pretty well up till now. Story is also fun to follow.

I just wanted to pointed an issue for me. Everyone talks about how fantastic the story is. I do agree the ending has a mind blowing vibe. However, I feel the pacing of the story was really poor. Almost every single thing is revealed to you in the last 30 minutes, literally, then the game suddenly ends, leaving you with a shocked and confused look on your face, with nothing to do bar either replay the game to piece things together or google it. The game didn't handle its revelations and twists well, in my opinion. It didn't give them enough time to stretch out or for you to think about it. It just throws everything at you just before the game ends.

For a game that a lot of people seem to believe it's near perfect, I think how the story is executed here is an issue that unfortunately gonna hurt my rating for it. As I said, the story wasn't boring or bad, it was fun to follow, Elizabeth is a great AI companion with a great personality and the action was explosive. It's just can't shake the feeling it gives you sense of an abrupt ending instead of giving such ending enough time to shape up nicely.

Anyway, still a great game and worth it even nowadays.

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Howdy_Partner107

Status Howdy_Partner107 May 8, 2021

Just finished Bioshock Infinite and like besides the one reference to Rapture I don't really know how they're all related.

Also... we just not gonna address the racism? I walked into a KKK-esque cult, was invited to through a baseball at an interracial couple, and played as a character who fought in wounded knee and we're just gonna walk right …

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Just finished Bioshock Infinite and like besides the one reference to Rapture I don't really know how they're all related.

Also... we just not gonna address the racism? I walked into a KKK-esque cult, was invited to through a baseball at an interracial couple, and played as a character who fought in wounded knee and we're just gonna walk right past that? Like around half-way through its all not brought up again.

Cool story, fun characters, wacky racial themes.

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