Review WerqKween 2/5 · Feb 14, 2020
"Have you gotten five sets of diamond armor!?" The Game
Well. I was hoping for a lot more out of this game. We all know there are so many insanely good entries in the Final Fantasy universe, so it's even more disappointing when these half-assed appeals to nostalgia are thrown at us.
I'm not going to do a good job at assembling a cohesive critical narrative about this game, so …
Well. I was hoping for a lot more out of this game. We all know there are so many insanely good entries in the Final Fantasy universe, so it's even more disappointing when these half-assed appeals to nostalgia are thrown at us.
I'm not going to do a good job at assembling a cohesive critical narrative about this game, so here's a rambling, stream of consciousness list instead.
- I get why SE would release episodic content like this. And sometimes it works. Final Fantasy Dimensions is a really wonderful game structured in this manner. But here it just doesn't work. Each chapter offers a brief foray into the barely-there plot, and then leaves you to grind levels and farm the Challenge Dungeons. The grinding and farming takes multiple more hours than the story does. While character development is explored a bit, the plot barely moves, because there just isn't much of one.
- When it all comes together in the last chapter, it doesn't improve. I was excited to take my huge team and mountain of treasures and explore the world and do fun things, but, that doesn't happen. You, once again, for the millionth time (millionth times two if you count the visits from FF4), revisit old places, fight some more, maybe find some Small Tails, and then immediately go to the last chapter, which is just one long, straight-line dungeon.
- There are so many people in the cast in this game and absolutely no reason to use most of them. I rarely strayed from a core group of 6 people. Is anyone out there making a party with Calca, Brina, Leonora, Luca, Harley, etc etc...?
- The main character (Cecil, if you don't count Ceodore) is unusable, then useless, for most of the game, and then useless once he becomes available because all he can do is hit for subpar damage or cast low tier white magic. At least he has Esuna?
- The music sucks. The re-hashed music from FF4 has been made to sound like amateur MIDI remixes, and the new tunes offer nothing special. It's too bad because Junya Nakano really had some bangers on the FF10 soundtrack, but here his contribution mostly makes the game worse. Maybe they didn't pay him.
- Some of the game is real hard, so some of the early grinding pays off. But then, depending on how you fared with Adamantite and tails, the gear you get makes the rest of the game trivial.
- I did get to shake my team up a bit for the super bosses.
But once you get Bahamut, that combined with having Edge throw Fuma Shurikens and Porom double casting white magic, makes Omega and Shin-Ryu a walk in the park. I also brought Rosa for extra healing and Cid to do 4x damage with the Thor's Hammer equipped. Edward also makes a good choice as a healer using Salve with the Economical Ring equipped, which turns X-Potions into Megalixers-lite. - The annoying end game. Oh hi last boss, here's the plot, here's some confusing stuff, okay bye!
I could go on. I don't know who asked for a sequel to FF4, but I think this game is fulfilling a need no one had. Very little of the game is new, the plot is thin and delivered mostly in the last moments,
Another rambly question:
My final point is, avoid this one, unless you REALLY love Final Fantasy 4 and want to explore (and re-explore, and re-re-explore) its world in oddly segmented doses over and over again. And you really wish those dolls that were an annoying mid-game boss fight from the original were playable characters.




