Review SpoonMan 3/5 · Mar 7, 2017
Bioshock: Infinite is not an exceptional game. It merely tries to feed off the Bioshock franchise (and succeeds for the most part). Though the narrative is well-paced and the story is engaging (albeit quite racist and sexist at the same time), the game-play is extremely monotonous. Most of the skills and weapons fail to inspire and the meager selection of …
Bioshock: Infinite is not an exceptional game. It merely tries to feed off the Bioshock franchise (and succeeds for the most part). Though the narrative is well-paced and the story is engaging (albeit quite racist and sexist at the same time), the game-play is extremely monotonous. Most of the skills and weapons fail to inspire and the meager selection of enemies fails to break the tedium that involves playing through this game. But, surviving the torture of mediocrity is well worth the effort just because of the final part. The last chapter of this game is one of the best final levels in gaming history, and you don't even have to kill a single enemy to be awestruck by it. The metaphysical significance of the final level has only ever been matched by the equally transcendental Planescape: Torment in this medium. (Though, to be fair, Planscape: Torment was consistent almost throughout its run, unlike Bioshock: Infinite.) I find it astonishingly difficult to annotate the magnificence of the ending. But, I am not going to raise the rating of Bioshock: Infinite because of the compelling final level. It wouldn't be rational; the final level is just at a different plane of existence as far as story-telling and narrative is concerned and shouldn't even be associated with the 12 or so hours of frustrating mouse clicking that it follows (except for reasons of story continuity). The ending makes Bioshock: Infinite the best game of the year till now, at least in my book. I really should leave gaming on this high note.
Actual Score: 3.5/5