Neutopia (1989)

Hudson Soft

PlayStation 3 · TurboGrafx-16/PC Engine · Wii · Wii U

3.18 from 22 ratings

76 members have it in their collection · 32 backlogged · 13 wish listed

How long? · 100% 7h (from 1 logged playthrough)

Neutopia is an overhead action-adventure video game developed by Hudson Soft. It was released by Hudson for the PC Engine in Japan on November 17, 1989. It was then released by NEC for the TurboGrafx-16 in North America in 1990. It was re-released for the Virtual Console service worldwide for the Wii in 2007 and in Japan for the Wii … Read more
Neutopia is an overhead action-adventure video game developed by Hudson Soft. It was released by Hudson for the PC Engine in Japan on November 17, 1989. It was then released by NEC for the TurboGrafx-16 in North America in 1990. It was re-released for the Virtual Console service worldwide for the Wii in 2007 and in Japan for the Wii U on April 16, 2014; it was re-released for the PlayStation Network in Japan in 2010 and in North America in 2011. The game takes place in the land of Neutopia, where the evil demon Dirth has captured Princess Aurora and has stolen the eight ancient medallions which contain the wisdom and power necessary to maintain peace and prosperity throughout the land. It is up to the protagonist Jazeta to retrieve the eight medallions, defeat Dirth, rescue Princess Aurora, and save the land and its people. Neutopia is widely regarded as a clone of the popular Nintendo game The Legend of Zelda in nearly every aspect. Many reviewers have praised the game for making noticeable improvements over Zelda, but various shortcomings – which include long passwords, repetitive gameplay, and poor collision detection – prevent the game from being superior over the 1987 Nintendo title. But overall, reviewers have called Neutopia one of the better video games of its type and one of the better titles in the TurboGrafx-16 library Read less
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Details

Developers
Hudson Soft
Publishers
Hudson Soft, Konami
Genres
Adventure, Role-playing (RPG)
Themes
Action
Series
Neutopia

Release dates

  • Nov 17, 1989 (Japan) TurboGrafx-16/PC Engine
  • 1990 (North_America) TurboGrafx-16/PC Engine
  • May 01, 2007 (Japan) Wii
  • Aug 20, 2007 (North_America) Wii
  • Aug 24, 2007 (Europe) Wii
  • Aug 24, 2007 (Australia) Wii
  • May 19, 2011 (Worldwide) PlayStation 3
  • Apr 16, 2014 (Japan) Wii U
  • Mar 02, 2017 (North_America) Wii U

Related

Bundled in

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Rating distribution

5 stars
2
4 stars
5
3 stars
11
2 stars
3
1 star
1
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Community All Reviews Statuses

jay.dino

Review jay.dino 4/5 · Jun 9, 2016

If the first Zelda had 16bit

Platform:

Turbografx-16 version.

Graphics/Sound:

This game looks like the first Zelda would in 16bit. It's unmasked square tiled landscapes in top down perspective, but for a classic feel this works pretty well. The monsters mostly look cuter than in Zelda. The sound is not extremely memorable.

Gameplay:

It's the classic Zelda 1 gameplay, top down killing monsters on screensize rooms, …

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Platform:

Turbografx-16 version.

Graphics/Sound:

This game looks like the first Zelda would in 16bit. It's unmasked square tiled landscapes in top down perspective, but for a classic feel this works pretty well. The monsters mostly look cuter than in Zelda. The sound is not extremely memorable.

Gameplay:

It's the classic Zelda 1 gameplay, top down killing monsters on screensize rooms, jabbing your sword at them in 4 directions. The sword sucks at the beginning, I think, but luckily one finds the fire rod pretty early in this game. The world map isn't one large world, however, it's split in several sections, which makes it easier to find your way. There is also a compass function to help you find the dungeons. The puzzles inside the dungeons are also basically the same you already know from Zelda, you have to move a block to open doors, or you bomb a wall open to find a hidden room.

Difficulty:

I didn't find the game too hard to beat, although there are some enemies that have a particular annoyingness to themselves. However, nothing as bad as Darknuts is to be encountered here.

Conclusion:

I really liked this game a lot even though it's basically just a cheap clone of Zelda. It's not too creative, I give it that, but there were so few games of that genre, so it's a welcome addition. And above that it's just well polished and balanced I think. No things seem too hard, you don't get lost due to the small world maps. A nice action adventure.

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