I knew I was going to love this game when I saw its trailers. It has a little girl as the main character, it's fairytale themed, it is beautiful, and it's called Child of Light (my name is Lucy, which means light.) I was not at all disappointed.
Here are some of the things that make this game special: first, it is beautiful. I think that even a lot of really good video games don't bother being beautiful; they're goofy or fun in aesthetic instead (think Mario games.) Child of Light has detailed watercolor graphics, lovely music and voice-acting, and animation so good that the first time I played a battle with Aurora in it, I cried because of the emotions conveyed by how she uses her sword. Lemuria is rich and immersive, and I could happily look at it and listen to it for many hours. If you are the kind of person who thrives on comparison, it may be useful to you to know that the game it most reminds me of in both visual and audial style is Braid, but I actually think it might be even more beautiful than Braid because it has a classic, fairytale feel instead of Braid's creepy undertones.
Second, the game is very authentically feminine, which is so hard to find. Not only does it have Aurora - a wonderful, complex female main character WHO DRESSES MODESTLY - but the majority of the supporting cast are also female, including all of the main antagonists and half of your party (counting Aurora herself.) Also, it is distinctly not a lonely-hero type video game, which I think makes the story more feminine, in a sense - it is very community and relationship focused.
Third, it would be very accessible even to a young child without much experience with gaming. On Normal difficulty, it is easy to win fights without paying much attention to strategy at all, and the story is simple but engaging, and told in a familiar style. My younger sister (7 years old) really enjoyed watching me and my husband play and hearing bits of the plot, and I am hoping to actually get her to play the game, though she usually only plays app games and the like.
Fourth, it has a very interesting combat system that I found complex enough to be really fun and challenging (once I set it to Hard mode, which I recommend if you have any RPG experience at all, because on Normal it was so, so easy). I'm not sure if other games have similar systems, but I've never encountered one! There's a timeline that your characters move along based on speed, and part of the timeline is the casting area that they move through at different speeds depending on what they're trying to do, and if someone attacks you while you're in the casting area, you get interrupted and don't get to cast - same goes for the bad guys (you can interrupt them.) Also, you can use Igniculus the Firefly to either slow a particular enemy or heal one of your own characters. Oh, and you can only have 2 of your eventually-8 party members fighting at once, so there's a lot of strategy there in deciding which to have out. All in all, I found the combat system engaging and fun and varied.
Here are some of my critiques of the game, why I didn't give it five stars:
First and foremost, plot holes. There are a lot of them. I had so many unanswered questions at the end of the game, and not in a "they intentionally left the ending ambiguous" way (which I know some people like even though I don't) but in a "what the heck just happened" way, which is unsatisfying, especially in an ending. I really felt like I needed significantly more explanation of several major plot points.
Second, and rather connected with the first, is that though it adds a lot of flavor to the game, the speaking in rhyme often made it really hard to understand what was going on. As in, sometimes I really had no idea what the characters were saying. Also the rhyming wasn't super great - it wasn't metered well. So I really, really wanted the writing to be better.
Third, though this is really just a general RPG complaint, it got fairly grindy sometimes. I could have just switched it back on to Normal instead of Hard (you can change the difficulty at any time) but then it would have been easy, which wasn't nearly as fun, so I just dealt with the grinding.
Overall, I really, really enjoyed this game. I went to the trouble to 100% it, which I definitely usually don't do, and I expect to go back and play it again on New Game +. I enjoyed playing it most with my husband as Igniculus, so I recommend playing the multiplayer with someone you love or optimal enjoyment!