The Lost Vikings (1993)

Silicon & Synapse

Super Famicom · Super Nintendo Entertainment System

3.61 from 416 ratings

806 members have it in their collection · 16 playing now · 139 backlogged · 87 wish listed

How long? Main story 11h · 100% 9h (from 3 logged playthroughs)

The Lost Vikings is a puzzle-platform video game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay. The game features infinite opportunities of retries in case the player loses one of the Vikings. In 2015, The Lost Vikings were added as a playable hero in Heroes of the Storm, allowing players to control the three Vikings as … Read more
The Lost Vikings is a puzzle-platform video game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay. The game features infinite opportunities of retries in case the player loses one of the Vikings. In 2015, The Lost Vikings were added as a playable hero in Heroes of the Storm, allowing players to control the three Vikings as individual units, making a unique departure from the typical heroes available. Character abilities: All three Vikings (Erik, Baleog and Olaf) have three health points which they can lose by getting hurt by enemies or by falling from great heights, and the ability to carry and use items, mainly keys, bombs, and food (which restore health points). Each of the Vikings has a unique set of abilities: Erik can run faster than the other two, can jump, and can bash through some walls (and enemies) with his helmet. Baleog can kill enemies with his sword, or from a distance with his bow (and a "life-time supply of arrows"). The bow can also be used to hit switches from a distance. Olaf can block enemies and their projectiles with his shield, and use his shield as a hang glider. Olaf's shield can also be used as a stepping stone for Erik to enable him to reach higher ground, which would not be possible without the shield. Read less

Release dates

  • Apr 29, 1993 (North_America) Super Nintendo Entertainment System
  • Oct 08, 1993 (Japan) Super Famicom
  • Oct 28, 1993 (Europe) Super Nintendo Entertainment System

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Rating distribution

5 stars
75
4 stars
155
3 stars
138
2 stars
43
1 star
5

Community All Reviews Statuses

scoopings

Review scoopings 3/5 · Jun 20, 2025

Surprisingly Solid Puzzle-Action Game, But A Bit Too Bogged Down By, Well, Puzzle Action-Isms

Preliminary: Wow great music so far, good easing into the gameplay/teaching tho it was a bit overwhelming at first and I thought I couldn't fight back but they each serve their purpose, and good Look. And the humor has actually been decent so far, with a really absurd premise so far are we basically Vikings confused from waking up on …

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Preliminary: Wow great music so far, good easing into the gameplay/teaching tho it was a bit overwhelming at first and I thought I couldn't fight back but they each serve their purpose, and good Look. And the humor has actually been decent so far, with a really absurd premise so far are we basically Vikings confused from waking up on a spaceship? Or something? Lol. This could be a solid game!

Day 2

I wish there were an option for controlling them all at once.

Some definitely questionable collision masks at times, but the music contineus to be entertaining and the puzzles may be a bit meh (and I'm not a big puzzle action guy anyway), but it's still keeping my interest. I'm a bit into World 2 (Prehistoric) right now.

Wellllp, I burned out into World 3. Just a bit too much tedium with some of the puzzles and character-switching, and the platforming's flaws were coming to light more and more. Good game tho! And worth playing for a bit!

Look: 8/10

Sound: 8.5/10

Play: 7.5/10

Feel: 7.5/10

Attachment: 7.5/10

Overall: 7.8/10

Completion: To World 3. I think if the gameplay were more fast-paced and the overall game weren't quite so long, this would've been worth fully completing. The music is good and it's definitely one of the better puzzle action games.

Playtime: ~1 hour

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giopep

Review giopep 5/5 · Apr 25, 2022

Back in the day I missed The Lost Vikings but I always heard good things about and I can confirm it really is good. If you clean up some rough edges typical of the times (in terms of visuals and gameplay), it could be published today and be acclaimed as a stroke of genius. Puzzles are smart and fun, the …

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Back in the day I missed The Lost Vikings but I always heard good things about and I can confirm it really is good. If you clean up some rough edges typical of the times (in terms of visuals and gameplay), it could be published today and be acclaimed as a stroke of genius. Puzzles are smart and fun, the difficulty curve is quite good and the game never stops adding new and interesting stuff until the end. This really is a gem.

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Chovus

Review Chovus 3/5 · Feb 13, 2019

Short review

The Lost Vikings, for SNES

Rating: 6.5/10; Above Average

Played: Feb 2019

The Lost Vikings is a 2D sidescroller puzzle game, with the puzzles usually involving platforming and defeating enemies. The premise of the game is to get all 3 vikings to the exit of each level without any dying. Each of the 3 has unique abilities and …

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The Lost Vikings, for SNES

Rating: 6.5/10; Above Average

Played: Feb 2019

The Lost Vikings is a 2D sidescroller puzzle game, with the puzzles usually involving platforming and defeating enemies. The premise of the game is to get all 3 vikings to the exit of each level without any dying. Each of the 3 has unique abilities and often times they will have to work together; for example Olaf can block a hazard with his shield while Baelog kills an enemy so that Eric can later jump to get something.

