Obduction (2016)

Cyan Worlds

Mac · Oculus Rift · PC (Microsoft Windows) · PlayStation 4 · PlayStation VR · SteamVR · Windows Mixed Reality · Xbox One · iOS

3.25 from 108 ratings

1105 members have it in their collection · 19 playing now · 667 backlogged · 111 wish listed

How long? Main story 9h · 100% 40h (from 5 logged playthroughs)

From Cyan, the indie studio that brought you Myst and Riven comes a whole new adventure that will become your world. The new worlds of Obduction reveal their secrets only as you explore, coax, and consider them. And as you bask in the otherworldly beauty and explore through the enigmatic landscapes, remember that the choices you make will have substantial consequences. This is your story now.
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Details

Developers
Cyan Worlds
Publishers
Cyan Worlds
Genres
Adventure, Indie, Point-and-click, Puzzle
Themes
Fantasy, Mystery, Science fiction
Steam
View on Steam

Release dates

  • Aug 24, 2016 (Worldwide) Mac, PC (Microsoft Windows)
  • Oct 31, 2016 (Worldwide) Oculus Rift, SteamVR, Windows Mixed Reality
  • Mar 29, 2017 (Worldwide) iOS
  • Mar 30, 2017 (Europe) Mac
  • Aug 29, 2017 (Worldwide) PlayStation 4
  • May 08, 2018 (Worldwide) PlayStation VR
  • Apr 10, 2020 (Worldwide) Xbox One
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Featured in lists

Rating distribution

5 stars
15
4 stars
29
3 stars
36
2 stars
22
1 star
5
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Community All Reviews Statuses

GigaDeathNullGolem

Status GigaDeathNullGolem Aug 18, 2024

Yeah, umm no. This seemed promising but this is just awful aged bad game. a big open area where you have literally no idea what to do any no clues. You might make incremental progress on one thing,. finding a switch and are then clueless what to do next?

CalypsoRa

Status CalypsoRa Apr 5, 2023

Just started this. Played for a couple of hours, and appreciate how much the environment and story are gradually expanding at the same pace. The puzzles so far are nowhere near the complexity of some of the early Myst ones, from what I remember, but it's still early. Really interesting premise and decent visuals. The only thing that bothers me …

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Just started this. Played for a couple of hours, and appreciate how much the environment and story are gradually expanding at the same pace. The puzzles so far are nowhere near the complexity of some of the early Myst ones, from what I remember, but it's still early. Really interesting premise and decent visuals. The only thing that bothers me so far is the sound design/direction.

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SuperFieroStatus

Status SuperFieroStatus Feb 17, 2018

Had this on my radar for a long time. Went on sale for this year's Lunar New Year Steam sale, so I grabbed it. I know it doesn't live up to Myst, but if it gets close that's worth it for me.

Torgo

Status Torgo Aug 27, 2016

This game doesn't seem too tricky. None of these puzzles have stumped me thus far and I'm quite deep into the game. Although I get the feeling I'm going to have to decipher an alien base-4 number system soon, but I'm not too concerned.

I wonder if I've grown smarter over the last 20 years, or whether Cyan's puzzle potency …

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This game doesn't seem too tricky. None of these puzzles have stumped me thus far and I'm quite deep into the game. Although I get the feeling I'm going to have to decipher an alien base-4 number system soon, but I'm not too concerned.

I wonder if I've grown smarter over the last 20 years, or whether Cyan's puzzle potency has become diluted.

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Torgo

Status Torgo Aug 26, 2016

So far I'm very impressed with Obduction. The world is gorgeous. So far the puzzles have been moderate difficulty, I haven't gotten stuck yet. I hope the game has this "overall" puzzle scheme used in Myst and Riven. If you've played them, it's like.. little puzzles scattered around, but they all link to one gigantic overarching puzzle which connects …

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So far I'm very impressed with Obduction. The world is gorgeous. So far the puzzles have been moderate difficulty, I haven't gotten stuck yet. I hope the game has this "overall" puzzle scheme used in Myst and Riven. If you've played them, it's like.. little puzzles scattered around, but they all link to one gigantic overarching puzzle which connects everything together into the mega brain melt (in Riven in particular).


And to paraphrase Rand Miller's documentary about Riven: "we don't want a game that's just a collection of arbitrary Rubiks cubes. Instead, the puzzles should be integrated into the world, normal everyday technology to the inhabitants of that world that feel like puzzles to a stranger."

Also, I love that they've gone full blue screen, none of the crappy 3D models from Myst 5 for NPCs. There's a bunch of subtle nostalgic nods to Myst/Riven, quite subtle, wouldn't noticed unless you're obsessed with their earlier games.

Story is absolutely bizarre and fascinating, can't wait to uncover more details.

My only complaint, and it's not much of a complaint, is that the game is set on earth.. well, it's not earth. But it's earthlings and earth-things. Cars, houses, gas stations. I prefer a total departure from the realities of our experience, strange worlds that are completely alien. My other concern is that the puzzles might be dumbed down for the modern gamer audience, I really hope not. :( I want to spend 6+ months figuring this out like I did with Riven.

But the criticism is only slight, and I've only dipped my toes in. All very good signs so far, I've only played for an hour or so. I'm feeling that is might be a return to form fro Cyan. :)

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Torgo

Status Torgo Aug 26, 2016

I just discovered this epic planet while playing No Man's Sky!

Oh wait, oops, different game. :D

BMO

Status BMO Aug 24, 2016

Destructoid review:

It’s a special thing when a game gifts you a superior experience without traditional or prescribed story mechanics, and from that perspective Obduction prevails completely. Some of the puzzles and paths can become overused and tiring after a while, but on the whole it stretches the mind in the right ways. For what it sets out to …
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Destructoid review:

It’s a special thing when a game gifts you a superior experience without traditional or prescribed story mechanics, and from that perspective Obduction prevails completely. Some of the puzzles and paths can become overused and tiring after a while, but on the whole it stretches the mind in the right ways. For what it sets out to do, it does it pretty perfectly, and I think both fans and newcomers alike will appreciate its ingenuity.

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Torgo

Status Torgo Mar 3, 2016

Oh wow, June!?! I thought there would be a longer delay. So many exciting games coming this year.