Shin Megami Tensei: Devil Survivor Overclocked (2011)

Atlus

Port of Shin Megami Tensei: Devil Survivor

Nintendo 3DS

4.05 from 241 ratings

885 members have it in their collection · 52 playing now · 442 backlogged · 290 wish listed

How long? Main story 81h · with extras 33h (from 3 logged playthroughs)

Devil Survivor Overclocked is an enhanced port of Devil Survivor made exclusively for the Nintendo 3DS. The port features enhanced art, voice acting for almost every piece of dialogue, new demons and an extended story (8th Day).
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Release dates

  • Aug 23, 2011 (North_America) Nintendo 3DS
  • Sep 01, 2011 (Japan) Nintendo 3DS
  • Mar 29, 2013 (Europe) Nintendo 3DS

Also available on

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Rating distribution

5 stars
92
4 stars
91
3 stars
43
2 stars
8
1 star
7
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Community All Reviews Statuses

MandomM

Status MandomM Mar 25, 2023

10 hours thus far and I'm enjoying every bit of it. The story is simple but really good with a really huge emphasis on atmosphere. The characters feel believeable and real and thus far, except for midori, I love the entire cast. the gameplay loop is very similar to persona and smt games but with a twist for this particular …

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10 hours thus far and I'm enjoying every bit of it. The story is simple but really good with a really huge emphasis on atmosphere. The characters feel believeable and real and thus far, except for midori, I love the entire cast. the gameplay loop is very similar to persona and smt games but with a twist for this particular entry. Loving the demon acution feature and saving mid battle is a godsend.

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guileffb

Status guileffb Mar 21, 2023

I gave up on SMT DS Overclocked today. Probably my least enjoyable experience with an SMT game so far. That made me sad.

The classic feel is still there. Morality themes, cool demons, press turn combat, fusions and sense of reward. But I just couldn't do it. I hated the soundtrack, characters, insufferable aimless branching routes, balance issues, need for …

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I gave up on SMT DS Overclocked today. Probably my least enjoyable experience with an SMT game so far. That made me sad.

The classic feel is still there. Morality themes, cool demons, press turn combat, fusions and sense of reward. But I just couldn't do it. I hated the soundtrack, characters, insufferable aimless branching routes, balance issues, need for grind, the obnoxious bosses and the VERY specific strategies you need to come up to advance.

After 50 hours, at the final boss of a path I didn't really want to be on and wasn't enjoying, I didn't see the reason to grind for macca, get the right demons and then MAYBE find the right strategy to finish it.

That's my 2nd strategy RPG dropped this year. Maybe I just suck at the genre? I don't know, I just hate giving up on things after spending a while with it. Games, books, series, any activity... I just wish I wasn't like that.

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Lolvide

Status Lolvide Jun 20, 2022

This is the first SMT that i've tried and i'm dropping it after maybe 15-20 hours. Started playing it 7 months ago and i've been kicking it around, waiting to see if i randomly feel like picking it back up and it never happened. The story is amazing but gameplay just feels like a chore to me, i really wish …

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This is the first SMT that i've tried and i'm dropping it after maybe 15-20 hours. Started playing it 7 months ago and i've been kicking it around, waiting to see if i randomly feel like picking it back up and it never happened. The story is amazing but gameplay just feels like a chore to me, i really wish this was a visual novel so i'm just gonna uninstall it and watch the cutscenes on youtube.

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BrennanHairCare

Status BrennanHairCare Apr 18, 2022

Just reached day 5 and the game really opened up. There are a lot of ways I could spend my time, and I can see a lot of potential for replays. I like the story + characters so far, even if the voice acting is cheesy and a little annoying (you can turn it off if it becomes an issue.)

Witt997

Review Witt997 5/5 · Jun 29, 2021

Lockdown Overclocked

Che dire: strepitoso!!!! Trama incalzante ed eccellente, che ti tiene con il fiato sospeso fino alla fine, gameplay tattico ma allo stesso tempo a turni. Musiche e doppiaggio molto buoni. Un capolavoro da provare. Concluso con Song of Hope e il restauro della situazione ante lockdown. Mi ha fatto molto riflettere sulla situazione che tutti hanno dovuto vivere e stanno …

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Che dire: strepitoso!!!! Trama incalzante ed eccellente, che ti tiene con il fiato sospeso fino alla fine, gameplay tattico ma allo stesso tempo a turni. Musiche e doppiaggio molto buoni. Un capolavoro da provare. Concluso con Song of Hope e il restauro della situazione ante lockdown. Mi ha fatto molto riflettere sulla situazione che tutti hanno dovuto vivere e stanno vivendo a causa del virus. Voto: 9.5/10