The game has an interesting story premise, though the dialogue is mostly fourth wall breaking jokes. Each viking does get some decent character development. Some may not like the frivolous dialogue, but it is good for a laugh. The final boss was a treat due to its creativity. It is fun to explore the levels and try to figure out how to solve them, though there are a few problems.

The last several levels are difficult to the point where you will have to restart the level because you got a character stuck, did something wrong, or moved on without doing something early in the level, and cannot get back. This is bad level design and made these harder levels far more tedious than they needed to be. It is also annoying that you cannot move more than one character at a time, which could have saved a bit of time.

The game is enjoyable enough if you like puzzles and/or action platforming, though replayability is poor once you know how to solve the puzzles.

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Chovus

Status Chovus Feb 12, 2019

Beat the game. I enjoyed the early and mid levels, but the last several levels were very annoying; so much so that I used a walkthrough just to get it over with. The final boss level was cool though.

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Westane

Review Westane 4/5 · Jan 29, 2016

Review / Playthrough

Lost Vikings - 1 Screenshot 2016-01-21 22-40-40

Gameplay, Story and Value:

Lost Vikings - 1 Screenshot 2016-01-21 22-41-05

Lost Vikings puts you in control of Erik the Swift, Olaf the Stout and Baleog the... uh... angry? These three vikings have been kidnapped by aliens and must now travel through space and time, working together to find their way home! Working together is the name of the game, as each of your three vikings has …

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Lost Vikings - 1 Screenshot 2016-01-21 22-40-40

Gameplay, Story and Value:

Lost Vikings - 1 Screenshot 2016-01-21 22-41-05

Lost Vikings puts you in control of Erik the Swift, Olaf the Stout and Baleog the... uh... angry? These three vikings have been kidnapped by aliens and must now travel through space and time, working together to find their way home! Working together is the name of the game, as each of your three vikings has unique abilities you'll need to use in order to traverse the game's several levels.

Erik can move quickly, sprint into enemies, bash down walls and is the only of the three who can jump. Olaf can position himself in front of enemies or projectiles to block them, use his shield as a glider to handle long drops, or lift it over his head for Erik to jump off and reach higher areas. Baleog has access to both a sword and a bow, which he can use to dispatch enemies as well as activate switches from a distance.

This type of game would be a disaster without excellent controls, and luckily that's exactly what we get. Switching between the vikings is as easy as tapping the L or R shoulder buttons and you're not even required to wait for your active viking to finish their action in order to switch. This keeps everything easy and fluid, and it never feels like a chore moving between your characters. Other controls are all responsive and easy to use as well, making for a very enjoyable experience.

Lost Vikings - 1 Screenshot 2016-01-21 22-55-18

The story is fun and light, and mainly serves to frame the actual game. Luckily that doesn't stop the dialogue from being fantastic when the vikings do decide to talk to each other. You'll also be met with various jabs should you repeat a level too many times along the lines of "I feel like we've been here before..."

Stages in the game all follow the same formula, requiring use of all three of your vikings in order to reach the exit. Personally, I can only handle playing these kinds of games for so long, so it's nice that puzzles aren't so complicated you'll need to consult guides or anything, allowing the game to carry on at a decent pace. What I don't like is that in order to finish a stage you must reach the exit with ALL THREE characters, and there's no way to revive a fallen viking. When one does die, the stage continues on anyway, allowing you explore more of the stage if you choose, but also meaning you have to manually quit and retry a stage each time.

Lost Vikings uses a password system, but the fact that each password is only four characters more or less makes that a non-issue.

Presentation, Music and Sound:

Lost Vikings - 1 Screenshot 2016-01-21 22-42-04

All in all the game looks great. Environments are fun and varied, characters are bright and expressive. Between the character design and excellent animations it could be easy to mistake Lost Vikings for a Saturday morning cartoon. Everything looks good and the details help make it generally easy to figure out what's going on and what it is you're supposed to be doing.

Music is pretty good and suites the atmosphere well, and sound effects are both fitting and also help you get a sense of what's happening in the level.

Afterthoughts:

Lost Vikings - 1 Screenshot 2016-01-21 22-41-14

My biggest problem with games like Lost Vikings is that while I enjoy and appreciate them, there's just this mental block that prevents me from actually wanting to play them. Games like Zombies Ate My Neighbors and Bomberman fall into this category as well. Once I've wrapped my head around the core concepts of a puzzle game, I just can't really stomach sitting in for another 40 levels of doing the same thing different ways.

That said, I really did enjoy playing it and it's always great to look at such early Blizzard titles. The humor is spot on and the style is fantastic. It's a game I may pick up from time to time, but ultimately it's just not my genre.

Review:

Lost Vikings

Gameplay:

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