I have mixed feelings about games having nice graphics. Sure, it sounds like a good thing. Everyone likes their games to look pretty, right? But what if it's not a good thing? What if pretty graphics are a trap? What if it's actually better for games to look like dogshit?? Okay, I joke. But only somewhat.
Look, I love the Talos Principle to bits. I played it when it first came out (a decade ago, now, holy hell), have replayed it, and its lived in my mind and heart a lot since then. But when I heard Croteam is remastering it, my first thought was: "Why?" It may have been running on the old Serious Engine, but even so, the game looked great. Sure, it's aged a bit by now. But so has George Clooney, and I don't see anyone raising hell about how his face needs a remaster. Anyway, the point is, the game looked more than good enough.
It also ran pretty light. It's 6.2 GB, and ran on basically anything. You could probably run it on a toaster, while also making toast. Well, maybe not quite. Anyway, contrast that with the sequel, which is 103 GB with the DLC included. Talos 2 runs pretty heavy. You need a fairly decent graphics card, and you'll probably be running it on medium or low settings, especially if you're trying to play at a higher res like 4K.
Talos 2 looks amazing, at first. The landscapes look incredible. But then you can't help but notice that when looking at a body of water, there's this shimmering reflection at the edges of the screen that stays in the same place as you turn, meaning the reflections aren't actually rooted in anything in the real world. And then there's the moments where the game's fps stutters, which rather than being random like an occasional framedrop, happens consistently in certain spots almost as if the game is using those exact spots to load new assets, except instead of it being in a loading screen, it'll just happen right in the middle of a path or walkway. I can trigger the stutter over and over again by just walking back and forth through the spot. I've been told that this is "a UE5 thing." Great.
Sigh.
Maybe I'm just not the target audience for remasters or something. I've played a lot of old, relatively assy-looking games that I've loved, and I honestly can't recall ever thinking to myself, "Man, this game was great, but it would've been a better game if the graphical engine had been more advanced." Maybe there are people out there who think like that, but I'm not sure who. I asked some of my friends whether they ever felt that way about an old game they loved and none of them could relate to that sentiment either.
Well, despite my whining, I can't deny I'm still excited and I'll probably pick it up day 1. I guess I just love this game/series that much. Also, it's got some brand new content that was never in the original, so I can't help but be hyped. It's new Talos content and that's enough for me. If it were just a remaster, I'd be much less enthused.