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Floweypowey

Review Floweypowey 4/5 · Mar 9, 2021

The world survives with you

Probably the best SMT-game I have played so far. The game takes place during a lockdown of Tokyo. Military surrounds the area, and it is soon revealed that demons roam the streets. With advanced computer devices ale to summon demons of your own at your hand, you and a group of allies join forces to find the cause of these …

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Probably the best SMT-game I have played so far. The game takes place during a lockdown of Tokyo. Military surrounds the area, and it is soon revealed that demons roam the streets. With advanced computer devices ale to summon demons of your own at your hand, you and a group of allies join forces to find the cause of these events and battle against a clock of 7 days, signifying the death of everyone within the lockdown zone.

I appreciated the setting of this instalment. As the lockdown continues, the situation gets crazier and crazier as civilians turn against each other and less positive sides of human nature are revealed. This is supported by a stellar metal soundtrack.

The main strength lies in the combination of tactical RPG and traditional turn-based battle systems. While none of them are as developed as franchises focusing exclusively on one of these genres (e.g. Fire Emblem or Dragon Quest respectively), the merging of these systems results in a very engaging and somewhat unique experience.

Apart from battling, the recruitment and fusion of demons (two main components of all SMT-games, think of it as Pokemon meets crafting games) are handled exquisitely through a demon auction system. Instead of having to make demon's join you in battle, you bid for those you would like with your available money, making more complex fusions where you want to inherit good abilities through several stages of evolution less of a grind. I have never felt so encouraged to actually put time into building strong demons in a SMT-title than in this game.

Finally, story is presented in a visual novel style with some influences from Persona. Interacting with other people within the Tokyo lockdown and engaging in battles leads to 30 minutes passing by. This choice of presentation and time management gameplay fits well into the overall structure of the game, and also succeeds in emphasising the urgency of the lockdown. There are even a gameplay aspect of this, with some choices of what to do with limited time can result in life or death for certain characters.

Characters are not extremely well-written, but far more in-depth than Shin Megami Tensei IV or Strange Journey. I especially like how characters representing different alignments (law, neutral and chaos, classic Dn'D morality stuff) feel somewhat more understandable than other titles in the series, since all of these different ideas on how to handle the ongoing crisis stems from an obvious situation of desperation where time is running low.

There are a few elements holding this game back from true greatness however. Some maps are reused for several missions, and the overall map design could have been more interesting at times (perhaps by adding terrain effects or shake things up with occasional level gimmicks).

The game dialogue also was a tad to much exposition and in-game lingo with ramblings about Demon COMPs, summoning programs and Bels-here and there, it sometimes felt like the Fal'Cie-talk from Final Fantasy XIII. I think that the writing would have been better if characters did not adapt to specialised terminology and instead talked like actual people having to use foreign technology to battle demons would have ("Use that device" rather than "The altered COMPs seems to have a demon auctioning app installed to complement the main programs made by Naoya, now we will certainly be able to battle Belberith the risen demon lord with all the ice skills we have learned").

Finally, I would not have minded a larger portion of the game focusing on the darker implications of a lockdown and imminent crisis within a population. There are some excellent missions showcasing police brutality and criminal uprising, but a bit more insight into the dark nature of man would have helped the overall story arch.

In conclusion, this is one of the best tactical RPG's I have played, with cohesion between storytelling and gameplay, excellent atmosphere and enjoyable battles. Some flaws aside, I heavily recommend this game to fans of the Persona or Fire Emblem-series.

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phyrface

Review phyrface 2/5 · Jan 18, 2018

Didn't finish it... last boss was too hard and I didn't feel like grinding.

72pct_Water

Status 72pct_Water Oct 12, 2017

Beldr kicking my ass on Day 3. Tough, addictive, and with lots of meaningful tactical options. Tactics games like this and Final Fantasy Tactics have reignited a love of JRPG franchises (which I previously swore off because of the shallow, repetitive battles that felt like a waste of time). What are the best games of this type?

Incus

Status Incus Mar 7, 2016

I was stuck at Belial and got so mad that I didn't play for months. Finally picked up the game and managed to beat him, only to get stuck just moments later at Jezebel. I feel utterly desperate. I really like the game and want to finish it, but it's killing me.