Review BurningKirby 3/5 · Oct 28, 2025
Lackluster Dungeoning and a Dated Sense of Humor Drag This Classic Down
Persona 4 Golden lands between two of my favorite JRPGs in recent memory chronologically. When it comes to Persona's staple lifesim gameplay and dungeon crawling, it's easy to see how it bridges 3 and 5, though the narrative feels a bit tighter here than in either of those two. The pacing helped me push through the 75 hours I spent …
Persona 4 Golden lands between two of my favorite JRPGs in recent memory chronologically. When it comes to Persona's staple lifesim gameplay and dungeon crawling, it's easy to see how it bridges 3 and 5, though the narrative feels a bit tighter here than in either of those two. The pacing helped me push through the 75 hours I spent with this game without needing to take a major break like I had to with the others, but that doesn't necessarily make it the better game.

First, it's worth addressing the elephant in the room. Persona 4 has a pretty dated sense of humor. It's a product of the 2000s for sure, but honestly feels dated even by those standards. It has its funny moments, but so much of what the game expects you to laugh along with is honestly just kind of cruel to...well, all sorts of people. Homophobia, fatphobia, and misogyny get dredged up too often for me to pass it off as merely a product of its time.
Persona 4 reminds me a bit of some of the friends I had back in grade school. I'd like spending time with them well enough but would also be very conscious that they were given to start spouting some phobic nonsense at the drop of a hat. While playing this I'd be chugging along, vibing to the banger soundtrack, when suddenly my guy friends would pull me into some convoluted plot to sexually harass my gal friends and it'd get messy and uncomfortable real fast. It got the point where I'd never know if the next vacation I went on with my friends would actually be fun or just kind of gross to sit through. I can't believe this game managed to pack in two dumb bathhouse scenes along with everything else.


But alright, lets put that all aside for now. There's a lot more to this game.
I think Persona 4 has the most consistently good story of the three modern entries in the series. Most of the time it feels like at least something is being developed, and it doesn't too often feel like it loses focus. It's still very slow-paced, but I felt like that gave the narrative room to breathe. I don't think it ever hits the high points of 3 or 5, and the final month of its calendar is oddly weak, but it doesn't lose momentum as often. I also like how Golden has bonus content in the form of a mini philosophy course that serves to expand a bit on how personas relate to the psyche. I think philosophy is really fascinating, so this was right up my alley; just a lot of fun to read through.

I also think this game has a strong cast. Despite all the harassment and arguments, I could see these guys all hanging out together. However, none of them ever really managed to endear themselves to me in a way that made me want to spend more time with them. The social links had decent writing-- just none of them grabbed me. My friend (a longtime fan of the series) insisted I pick my favorite characters to tell him. I think I'd go with Naoto and Dojima. Chie was a solid runner up though.

The Persona series gets a ton of praise for its visual flair and soundtracks. Persona 4 at nearly 20 years old still looks fuckin great; it's a testament to the franchise's legacy of mastery over key art and music that slaps. I'm sure some of that can be attributed to tweaks made in Golden, but between its vibrant color palette, expressive and slick character art, amazing soundtrack, and flashy UI, it's hard to swallow that this is a PS2 era game.

The real low point of the experience for me ended up being the dungeon crawling. I think by the time I wrapped up my second playthrough of Persona 3 Portable I had come to love the maze-like twists and turns of Tartarus and the grind that came with sitting down to push through its many, many floors. Persona 4 Golden somehow felt much worse. There are less floors and they're comprised of a lot more long empty hallways. It's just really boring to walk through. Also, several dungeons have this horrendous gimmick that forces you to backtrack to earlier floors to pick up a necessary item to make progress. It just felt like it was wasting my time.
Battles feel about the same as in 3, though having Hama and Mudo skills guaranteed (I think?) to hit if an enemy is weak to them is a nice tweak. Shuffle time was improved! I think I actually prefer this version to what 3 and 5 have. It makes you stop and think about which cards you pick to try and get a Sweep Bonus. Characters felt well balanced overall, though some late game abilities are overtuned. I don't mind much, because I'm here to have fun, but it does give the game a weird difficulty progression where the first 10 hours are by far the hardest. From there it just gets easier and easier.
I had a pretty good time exploring the small town of Inaba. It hurts a bit to give this 3 stars, because it's such a quality game. It falls just short of 4 for me though. There's just too much that drags this experience down and I think you'd be better served playing one of the other entries if you're deciding which to start with.




Is that Strega?
"I'll just leave him be."
Going for the Golden ending next